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<title>DiligentCore/Tests/IncludeTest/GraphicsEngineD3D12, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<title>Reworked ExecuteCommandList(s) to take multiple command lists instead of one</title>
<updated>2021-02-07T20:50:39+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-02-07T20:50:39+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2021-01-01T18:30:48+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:30:48+00:00</published>
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<entry>
<title>Merge branch 'master' into ray_tracing</title>
<updated>2020-11-10T05:32:14+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-10T05:32:14+00:00</published>
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# Conflicts:
#	Graphics/GraphicsEngine/interface/RenderDevice.h
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# Conflicts:
#	Graphics/GraphicsEngine/interface/RenderDevice.h
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<entry>
<title>Added ability to update AS.</title>
<updated>2020-11-10T03:43:28+00:00</updated>
<author>
<name>azhirnov</name>
<email>zh1dron@gmail.com</email>
</author>
<published>2020-11-07T19:34:49+00:00</published>
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<entry>
<title>A number of minor updates/fixes</title>
<updated>2020-11-06T01:31:31+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-06T01:31:31+00:00</published>
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<entry>
<title>Fixed engine factories in C API</title>
<updated>2020-11-01T23:30:06+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-01T23:30:06+00:00</published>
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<entry>
<title>Added include tests for BLAS, TLAS and SBT headers, fixed few issues</title>
<updated>2020-10-30T05:45:25+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-10-30T05:45:25+00:00</published>
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<entry>
<title>Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Moved few members to GraphicsAdapterInfo</title>
<updated>2020-09-17T03:19:06+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-09-17T03:19:06+00:00</published>
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<entry>
<title>Implemented duration query in D3D12</title>
<updated>2020-08-27T17:52:29+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-08-27T17:52:29+00:00</published>
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<entry>
<title>Implemented C interface for D3D12 backend</title>
<updated>2020-01-28T05:06:57+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-01-28T05:06:57+00:00</published>
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