Tree @main (Download .tar.gz)
Soduku – Electric Clojure
First try using "Electric #Clojure": Multiplayer Sudoku in <150 LOC, ~6h. Pretty neat!
https://user-images.githubusercontent.com/124158/220984721-bd0960da-8d05-49e1-b9b3-a948e942bfc8.mp4
Setup (development)
$ clj -A:dev -X user/main
Starting Electric compiler and server...
shadow-cljs - server version: 2.20.1 running at http://localhost:9630
shadow-cljs - nREPL server started on port 9001
[:app] Configuring build.
[:app] Compiling ...
[:app] Build completed. (224 files, 0 compiled, 0 warnings, 1.93s)
👉 App server available at http://0.0.0.0:8080
Building
For a manual JAR deployment:
$ clj -X:build build-client # release-mode JS client build
$ clj -X:build uberjar # server jar build (cleans & builds client)
or to create a Docker image:
$ docker build --build-arg VERSION=`git describe ...` -t electric-sudoku .
Commit History
@main
git clone https://git.s-ol.nu/electric-sudoku.git
- sync game name to pathname s-ol 1 year, 8 months ago
- support multiple games in parallel s-ol 1 year, 8 months ago
- persist state using duratom s-ol 1 year, 8 months ago
- add Dockerfile, build support s-ol 1 year, 8 months ago
- remove debug printing s-ol 1 year, 8 months ago
- Update README.md (#1) Dustin Getz (commit: GitHub) 1 year, 9 months ago
- remove unused arguments s-ol 1 year, 9 months ago
- initial commit s-ol 1 year, 9 months ago