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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 22:11:02 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 22:11:02 +0000 |
| commit | 61bfee05db60a67fb8be6e72b27ba6724f0dd277 (patch) | |
| tree | b4595056fc881ccbca6fd50c7163d4df1cf54f19 /Graphics/GraphicsEngine | |
| parent | Updated debug message about required shader resource binding object (diff) | |
| download | DiligentCore-61bfee05db60a67fb8be6e72b27ba6724f0dd277.tar.gz DiligentCore-61bfee05db60a67fb8be6e72b27ba6724f0dd277.zip | |
Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`
Moved/renamed `IBuffer::CopyData()` to `IDeviceContext::CopyBuffer()`
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/include/BufferBase.h | 21 | ||||
| -rw-r--r-- | Graphics/GraphicsEngine/include/DeviceContextBase.h | 31 | ||||
| -rw-r--r-- | Graphics/GraphicsEngine/interface/Buffer.h | 20 | ||||
| -rw-r--r-- | Graphics/GraphicsEngine/interface/DeviceContext.h | 20 |
4 files changed, 51 insertions, 41 deletions
diff --git a/Graphics/GraphicsEngine/include/BufferBase.h b/Graphics/GraphicsEngine/include/BufferBase.h index 93f752ef..f2414c82 100644 --- a/Graphics/GraphicsEngine/include/BufferBase.h +++ b/Graphics/GraphicsEngine/include/BufferBase.h @@ -113,12 +113,6 @@ public: IMPLEMENT_QUERY_INTERFACE_IN_PLACE( IID_Buffer, TDeviceObjectBase ) - /// Base implementation of IBuffer::UpdateData(); validates input parameters. - virtual void UpdateData( IDeviceContext* pContext, Uint32 Offset, Uint32 Size, const PVoid pData )override = 0; - - /// Base implementation of IBuffer::CopyData(); validates input parameters. - virtual void CopyData( IDeviceContext* pContext, IBuffer* pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size )override = 0; - /// Base implementation of IBuffer::Map(); validates input parameters. virtual void Map( IDeviceContext* pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid& pMappedData )override; @@ -184,21 +178,6 @@ protected: std::unique_ptr<BufferViewImplType, STDDeleter<BufferViewImplType, TBuffViewObjAllocator> > m_pDefaultSRV; }; -template<class BaseInterface, class RenderDeviceImplType, class BufferViewImplType, class TBuffViewObjAllocator> -void BufferBase<BaseInterface, RenderDeviceImplType, BufferViewImplType, TBuffViewObjAllocator> :: UpdateData( IDeviceContext* pContext, Uint32 Offset, Uint32 Size, const PVoid pData ) -{ - VERIFY_BUFFER( this->m_Desc.Usage == USAGE_DEFAULT, "Only default usage buffers can be updated with UpdateData()" ); - VERIFY_BUFFER( Offset < this->m_Desc.uiSizeInBytes, "Offset (", Offset, ") exceeds the buffer size (", this->m_Desc.uiSizeInBytes, ")" ); - VERIFY_BUFFER( Size + Offset <= this->m_Desc.uiSizeInBytes, "Update region [", Offset, ",", Size + Offset, ") is out of buffer bounds [0,",this->m_Desc.uiSizeInBytes,")" ); -} - -template<class BaseInterface, class RenderDeviceImplType, class BufferViewImplType, class TBuffViewObjAllocator> -void BufferBase<BaseInterface, RenderDeviceImplType, BufferViewImplType, TBuffViewObjAllocator> :: CopyData( IDeviceContext* pContext, IBuffer* pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size ) -{ - VERIFY_BUFFER( DstOffset + Size <= this->m_Desc.uiSizeInBytes, "Destination range [", DstOffset, ",", DstOffset + Size, ") is out of buffer bounds [0,",this->m_Desc.uiSizeInBytes,")" ); - VERIFY_BUFFER( SrcOffset + Size <= pSrcBuffer->GetDesc().uiSizeInBytes, "Source range [", SrcOffset, ",", SrcOffset + Size, ") is out of buffer bounds [0,",this->m_Desc.uiSizeInBytes,")" ); -} - template<class BaseInterface, class RenderDeviceImplType, class BufferViewImplType, class TBuffViewObjAllocator> void BufferBase<BaseInterface, RenderDeviceImplType, BufferViewImplType, TBuffViewObjAllocator> :: Map( IDeviceContext* pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid& pMappedData ) diff --git a/Graphics/GraphicsEngine/include/DeviceContextBase.h b/Graphics/GraphicsEngine/include/DeviceContextBase.h index 23861605..d3afa0f3 100644 --- a/Graphics/GraphicsEngine/include/DeviceContextBase.h +++ b/Graphics/GraphicsEngine/include/DeviceContextBase.h @@ -108,6 +108,12 @@ public: /// from the cached value and false otherwise. inline bool SetRenderTargets( Uint32 NumRenderTargets, ITextureView* ppRenderTargets[], ITextureView* pDepthStencil, Uint32 Dummy = 0 ); + /// Base implementation of IDeviceContext::UpdateBuffer(); validates input parameters. + virtual void UpdateBuffer(IBuffer *pBuffer, Uint32 Offset, Uint32 Size, const PVoid pData)override = 0; + + /// Base implementation of IDeviceContext::CopyBuffer(); validates input parameters. + virtual void CopyBuffer(IBuffer *pSrcBuffer, IBuffer *pDstBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size)override = 0; + /// Sets the strong pointer to the swap chain virtual void SetSwapChain( ISwapChain* pSwapChain )override final { m_pSwapChain = pSwapChain; } @@ -627,6 +633,29 @@ inline void DeviceContextBase<BaseInterface, BufferImplType, TextureViewImplType m_pBoundDepthStencil.Release(); } + +template<typename BaseInterface, typename BufferImplType, typename TextureViewImplType, typename PipelineStateImplType> +inline void DeviceContextBase<BaseInterface, BufferImplType, TextureViewImplType, PipelineStateImplType> :: UpdateBuffer(IBuffer* pBuffer, Uint32 Offset, Uint32 Size, const PVoid pData) +{ + VERIFY(pBuffer != nullptr, "Buffer must not be null"); + const auto& BuffDesc = ValidatedCast<BufferImplType>(pBuffer)->GetDesc(); + DEV_CHECK_ERR(BuffDesc.Usage == USAGE_DEFAULT, "Unable to update buffer '", BuffDesc.Name, "': only USAGE_DEFAULT buffers can be updated with UpdateData()"); + DEV_CHECK_ERR(Offset < BuffDesc.uiSizeInBytes, "Unable to update buffer '", BuffDesc.Name, "': offset (", Offset, ") exceeds the buffer size (", BuffDesc.uiSizeInBytes, ")" ); + DEV_CHECK_ERR(Size + Offset <= BuffDesc.uiSizeInBytes, "Unable to update buffer '", BuffDesc.Name, "': Update region [", Offset, ",", Size + Offset, ") is out of buffer bounds [0,", BuffDesc.uiSizeInBytes, ")" ); +} + +template<typename BaseInterface, typename BufferImplType, typename TextureViewImplType, typename PipelineStateImplType> +inline void DeviceContextBase<BaseInterface, BufferImplType, TextureViewImplType, PipelineStateImplType> :: CopyBuffer(IBuffer *pSrcBuffer, IBuffer *pDstBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size) +{ + VERIFY(pSrcBuffer != nullptr, "Source buffer must not be null"); + VERIFY(pDstBuffer != nullptr, "Destination buffer must not be null"); + const auto& SrcBufferDesc = ValidatedCast<BufferImplType>(pSrcBuffer)->GetDesc(); + const auto& DstBufferDesc = ValidatedCast<BufferImplType>(pDstBuffer)->GetDesc(); + DEV_CHECK_ERR( DstOffset + Size <= DstBufferDesc.uiSizeInBytes, "Failed to copy buffer '", SrcBufferDesc.Name, "' to '", DstBufferDesc.Name, "': Destination range [", DstOffset, ",", DstOffset + Size, ") is out of buffer bounds [0,", DstBufferDesc.uiSizeInBytes, ")" ); + DEV_CHECK_ERR( SrcOffset + Size <= SrcBufferDesc.uiSizeInBytes, "Failed to copy buffer '", SrcBufferDesc.Name, "' to '", DstBufferDesc.Name, "': Source range [", SrcOffset, ",", SrcOffset + Size, ") is out of buffer bounds [0,", SrcBufferDesc.uiSizeInBytes, ")" ); +} + + #ifdef DEVELOPMENT template<typename BaseInterface, typename BufferImplType, typename TextureViewImplType, typename PipelineStateImplType> inline bool DeviceContextBase<BaseInterface, BufferImplType, TextureViewImplType, PipelineStateImplType> :: DvpVerifyDrawArguments(const DrawAttribs& drawAttribs) @@ -739,7 +768,7 @@ void