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authorEgor Yusov <egor.yusov@gmail.com>2017-12-14 02:26:47 +0000
committerEgor Yusov <egor.yusov@gmail.com>2017-12-14 02:26:47 +0000
commitca792090564a12ab85ffcf77f3054d5d6bf3330c (patch)
tree58ce00b38e7057c2df9ae13c642402f123b537da /Graphics/GraphicsEngine
parentAdded option to create shader from bytecode for D3D11 and D3D12 (diff)
downloadDiligentCore-ca792090564a12ab85ffcf77f3054d5d6bf3330c.tar.gz
DiligentCore-ca792090564a12ab85ffcf77f3054d5d6bf3330c.zip
Enabling universal windows platform in cmake
Diffstat (limited to 'Graphics/GraphicsEngine')
-rw-r--r--Graphics/GraphicsEngine/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngine/CMakeLists.txt b/Graphics/GraphicsEngine/CMakeLists.txt
index 776b524e..350ff53a 100644
--- a/Graphics/GraphicsEngine/CMakeLists.txt
+++ b/Graphics/GraphicsEngine/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required (VERSION 3.3)
+cmake_minimum_required (VERSION 3.8)
project(GraphicsEngine CXX)