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<title>DiligentTools/TextureLoader/src/TextureLoader.cpp, branch gltf-c-api</title>
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<title>GLTF loader: reworked initial texture data to be stored as user data in the texture/allocation to make sure that GPU data is always initialized before the first use</title>
<updated>2021-01-10T22:46:13+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-10T22:46:13+00:00</published>
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<title>Updated copyright notice</title>
<updated>2021-01-01T18:31:25+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2021-01-01T18:31:25+00:00</published>
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<entry>
<title>TextureLoader: using ComputeMipLevel function</title>
<updated>2020-11-29T19:02:31+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-11-29T19:02:31+00:00</published>
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<title>Mipmap generation: few updates to fix floating point incosistencies that were causing tests to fail</title>
<updated>2020-10-21T19:18:28+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-10-21T19:18:28+00:00</published>
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<entry>
<title>Another minor fix to mipmap generation</title>
<updated>2020-10-21T18:06:45+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-10-21T18:06:45+00:00</published>
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<entry>
<title>ComputeCoarseMip: minor fix that was missed</title>
<updated>2020-10-21T17:07:33+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-10-21T17:07:33+00:00</published>
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<title>Texture loader: fixed mipmap generation (closed https://github.com/DiligentGraphics/DiligentEngine/issues/104)</title>
<updated>2020-10-21T17:05:29+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-10-21T17:05:29+00:00</published>
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<entry>
<title>Reworked PNG and JPEG image decoding to fix incompatibility of setjmp with c++ destructors. Added JPEG and PNG encoding/decoding tests</title>
<updated>2020-04-08T01:14:11+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-04-08T01:14:11+00:00</published>
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<entry>
<title>Enabled C API for texture loading functions</title>
<updated>2020-02-02T00:53:27+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
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<published>2020-02-02T00:53:27+00:00</published>
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<entry>
<title>Updates to comply with the new API</title>
<updated>2020-01-29T07:29:59+00:00</updated>
<author>
<name>assiduous</name>
<email>assiduous@diligentgraphics.com</email>
</author>
<published>2020-01-29T07:29:59+00:00</published>
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