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<title>DiligentCore/Graphics/GraphicsEngineOpenGL/src/ShaderVariableManagerGL.cpp, branch ext-vk</title>
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<title>Updated resource binding validation</title>
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<title>Moved duplicate shader variable functionality to ShaderVariableBase</title>
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<title>GL backend: some code improvements</title>
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<title>Moved ProcessSignatureResources method to PipelineResourceSignatureBase</title>
<updated>2021-03-19T00:38:18+00:00</updated>
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<title>Removed unused ShaderVariableManagerGL::dvpVerifyBindings</title>
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<title>Reworked samplers handling in OpenGL</title>
<updated>2021-03-19T00:38:18+00:00</updated>
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<name>assiduous</name>
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<published>2021-03-09T21:39:54+00:00</published>
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<title>OpenGL backend: reorganized headers, removed signature methods implemented by the base class</title>
<updated>2021-03-19T00:38:17+00:00</updated>
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<name>assiduous</name>
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<published>2021-03-08T02:12:24+00:00</published>
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