DeviceContextBase<BaseInterface, BufferImplType, TextureViewImplType, Pipel } } -#endif +#endif // DEVELOPMENT } diff --git a/Graphics/GraphicsEngine/interface/Buffer.h b/Graphics/GraphicsEngine/interface/Buffer.h index 6be6b2c6..3f7d5ad6 100644 --- a/Graphics/GraphicsEngine/interface/Buffer.h +++ b/Graphics/GraphicsEngine/interface/Buffer.h @@ -153,31 +153,13 @@ public: /// Returns the buffer description used to create the object virtual const BufferDesc& GetDesc()const = 0; - /// Updates the data in the buffer - - /// \param [in] pContext - Pointer to the device context interface to be used to perform the operation. - /// \param [in] Offset - Offset in bytes from the beginning of the buffer to the update region. - /// \param [in] Size - Size in bytes of the data region to update. - /// \param [in] pData - Pointer to the data to store in the buffer. - virtual void UpdateData( class IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData) = 0; - - /// Copies the data from other buffer - - /// \param [in] pContext - Pointer to the device context interface to be used to perform the operation. - /// \param [in] pSrcBuffer - Source buffer to copy data from. - /// \param [in] SrcOffset - Offset in bytes from the beginning of the source buffer to the beginning of data to copy. - /// \param [in] DstOffset - Offset in bytes from the beginning of the destination buffer to the beginning - /// of the destination region. - /// \param [in] Size - Size in bytes of data to copy. - virtual void CopyData( IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size ) = 0; - /// Maps the buffer /// \param [in] pContext - Pointer to the device context interface to be used to perform the operation. /// \param [in] MapType - Type of the map operation. See Diligent::MAP_TYPE. /// \param [in] MapFlags - Special map flags. See Diligent::MAP_FLAGS. /// \param [out] pMappedData - Reference to the void pointer to store the address of the mapped region. - virtual void Map( IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData ) = 0; + virtual void Map( class IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData ) = 0; /// Unmaps the previously mapped buffer /// \param [in] pContext - Pointer to the device context interface to be used to perform the operation. diff --git a/Graphics/GraphicsEngine/interface/DeviceContext.h b/Graphics/GraphicsEngine/interface/DeviceContext.h index 62adfd72..8e97e86a 100644 --- a/Graphics/GraphicsEngine/interface/DeviceContext.h +++ b/Graphics/GraphicsEngine/interface/DeviceContext.h @@ -526,6 +526,26 @@ public: /// Flushes the command buffer virtual void Flush() = 0; + + /// Updates the data in the buffer + + /// \param [in] pBuffer - Pointer to the buffer to updates. + /// \param [in] Offset - Offset in bytes from the beginning of the buffer to the update region. + /// \param [in] Size - Size in bytes of the data region to update. + /// \param [in] pData - Pointer to the data to write to the buffer. + virtual void UpdateBuffer(IBuffer *pBuffer, Uint32 Offset, Uint32 Size, const PVoid pData) = 0; + + /// Copies the data from one buffer to another + + /// \param [in] pSrcBuffer - Source buffer to copy data from. + /// \param [in] pSrcBuffer - Destination buffer to copy data to. + /// \param [in] SrcOffset - Offset in bytes from the beginning of the source buffer to the beginning of data to copy. + /// \param [in] DstOffset - Offset in bytes from the beginning of the destination buffer to the beginning + /// of the destination region. + /// \param [in] Size - Size in bytes of data to copy. + virtual void CopyBuffer(IBuffer *pSrcBuffer, IBuffer *pDstBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size) = 0; + + /// Sets the swap chain in the device context /// The swap chain is used by the device context to work with the |
