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<title>DiligentCore/Graphics/ShaderTools/src/ShaderToolsCommon.cpp, branch ext-vk</title>
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<updated>2021-01-01T18:30:48+00:00</updated>
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<published>2021-01-01T18:30:48+00:00</published>
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<updated>2020-10-28T04:12:59+00:00</updated>
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<name>assiduous</name>
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<published>2020-10-28T04:12:59+00:00</published>
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<title>Fixed incorrect assert in ReadShaderSourceFile</title>
<updated>2020-10-28T04:11:27+00:00</updated>
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<name>assiduous</name>
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<published>2020-10-28T04:11:27+00:00</published>
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<title>PSO refactoring for ray tracing</title>
<updated>2020-10-25T13:08:57+00:00</updated>
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<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2020-10-25T12:53:05+00:00</published>
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<title>Refactoring shader compilation - part II</title>
<updated>2020-09-14T20:05:43+00:00</updated>
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<name>assiduous</name>
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<published>2020-09-14T20:05:43+00:00</published>
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<title>Refactoring shader compilation tools - part I (https://github.com/DiligentGraphics/DiligentCore/issues/160)</title>
<updated>2020-09-14T05:27:46+00:00</updated>
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<name>assiduous</name>
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<published>2020-09-14T05:27:46+00:00</published>
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