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<updated>2021-01-01T18:30:48+00:00</updated>
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<title>Added support for shader macros when compiling GLSL_VERBATIM with glslang</title>
<updated>2020-09-20T21:13:47+00:00</updated>
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<name>assiduous</name>
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<title>Refactoring shader compilation - part II</title>
<updated>2020-09-14T20:05:43+00:00</updated>
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<name>assiduous</name>
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<published>2020-09-14T20:05:43+00:00</published>
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<title>Fixed linux build error</title>
<updated>2020-09-14T05:54:06+00:00</updated>
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<title>Refactoring shader compilation tools - part I (https://github.com/DiligentGraphics/DiligentCore/issues/160)</title>
<updated>2020-09-14T05:27:46+00:00</updated>
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<name>assiduous</name>
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