/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::ITextureMtl interface
#include "../../GraphicsEngine/interface/Texture.h"
namespace Diligent
{
// {D3A85032-224D-45E5-9825-3AABD61A5EA5}
static const INTERFACE_ID IID_TextureMtl =
{0xd3a85032, 0x224d, 0x45e5, {0x98, 0x25, 0x3a, 0xab, 0xd6, 0x1a, 0x5e, 0xa5}};
/// Exposes Metal-specific functionality of a texture object.
class ITextureMtl : public ITexture
{
public:
/// Returns a pointer to a Metal resource.
/// For a staging texture, this will be a pointer to a MTLStorageModeShared buffer (MTLBuffer).
/// For all other texture types, this will be a pointer to Metal texture object (MTLTexture).
virtual id<MTLResource> GetMtlResource() const = 0;
};
} // namespace Diligent