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<title>DiligentCore/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<title>OpenGL backend: reorganized headers, removed signature methods implemented by the base class</title>
<updated>2021-03-19T00:38:17+00:00</updated>
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<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-08T02:12:24+00:00</published>
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<title>OpenGL backend: updated resource binding procedure</title>
<updated>2021-03-19T00:38:16+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-06T05:25:09+00:00</published>
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<title>Unified device object creation in D3D12, Vulkan and OpenGL</title>
<updated>2021-03-19T00:38:14+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-04T08:16:25+00:00</published>
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<title>GL backend: some cosmetic code changes</title>
<updated>2021-03-19T00:38:14+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-04T04:25:39+00:00</published>
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<title>OpenGL: added resource signature</title>
<updated>2021-03-19T00:38:14+00:00</updated>
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<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-02-26T19:33:44+00:00</published>
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<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
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<name>assiduous</name>
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<title>Refactored BufferBase</title>
<updated>2020-11-06T05:43:17+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-06T05:43:17+00:00</published>
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<title>Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)</title>
<updated>2020-10-19T19:08:40+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-10-19T19:08:40+00:00</published>
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<entry>
<title>Updated Metal interfaces plus a number of misc fixes</title>
<updated>2020-09-28T19:15:20+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-28T19:15:20+00:00</published>
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<entry>
<title>Updated unified buffers logic: removed implicit decay to DEFAULT bufers</title>
<updated>2020-09-17T17:51:49+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-09-17T17:51:49+00:00</published>
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