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<title>DiligentCore/Graphics/GraphicsEngineD3DBase/interface/ShaderResourceVariableD3D.h, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<entry>
<title>Reworked ShaderVariableVkImpl and ShaderVariableD3D12Impl: removed some duplicate code</title>
<updated>2021-03-19T00:38:11+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-25T03:23:36+00:00</published>
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<entry>
<title>Added API function call type specification to fix c/c++ mismatch on x86 MSVC</title>
<updated>2020-01-29T09:42:59+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-01-29T09:42:59+00:00</published>
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<entry>
<title>Fixed few formatting issues; updated format validation script to make validation pass</title>
<updated>2019-11-24T06:30:48+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
</author>
<published>2019-11-24T06:30:48+00:00</published>
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<entry>
<title>Added IShaderResourceVariableD3D interface plus fixed some include paths</title>
<updated>2019-03-08T04:15:47+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
</author>
<published>2019-03-08T04:15:47+00:00</published>
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