/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include "Metal/TestingEnvironmentMtl.hpp"
#include "Metal/TestingSwapChainMtl.hpp"
#include "DeviceContextMtl.h"
#include "TextureViewMtl.h"
namespace Diligent
{
namespace Testing
{
void ClearRenderTargetReferenceMtl(ISwapChain* pSwapChain, const float ClearColor[])
{
auto* const pEnv = TestingEnvironmentMtl::GetInstance();
auto const mtlCommandQueue = pEnv->GetMtlCommandQueue();
auto* pTestingSwapChainMtl = ValidatedCast<TestingSwapChainMtl>(pSwapChain);
auto* pRTV = pTestingSwapChainMtl->GetCurrentBackBufferRTV();
auto* mtlTexture = ValidatedCast<ITextureViewMtl>(pRTV)->GetMtlTexture();
@autoreleasepool
{
// Autoreleased
id <MTLCommandBuffer> mtlCommandBuffer = [mtlCommandQueue commandBuffer];
// Autoreleased
MTLRenderPassDescriptor* renderPassDesc =
[MTLRenderPassDescriptor renderPassDescriptor];
renderPassDesc.colorAttachments[0].texture = mtlTexture;
renderPassDesc.colorAttachments[0].loadAction = MTLLoadActionClear;
renderPassDesc.colorAttachments[0].clearColor =
MTLClearColorMake(ClearColor[0], ClearColor[1], ClearColor[2], ClearColor[3]);
renderPassDesc.colorAttachments[0].storeAction = MTLStoreActionStore;
// Autoreleased
id <MTLRenderCommandEncoder> renderEncoder =
[mtlCommandBuffer renderCommandEncoderWithDescriptor:renderPassDesc];
[renderEncoder endEncoding];
[mtlCommandBuffer commit];
}
}
} // namespace Testing
} // namespace Diligent