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<title>DiligentCore/Graphics/GraphicsEngineD3D12/src/FramebufferD3D12Impl.cpp, branch ext-vk</title>
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<title>Implemented common PRS methods directly in PipelineResourceSignatureBase; refactored include dependencies in D3D12 backend</title>
<updated>2021-03-19T00:38:17+00:00</updated>
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<published>2021-03-07T23:22:38+00:00</published>
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<title>D3D12 backend: some code cleanup</title>
<updated>2021-03-19T00:38:08+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-19T00:26:07+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>Added framebuffer object implementation stubs</title>
<updated>2020-08-02T19:21:37+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-07-25T04:18:48+00:00</published>
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