diff options
| author | assiduous <assiduous@diligentgraphics.com> | 2020-10-14 08:04:05 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-10-14 08:04:05 +0000 |
| commit | b3fec8bd40e80115086281bce74774617aa95e23 (patch) | |
| tree | 99c9b3250484d6a5f3283320aea8b7b90f3f30c1 /Graphics/GraphicsEngine | |
| parent | Shader variable access test: fixed issue with raw buffers in GL/VK/Metal (diff) | |
| download | DiligentCore-b3fec8bd40e80115086281bce74774617aa95e23.tar.gz DiligentCore-b3fec8bd40e80115086281bce74774617aa95e23.zip | |
Added buffer mode validation when binding buffer views
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/include/BufferBase.hpp | 10 | ||||
| -rw-r--r-- | Graphics/GraphicsEngine/include/TextureBase.hpp | 3 |
2 files changed, 11 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/include/BufferBase.hpp b/Graphics/GraphicsEngine/include/BufferBase.hpp index 9ae6db92..605bc2ed 100644 --- a/Graphics/GraphicsEngine/include/BufferBase.hpp +++ b/Graphics/GraphicsEngine/include/BufferBase.hpp @@ -30,12 +30,14 @@ /// \file /// Implementation of the Diligent::BufferBase template class +#include <memory> + #include "Buffer.h" #include "GraphicsTypes.h" #include "DeviceObjectBase.hpp" #include "GraphicsAccessories.hpp" #include "STDAllocator.hpp" -#include <memory> +#include "FormatString.hpp" namespace Diligent { @@ -232,6 +234,9 @@ void BufferBase<BaseInterface, RenderDeviceImplType, BufferViewImplType, TBuffVi { BufferViewDesc ViewDesc; ViewDesc.ViewType = BUFFER_VIEW_UNORDERED_ACCESS; + auto UAVName = FormatString("Default UAV of buffer '", this->m_Desc.Name, '\''); + ViewDesc.Name = UAVName.c_str(); + IBufferView* pUAV = nullptr; CreateViewInternal(ViewDesc, &pUAV, true); m_pDefaultUAV.reset(static_cast<BufferViewImplType*>(pUAV)); @@ -242,6 +247,9 @@ void BufferBase<BaseInterface, RenderDeviceImplType, BufferViewImplType, TBuffVi { BufferViewDesc ViewDesc; ViewDesc.ViewType = BUFFER_VIEW_SHADER_RESOURCE; + auto SRVName = FormatString("Default SRV of buffer '", this->m_Desc.Name, '\''); + ViewDesc.Name = SRVName.c_str(); + IBufferView* pSRV = nullptr; CreateViewInternal(ViewDesc, &pSRV, true); m_pDefaultSRV.reset(static_cast<BufferViewImplType*>(pSRV)); diff --git a/Graphics/GraphicsEngine/include/TextureBase.hpp b/Graphics/GraphicsEngine/include/TextureBase.hpp index 1805f7d3..559df1ea 100644 --- a/Graphics/GraphicsEngine/include/TextureBase.hpp +++ b/Graphics/GraphicsEngine/include/TextureBase.hpp @@ -30,13 +30,14 @@ /// \file /// Implementation of the Diligent::TextureBase template class +#include <memory> + #include "Texture.h" #include "GraphicsTypes.h" #include "DeviceObjectBase.hpp" #include "GraphicsAccessories.hpp" #include "STDAllocator.hpp" #include "FormatString.hpp" -#include <memory> namespace Diligent { |
