Tree @bd2589c (Download .tar.gz)
History of
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@bd2589cceeb54e2136a7c6ab551d6a0846aeec1b
git clone https://git.s-ol.nu/forks/DiligentCore.git
- Updated some more copyright notices assiduous 2 years ago
- Updated copyright notice assiduous 2 years ago
- D3D12 and VK backends: disabled bound resources validation in TransitionShaderResources since not all resources have to be bound assiduous 2 years ago
- Fixed 32-bit build assiduous 2 years ago
- Implemented initialization of staging textures in D3D12 and Vulkan backends assiduous 2 years ago
- Improvements for mesh shader & ray tracing (#180) Zhirnov Andrey (commit: GitHub) 2 years ago
- D3D12 and Vk backends: few minor code improvements assiduous 2 years ago
- D3D12 backend: reworked immutable sampler initialization assiduous 2 years ago
- D3D12 backend: fixed few potential issues with immutable sample intialization in ray tracing pipelines assiduous 2 years ago
- Some more updates to D3D12 PSO and ShaderResourceLayoutVk assiduous 2 years ago
- ShaderResourceLayoutVk: added a few extra debug check in InitializeStaticResources assiduous 2 years ago
- ShaderResourceLayoutVk: fixed debug check for immutable samplers assiduous 2 years ago
- ShaderResourceLayoutVk: a number of minor updates assiduous 2 years ago
- Few more minor updates to ray tracing PSO create info validation assiduous 2 years ago
- Few minor improvements to RT pipeline initialization assiduous 2 years ago
- Fixed few more issues in PSO create info validation assiduous 2 years ago
- Fixed some issues with PSO create info validation assiduous 2 years ago
- PipelineStateVkImpl: reworked ray tracing shader group initialization assiduous 2 years ago
- PSO initialization: updated shader stage initialization assiduous 2 years ago
- Vk backend: added a few debug checks assiduous 2 years ago
- ShaderResourceLayoutD3D12: updated the static resource layout assiduous 2 years ago
- Vulkan backend: few updates to shader resource layout initialization assiduous 2 years ago
- Vulkan backend: code clean-up assiduous 2 years ago
- Removed SBTTransitionMode from TraceRaysAttribs assiduous 2 years ago
- ShaderResourceLayoutD3D12: more debug validation plus few more minor improvements assiduous 2 years ago
- D3D12 backend: a bunch of cosmetic updates + made dynamic buffer allocation data 64-byte aligned assiduous 2 years ago
- ShaderResourceLayoutD3D12: added more validation to CopyStaticResourceDesriptorHandles assiduous 2 years ago
- ShaderResourceLayoutD3D12: fixed problem with static resources for ray tracing shaders assiduous 2 years ago
- Fixed DXILUtilsStub on Mac/iOS assiduous 2 years ago
- Added DX compiler test assiduous 2 years ago