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<subtitle>[no description]</subtitle>
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<title>Removed duplicate code from unbinding incompatible signatures logic in D3D11, GL and Vk</title>
<updated>2021-03-19T00:38:25+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-18T22:05:18+00:00</published>
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<entry>
<title>Added DrawMeshIndirectCount command.</title>
<updated>2021-03-19T00:38:23+00:00</updated>
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<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-03-15T00:24:13+00:00</published>
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<entry>
<title>Added inline ray tracing &amp; trace rays indirect command.</title>
<updated>2021-03-19T00:38:23+00:00</updated>
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<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-03-15T00:14:26+00:00</published>
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<entry>
<title>Direct3D11: added resource signature</title>
<updated>2021-03-19T00:38:21+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-03-09T23:33:41+00:00</published>
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<entry>
<title>Renamed Texture*_OGL to Texture*_GL</title>
<updated>2021-03-19T00:38:19+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-10T04:53:36+00:00</published>
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<title>OpenGL backend: reorganized headers, removed signature methods implemented by the base class</title>
<updated>2021-03-19T00:38:17+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-08T02:12:24+00:00</published>
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<entry>
<title>Moved GetResourceAttribution() function to PipelineStateBase to eliminate duplication</title>
<updated>2021-03-19T00:38:16+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-06T07:00:47+00:00</published>
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<entry>
<title>OpenGL backend: updated resource binding procedure</title>
<updated>2021-03-19T00:38:16+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-06T05:25:09+00:00</published>
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<entry>
<title>OpenGL: added SRB memory allocator, some minor improvements</title>
<updated>2021-03-19T00:38:14+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-03-04T13:23:50+00:00</published>
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<entry>
<title>OpenGL: added resource signature</title>
<updated>2021-03-19T00:38:14+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-02-26T19:33:44+00:00</published>
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