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authorassiduous <assiduous@diligentgraphics.com>2020-02-04 06:59:50 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-02-04 06:59:50 +0000
commitce265923d110dd8728cfce296e35d6000d861cf0 (patch)
treeb3fc29b0ea169240f555b122a0eb9ac3881fe3a0 /Graphics/GraphicsEngine
parentFixed minor formatting issue (diff)
downloadDiligentCore-ce265923d110dd8728cfce296e35d6000d861cf0.tar.gz
DiligentCore-ce265923d110dd8728cfce296e35d6000d861cf0.zip
Added rasterizer state, depth state and blend state validation and correction when creating a PSO
Diffstat (limited to 'Graphics/GraphicsEngine')
-rw-r--r--Graphics/GraphicsEngine/include/PipelineStateBase.hpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngine/include/PipelineStateBase.hpp b/Graphics/GraphicsEngine/include/PipelineStateBase.hpp
index 0098ee37..ea00cc90 100644
--- a/Graphics/GraphicsEngine/include/PipelineStateBase.hpp
+++ b/Graphics/GraphicsEngine/include/PipelineStateBase.hpp
@@ -85,6 +85,10 @@ public:
if (!PSODesc.IsComputePipeline)
{
+ CheckAndCorrectBlendStateDesc();
+ CheckRasterizerStateDesc();
+ CheckAndCorrectDepthStencilDesc();
+
const auto& InputLayout = PSODesc.GraphicsPipeline.InputLayout;
for (Uint32 i = 0; i < InputLayout.NumElements; ++i)
StringPoolSize += strlen(InputLayout.LayoutElements[i].HLSLSemantic) + 1;
@@ -385,6 +389,104 @@ protected:
IShader* m_ppShaders[5] = {}; ///< Array of pointers to the shaders used by this PSO
size_t m_ShaderResourceLayoutHash = 0; ///< Hash computed from the shader resource layout
+
+private:
+ void CheckRasterizerStateDesc() const
+ {
+ const auto& RSDesc = this->m_Desc.GraphicsPipeline.RasterizerDesc;
+ if (RSDesc.FillMode == FILL_MODE_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: RasterizerDesc.FillMode must not be FILL_MODE_UNDEFINED");
+ if (RSDesc.CullMode == CULL_MODE_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: RasterizerDesc.CullMode must not be CULL_MODE_UNDEFINED");
+ }
+
+ void CheckAndCorrectDepthStencilDesc()
+ {
+ auto& DSSDesc = this->m_Desc.GraphicsPipeline.DepthStencilDesc;
+ if (DSSDesc.DepthFunc == COMPARISON_FUNC_UNKNOWN)
+ {
+ if (DSSDesc.DepthEnable)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: DepthStencilDesc.DepthFunc must not be COMPARISON_FUNC_UNKNOWN when depth is enabled");
+ else
+ DSSDesc.DepthFunc = DepthStencilStateDesc{}.DepthFunc;
+ }
+
+ auto CheckAndCorrectStencilOpDesc = [&](StencilOpDesc& OpDesc, const char* FaceName) //
+ {
+ if (DSSDesc.StencilEnable)
+ {
+ if (OpDesc.StencilFailOp == STENCIL_OP_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: DepthStencilDesc.", FaceName, ".StencilFailOp must not be STENCIL_OP_UNDEFINED when stencil is enabled");
+ if (OpDesc.StencilDepthFailOp == STENCIL_OP_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: DepthStencilDesc.", FaceName, ".StencilDepthFailOp must not be STENCIL_OP_UNDEFINED when stencil is enabled");
+ if (OpDesc.StencilPassOp == STENCIL_OP_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: DepthStencilDesc.", FaceName, ".StencilPassOp must not be STENCIL_OP_UNDEFINED when stencil is enabled");
