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authorEgor Yusov <egor.yusov@gmail.com>2019-08-29 16:24:16 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-08-29 16:24:16 +0000
commit788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7 (patch)
tree630b2b3221dd80edabdf04c54ad14e781e488f32 /Graphics/GraphicsEngine
parentAdded IDeviceContextD3D12::GetD3D12CommandList method (diff)
downloadDiligentCore-788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7.tar.gz
DiligentCore-788baf659c5d2a98ac3b7fb33fbc001bafd3a7f7.zip
Updated comments
Diffstat (limited to 'Graphics/GraphicsEngine')
-rw-r--r--Graphics/GraphicsEngine/interface/DeviceContext.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/interface/DeviceContext.h b/Graphics/GraphicsEngine/interface/DeviceContext.h
index ecbbd79a..c7dd3d21 100644
--- a/Graphics/GraphicsEngine/interface/DeviceContext.h
+++ b/Graphics/GraphicsEngine/interface/DeviceContext.h
@@ -582,8 +582,8 @@ public:
/// Invalidates the cached context state.
- /// This method should be called by say Unity plugin before (or after)
- /// issuing draw commands to invalidate cached states.
+ /// This method should be called by an application to invalidate
+ /// internal cached states.
virtual void InvalidateState() = 0;