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<title>DiligentCore/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<title>Fixed Windows 8.1 build issue and a couple of clang warnings</title>
<updated>2021-03-19T04:53:09+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-19T04:53:09+00:00</published>
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<title>Added shader compiler macros to shader source</title>
<updated>2021-03-19T00:38:14+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-02T20:59:46+00:00</published>
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<title>Fixed few issues with run-time sized arrays in D3D12; enabled test.</title>
<updated>2021-03-19T00:38:13+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-02T04:41:41+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>Added GPU vendor and memory size detection (API 240071), closed https://github.com/DiligentGraphics/DiligentCore/issues/144.</title>
<updated>2020-09-16T23:11:56+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-16T23:11:56+00:00</published>
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Fixed shader model selection in D3D12 backend
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Fixed shader model selection in D3D12 backend
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<title>Completed shader compilation refactoring (fixed https://github.com/DiligentGraphics/DiligentCore/issues/160)</title>
<updated>2020-09-15T00:45:59+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-15T00:45:59+00:00</published>
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<entry>
<title>Refactoring shader compilation - part III</title>
<updated>2020-09-14T21:24:57+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-14T21:24:57+00:00</published>
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<entry>
<title>Refactoring shader compilation - part II</title>
<updated>2020-09-14T20:05:43+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-14T20:05:43+00:00</published>
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<entry>
<title>Fixed linux build error</title>
<updated>2020-09-14T05:54:06+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-14T05:54:06+00:00</published>
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<entry>
<title>Refactoring shader compilation tools - part I (https://github.com/DiligentGraphics/DiligentCore/issues/160)</title>
<updated>2020-09-14T05:27:46+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-14T05:27:46+00:00</published>
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