+ if (OpDesc.StencilFunc == COMPARISON_FUNC_UNKNOWN)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: DepthStencilDesc.", FaceName, ".StencilFunc must not be COMPARISON_FUNC_UNKNOWN when stencil is enabled");
+ }
+ else
+ {
+ if (OpDesc.StencilFailOp == STENCIL_OP_UNDEFINED)
+ OpDesc.StencilFailOp = StencilOpDesc{}.StencilFailOp;
+ if (OpDesc.StencilDepthFailOp == STENCIL_OP_UNDEFINED)
+ OpDesc.StencilDepthFailOp = StencilOpDesc{}.StencilDepthFailOp;
+ if (OpDesc.StencilPassOp == STENCIL_OP_UNDEFINED)
+ OpDesc.StencilPassOp = StencilOpDesc{}.StencilPassOp;
+ if (OpDesc.StencilFunc == COMPARISON_FUNC_UNKNOWN)
+ OpDesc.StencilFunc = StencilOpDesc{}.StencilFunc;
+ }
+ };
+ CheckAndCorrectStencilOpDesc(DSSDesc.FrontFace, "FrontFace");
+ CheckAndCorrectStencilOpDesc(DSSDesc.BackFace, "BackFace");
+ }
+
+ void CheckAndCorrectBlendStateDesc()
+ {
+ auto& BlendDesc = this->m_Desc.GraphicsPipeline.BlendDesc;
+ for (Uint32 rt = 0; rt < MAX_RENDER_TARGETS; ++rt)
+ {
+ auto& RTDesc = BlendDesc.RenderTargets[rt];
+ // clang-format off
+ const auto BlendEnable = RTDesc.BlendEnable && (rt == 0 || (BlendDesc.IndependentBlendEnable && rt > 0));
+ const auto LogicOpEnable = RTDesc.LogicOperationEnable && (rt == 0 || (BlendDesc.IndependentBlendEnable && rt > 0));
+ // clang-format on
+ if (BlendEnable)
+ {
+ if (RTDesc.SrcBlend == BLEND_FACTOR_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].SrcBlend must not be BLEND_FACTOR_UNDEFINED");
+ if (RTDesc.DestBlend == BLEND_FACTOR_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].DestBlend must not be BLEND_FACTOR_UNDEFINED");
+ if (RTDesc.BlendOp == BLEND_OPERATION_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].BlendOp must not be BLEND_OPERATION_UNDEFINED");
+
+ if (RTDesc.SrcBlendAlpha == BLEND_FACTOR_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].SrcBlendAlpha must not be BLEND_FACTOR_UNDEFINED");
+ if (RTDesc.DestBlendAlpha == BLEND_FACTOR_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].DestBlendAlpha must not be BLEND_FACTOR_UNDEFINED");
+ if (RTDesc.BlendOpAlpha == BLEND_OPERATION_UNDEFINED)
+ LOG_ERROR_AND_THROW("Description of graphics PSO '", this->m_Desc.Name, "' is invalid: BlendDesc.RenderTargets[", rt, "].BlendOpAlpha must not be BLEND_OPERATION_UNDEFINED");
+ }
+ else
+ {
+ if (RTDesc.SrcBlend == BLEND_FACTOR_UNDEFINED)
+ RTDesc.SrcBlend = RenderTargetBlendDesc{}.SrcBlend;
+ if (RTDesc.DestBlend == BLEND_FACTOR_UNDEFINED)
+ RTDesc.DestBlend = RenderTargetBlendDesc{}.DestBlend;
+ if (RTDesc.BlendOp == BLEND_OPERATION_UNDEFINED)
+ RTDesc.BlendOp = RenderTargetBlendDesc{}.BlendOp;
+
+ if (RTDesc.SrcBlendAlpha == BLEND_FACTOR_UNDEFINED)
+ RTDesc.SrcBlendAlpha = RenderTargetBlendDesc{}.SrcBlendAlpha;
+ if (RTDesc.DestBlendAlpha == BLEND_FACTOR_UNDEFINED)
+ RTDesc.DestBlendAlpha = RenderTargetBlendDesc{}.DestBlendAlpha;
+ if (RTDesc.BlendOpAlpha == BLEND_OPERATION_UNDEFINED)
+ RTDesc.BlendOpAlpha = RenderTargetBlendDesc{}.BlendOpAlpha;
+ }
+
+ if (!LogicOpEnable)
+ RTDesc.LogicOp = RenderTargetBlendDesc{}.LogicOp;
+ }
+ }
};
} // namespace Diligent