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<title>DiligentEngine/Tests/TestApp/src/TestTexturing.cpp, branch ext-vk</title>
<subtitle>[no description]</subtitle>
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<title>Updated submodules; removed tests folder (tests are now part of every submodule)</title>
<updated>2019-12-25T03:23:32+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2019-12-25T03:23:32+00:00</published>
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<entry>
<title>Updated submodules (added unit tests). Reworked TestApp</title>
<updated>2019-12-12T22:41:17+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2019-12-12T22:41:17+00:00</published>
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<entry>
<title>Fixed test app</title>
<updated>2019-10-18T02:04:00+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
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<published>2019-10-18T02:04:00+00:00</published>
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<entry>
<title>Updated copyright notice</title>
<updated>2019-09-17T04:23:22+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
</author>
<published>2019-09-17T04:23:22+00:00</published>
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<entry>
<title>Updated DRAW_FLAG to match API 240022</title>
<updated>2019-04-07T19:47:57+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
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<published>2019-04-07T19:47:57+00:00</published>
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<entry>
<title>Updated API version to 240021</title>
<updated>2019-04-06T16:29:50+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
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<published>2019-04-06T16:29:50+00:00</published>
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<entry>
<title>Fixed warning in texturing test when running in D3D11/D3D12 modes</title>
<updated>2019-03-24T02:01:21+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
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<published>2019-03-24T02:01:21+00:00</published>
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<entry>
<title>Updated core + fixed sampler type mismatch issue in texturing tests</title>
<updated>2019-03-22T18:51:37+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
</author>
<published>2019-03-22T18:51:37+00:00</published>
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<entry>
<title>Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticResources</title>
<updated>2019-03-05T07:35:34+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
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<published>2019-03-05T07:35:34+00:00</published>
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<entry>
<title>Updated test to compy with the new API</title>
<updated>2019-03-02T04:55:44+00:00</updated>
<author>
<name>Egor Yusov</name>
<email>egor.yusov@gmail.com</email>
</author>
<published>2019-03-02T04:55:44+00:00</published>
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