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<title>DiligentCore/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp, branch ext-vk</title>
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<title>OpenGL backend: reorganized headers, removed signature methods implemented by the base class</title>
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<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:30:48+00:00</published>
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<title>Enabled duration queries in GL backend</title>
<updated>2020-08-25T20:36:06+00:00</updated>
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<name>assiduous</name>
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<published>2020-08-25T20:36:06+00:00</published>
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<title>Enabled loading of timer query GL functions on Android</title>
<updated>2020-08-25T20:10:54+00:00</updated>
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<name>assiduous</name>
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<published>2020-08-25T20:10:54+00:00</published>
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<title>Renamed .h -&gt; .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects</title>
<updated>2020-01-26T21:59:38+00:00</updated>
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<name>assiduous</name>
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<published>2020-01-26T21:59:38+00:00</published>
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<title>Added query C interface test</title>
<updated>2020-01-26T19:37:26+00:00</updated>
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<name>assiduous</name>
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<title>Added query invalidation through IQuery::Invalidate and AutoInvalidate parameter to IQuery::GetData</title>
<updated>2020-01-12T22:31:37+00:00</updated>
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<name>assiduous</name>
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<title>Minor format correction</title>
<updated>2020-01-03T22:33:20+00:00</updated>
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<name>assiduous</name>
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<published>2020-01-03T22:33:20+00:00</published>
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<title>Fixed iOS GLES build issue</title>
<updated>2020-01-03T22:25:47+00:00</updated>
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<name>assiduous</name>
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<title>Implemented queries in OpenGL</title>
<updated>2020-01-03T21:55:59+00:00</updated>
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<name>assiduous</name>
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<published>2020-01-03T21:55:59+00:00</published>
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