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| author | Egor Yusov <egor.yusov@gmail.com> | 2017-12-16 05:45:12 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2017-12-16 05:45:12 +0000 |
| commit | c1fb4223657e5c2016f29068897d1cab74f6ed64 (patch) | |
| tree | 8771ee967b2c13a0e8425b06146287c76fc5a32e | |
| parent | CMake: enabling Android build (diff) | |
| download | DiligentCore-c1fb4223657e5c2016f29068897d1cab74f6ed64.tar.gz DiligentCore-c1fb4223657e5c2016f29068897d1cab74f6ed64.zip | |
Minor updates to CMake files
| -rw-r--r-- | CMakeLists.txt | 5 | ||||
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/CMakeLists.txt | 2 |
2 files changed, 5 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 64fa8b18..1378a9d1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -76,13 +76,16 @@ else() endif() if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS) + # https://cmake.org/cmake/help/v3.8/prop_gbl/CMAKE_CXX_KNOWN_FEATURES.html#prop_gbl:CMAKE_CXX_KNOWN_FEATURES target_compile_features(BuildSettings INTERFACE cxx_std_11) # Generates an error in gradle build on Android + elseif(PLATFORM_ANDROID) + if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") target_compile_options(BuildSettings INTERFACE -std=c++11) elseif ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU") - target_compile_options(BuildSettings INTERFACE -std=gnu++11) # Generates an error in gradle build on Android + target_compile_options(BuildSettings INTERFACE -std=gnu++11) else() message(WARNING "Unknown compiler") endif() diff --git a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt index bb257613..149817c2 100644 --- a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt +++ b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt @@ -150,7 +150,7 @@ elseif(PLATFORM_ANDROID) set(PRIVATE_DEPENDENCIES ${PRIVATE_DEPENDENCIES} GLESv3 EGL android) target_compile_definitions(GraphicsEngineOpenGL-static PRIVATE BUILDING_DLL USE_GL3_STUB=0) target_compile_definitions(GraphicsEngineOpenGL-shared PRIVATE BUILDING_DLL USE_GL3_STUB=0) - # LOCAL_CFLAGS := -fvisibility=hidden + set_target_properties(GraphicsEngineOpenGL-shared PROPERTIES CXX_VISIBILITY_PRESET hidden) # -fvisibility=hidden else() message(FATAL_ERROR "Unknown platform") endif() |
