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<title>DiligentCore/Graphics/GraphicsEngineVulkan/src/BufferVkImpl.cpp, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<title>Renamed Align to AlignUp</title>
<updated>2021-03-19T00:38:22+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-14T02:11:59+00:00</published>
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<title>BufferVkImpl: fixed buffer offset alignment calculation</title>
<updated>2021-03-19T00:38:12+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-03-01T04:18:03+00:00</published>
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<title>Fixed handling of dynamic structured buffers in Vulkan</title>
<updated>2021-03-19T00:38:12+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-28T18:49:55+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>Vulkan backend: code clean-up</title>
<updated>2020-12-21T20:47:56+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-12-21T20:47:56+00:00</published>
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<entry>
<title>Merge branch 'azhirnov-ray_tracing_2'</title>
<updated>2020-12-15T19:32:55+00:00</updated>
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<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-12-15T19:32:55+00:00</published>
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<entry>
<title>Added IDeviceContext::GetFrameNumber() method (API )</title>
<updated>2020-12-03T04:08:06+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-12-03T04:08:06+00:00</published>
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<entry>
<title>Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline</title>
<updated>2020-11-25T16:05:15+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2020-11-25T16:05:15+00:00</published>
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<entry>
<title>Refactored BufferBase</title>
<updated>2020-11-06T05:43:17+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-06T05:43:17+00:00</published>
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<entry>
<title>added ray tracing implementation for dx12 and vulkan</title>
<updated>2020-10-28T18:04:08+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2020-10-28T16:33:03+00:00</published>
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