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<title>DiligentCore/Tests/IncludeTest/GraphicsEngine, branch ext-vk</title>
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<entry>
<title>Added DrawMeshIndirectCount command.</title>
<updated>2021-03-19T00:38:23+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
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<published>2021-03-15T00:24:13+00:00</published>
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<entry>
<title>Replaced InitializeStaticResources and InitializeStaticResourcesWithSignature methods of IShaderResourceBinding with IPipelineState::InitializeStaticSRBResources and IPipelineResourceSignature::InitializeStaticSRBResources</title>
<updated>2021-03-19T00:38:10+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2021-02-24T05:49:04+00:00</published>
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<entry>
<title>Some code clean-up</title>
<updated>2021-01-21T06:53:31+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-21T06:53:31+00:00</published>
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<entry>
<title>pipeline resource signature for vulkan</title>
<updated>2021-01-21T03:35:02+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2021-01-21T03:21:32+00:00</published>
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<entry>
<title>added pipeline resource signature (wip)</title>
<updated>2021-01-15T23:56:25+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2021-01-15T23:56:25+00:00</published>
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<entry>
<title>Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS</title>
<updated>2021-01-06T22:33:30+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-06T22:33:30+00:00</published>
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<entry>
<title>Improved method names in IShaderBindingTable interface</title>
<updated>2021-01-06T22:19:04+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2021-01-06T22:19:04+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>bug fix for ray tracing, fixed KHR via NV emulation.</title>
<updated>2020-11-16T17:27:22+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2020-11-13T01:11:49+00:00</published>
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<entry>
<title>fixed and improved shader binding</title>
<updated>2020-11-12T15:19:35+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2020-11-12T15:19:35+00:00</published>
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