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<title>DiligentCore/Graphics/GraphicsTools/interface, branch ext-vk</title>
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<title>merged with resource_signature</title>
<updated>2021-03-19T00:31:35+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-02-05T21:35:37+00:00</published>
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<title>GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/DiligentCore/issues/187)</title>
<updated>2021-02-06T03:30:40+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-06T03:30:40+00:00</published>
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<title>Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTest.StructuredBuffers to make them more robust</title>
<updated>2021-02-04T16:52:42+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-02T07:09:07+00:00</published>
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<title>Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.ImmutableSamplers to be more robust</title>
<updated>2021-02-04T16:52:28+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2021-02-02T04:51:39+00:00</published>
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<title>IBufferSuballocation: added SetUserData()/GetUserData() methods</title>
<updated>2021-01-10T23:47:41+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-10T23:47:41+00:00</published>
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<entry>
<title>Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (API240081)</title>
<updated>2021-01-10T06:14:32+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-10T06:14:32+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>Updated ShaderMacroHelper</title>
<updated>2020-12-14T02:07:22+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-12-14T02:07:22+00:00</published>
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<entry>
<title>Few updated to BufferSuballocator and DynamicTextureAtlas</title>
<updated>2020-12-10T02:06:45+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-12-10T02:06:45+00:00</published>
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<title>Fixed minor issue with IDynamicTextureAtlas::GetAtlasDesc not being pure virtual</title>
<updated>2020-12-08T05:08:42+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-12-08T05:08:42+00:00</published>
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