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<title>inkscape/src/node-context.h, branch livecoding</title>
<subtitle>An experimental livecoding plugin for Inkscape</subtitle>
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<entry>
<title>* Implement node snapping.</title>
<updated>2010-01-10T00:46:28+00:00</updated>
<author>
<name>Krzysztof Kosi??ski</name>
<email>tweenk.pl@gmail.com</email>
</author>
<published>2010-01-10T00:46:28+00:00</published>
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<id>b52865a71a9f83da9719a3ec5f50a4a2cd7cdace</id>
<content type='text'>
* Fix minor bug in linear grow.
* Add --fixes.
* Move some node selection-related functions to ControlPointSelection.

Fixed bugs:
  - https://launchpad.net/bugs/170561
  - https://launchpad.net/bugs/171893
  - https://launchpad.net/bugs/182585
  - https://launchpad.net/bugs/446773

(bzr r8846.2.9)</content>
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<pre>
* Fix minor bug in linear grow.
* Add --fixes.
* Move some node selection-related functions to ControlPointSelection.

Fixed bugs:
  - https://launchpad.net/bugs/170561
  - https://launchpad.net/bugs/171893
  - https://launchpad.net/bugs/182585
  - https://launchpad.net/bugs/446773

(bzr r8846.2.9)</pre>
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</content>
</entry>
<entry>
<title>patch 168780</title>
<updated>2009-08-11T01:40:49+00:00</updated>
<author>
<name>bulia byak</name>
<email>buliabyak@gmail.com</email>
</author>
<published>2009-08-11T01:40:49+00:00</published>
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<id>9403760eddc285464243365298cf6424ce916924</id>
<content type='text'>
(bzr r8464)</content>
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(bzr r8464)</pre>
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</entry>
<entry>
<title>move shape_editor from node context to the parent class, event context</title>
<updated>2009-01-08T05:34:40+00:00</updated>
<author>
<name>bulia byak</name>
<email>buliabyak@gmail.com</email>
</author>
<published>2009-01-08T05:34:40+00:00</published>
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<id>59a283b2e4480f016a7c09eba3699bdd6439e648</id>
<content type='text'>
(bzr r7096)</content>
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(bzr r7096)</pre>
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</entry>
<entry>
<title>node-context.h: Supply missing #includes/declarations so that we don't depend on order of .h file inclusion.  (Detected by check-header-compile.)  (Using separate commits to facilitate diagnosis/resolution of any problems; comments welcome.)</title>
<updated>2008-07-05T12:03:00+00:00</updated>
<author>
<name>Peter Moulder</name>
<email>peter.moulder@monash.edu</email>
</author>
<published>2008-07-05T12:03:00+00:00</published>
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<id>bf0a9e25241df945b016d846040648f9a60c1888</id>
<content type='text'>
(bzr r6179)</content>
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(bzr r6179)</pre>
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</entry>
<entry>
<title>Second step: try to make helper curves respond faster (don't recreate/delete the temporary canvasitems each time the selection is modified); better use of flash paths</title>
<updated>2008-06-16T15:45:47+00:00</updated>
<author>
<name>Maximilian Albert</name>
<email>maximilian.albert@gmail.com</email>
</author>
<published>2008-06-16T15:45:47+00:00</published>
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<id>5105a8b365bd0a62f3c8e89fdb65614d83847459</id>
<content type='text'>
(bzr r5955)</content>
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(bzr r5955)</pre>
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</entry>
<entry>
<title>First step towards making helper paths for LPE items work better</title>
<updated>2008-06-16T15:45:16+00:00</updated>
<author>
<name>Maximilian Albert</name>
<email>maximilian.albert@gmail.com</email>
</author>
<published>2008-06-16T15:45:16+00:00</published>
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<id>2fe578b9f375c9d63576c59356f621a5a92e12a6</id>
<content type='text'>
(bzr r5954)</content>
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(bzr r5954)</pre>
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<entry>
<title>Add option to either suppress path flash for items with LPE (e.g., spiro splines use this) or display it permanently while the item is selected.</title>
<updated>2008-06-08T18:47:19+00:00</updated>
<author>
<name>Maximilian Albert</name>
<email>maximilian.albert@gmail.com</email>
</author>
<published>2008-06-08T18:47:19+00:00</published>
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<id>a666ce5dbb16e68dbeacf45148aee6c24a6a0efb</id>
<content type='text'>
(bzr r5860)</content>
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(bzr r5860)</pre>
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</entry>
<entry>
<title>C++ify knotholders</title>
<updated>2008-06-04T12:19:54+00:00</updated>
<author>
<name>Maximilian Albert</name>
<email>maximilian.albert@gmail.com</email>
</author>
<published>2008-06-04T12:19:54+00:00</published>
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<id>88f4b0093529c35964c39b589a0b614ad231d02c</id>
<content type='text'>
(bzr r5797)</content>
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(bzr r5797)</pre>
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</entry>
<entry>
<title>tweak the helperpath flashing:</title>
<updated>2008-03-05T22:07:22+00:00</updated>
<author>
<name>Johan B. C. Engelen</name>
<email>jbc.engelen@swissonline.ch</email>
</author>
<published>2008-03-05T22:07:22+00:00</published>
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<id>7823005193a9eed52ed297fae49fbb3e6ee50435</id>
<content type='text'>
* reduce time a little (should this be a preference?)
* when leaving an object, instantly hide the flasher.
* when entering the same object as before, show the flasher again
to be done: make preferences to turn on/off and any other desired settings

(bzr r4972)</content>
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<pre>
* reduce time a little (should this be a preference?)
* when leaving an object, instantly hide the flasher.
* when entering the same object as before, show the flasher again
to be done: make preferences to turn on/off and any other desired settings

(bzr r4972)</pre>
</div>
</content>
</entry>
<entry>
<title>Add flashing outline of path when hovering over it. (coded in 20 minutes so perhaps buggy)</title>
<updated>2008-03-05T21:25:44+00:00</updated>
<author>
<name>Johan B. C. Engelen</name>
<email>jbc.engelen@swissonline.ch</email>
</author>
<published>2008-03-05T21:25:44+00:00</published>
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<id>4fbfb20a2c741c546e5f6d3e6711a0e43244ff19</id>
<content type='text'>
Will be put under a preference, for those who want it.

(bzr r4971)</content>
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Will be put under a preference, for those who want it.

(bzr r4971)</pre>
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</entry>
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