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| author | assiduous <assiduous@diligentgraphics.com> | 2020-04-27 22:59:35 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-04-27 22:59:35 +0000 |
| commit | 19a03ad88b5b8ea072d62ace99cecc77956c8144 (patch) | |
| tree | 2b94269ab0eca14e256fb776aab8384b29add104 /Graphics/GraphicsEngine | |
| parent | Improved swap chain resize handling on Android (diff) | |
| download | DiligentCore-19a03ad88b5b8ea072d62ace99cecc77956c8144.tar.gz DiligentCore-19a03ad88b5b8ea072d62ace99cecc77956c8144.zip | |
Vulkan swap chain: auto-detecting surface rotation on Android
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/SwapChain.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/Graphics/GraphicsEngine/interface/SwapChain.h b/Graphics/GraphicsEngine/interface/SwapChain.h index 5a9bc956..d6ffa97e 100644 --- a/Graphics/GraphicsEngine/interface/SwapChain.h +++ b/Graphics/GraphicsEngine/interface/SwapChain.h @@ -64,19 +64,20 @@ DILIGENT_BEGIN_INTERFACE(ISwapChain, IObject) /// Changes the swap chain size - /// \param [in] NewWidth - New swap chain width (not accounting for pre-transform), in pixels. - /// \param [in] NewHeight - New swap chain height (not accounting for pre-transform), in pixels. + /// \param [in] NewWidth - New logical swap chain width (not accounting for pre-transform), in pixels. + /// \param [in] NewHeight - New logical swap chain height (not accounting for pre-transform), in pixels. /// \param [in] NewTransform - New surface transform, see Diligent::SURFACE_TRANSFORM. /// /// \note When resizing non-primary swap chains, the engine unbinds the /// swap chain buffers from the output. /// /// New width and height should not account for surface pre-transform. For example, - /// if the window size is 1920 x 1080, but the surface is rotated by 90 degrees, + /// if the window size is 1920 x 1080, but the surface is pre-rotated by 90 degrees, /// NewWidth should still be 1920, and NewHeight should still be 1080. It is highly - /// preferable to always use SURFACE_TRANSFORM_OPTIMAL, however SURFACE_TRANSFORM_ROTATE_90 - /// will also work in this scenario. After the swap chain has been resized, its width - /// will be 1080, height will be 1920, and PreTransform will be SURFACE_TRANSFORM_ROTATE_90. + /// recommended to always use SURFACE_TRANSFORM_OPTIMAL to let the engine select + /// the most optimal pre-transform. However SURFACE_TRANSFORM_ROTATE_90 will also work in + /// the scenario above. After the swap chain has been resized, its actual width will be 1080, + /// actual height will be 1920, and PreTransform will be SURFACE_TRANSFORM_ROTATE_90. VIRTUAL void METHOD(Resize)(THIS_ Uint32 NewWidth, Uint32 NewHeight, |
