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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-08-29 16:24:16 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-08-29 16:24:16 +0000 |
| commit | 788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7 (patch) | |
| tree | 630b2b3221dd80edabdf04c54ad14e781e488f32 /Graphics/GraphicsEngine | |
| parent | Added IDeviceContextD3D12::GetD3D12CommandList method (diff) | |
| download | DiligentCore-788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7.tar.gz DiligentCore-788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7.zip | |
Updated comments
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/DeviceContext.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/interface/DeviceContext.h b/Graphics/GraphicsEngine/interface/DeviceContext.h index ecbbd79a..c7dd3d21 100644 --- a/Graphics/GraphicsEngine/interface/DeviceContext.h +++ b/Graphics/GraphicsEngine/interface/DeviceContext.h @@ -582,8 +582,8 @@ public: /// Invalidates the cached context state. - /// This method should be called by say Unity plugin before (or after) - /// issuing draw commands to invalidate cached states. + /// This method should be called by an application to invalidate + /// internal cached states. virtual void InvalidateState() = 0; |
