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| author | assiduous <assiduous@diligentgraphics.com> | 2020-01-30 06:02:31 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-01-30 06:02:31 +0000 |
| commit | 17360e2c12fca7c2da25586751350512419d30f4 (patch) | |
| tree | 0a3193df2d11bfd822e5e98da3639f7e6c5af006 /Graphics/GraphicsEngineD3DBase | |
| parent | Fixed typo (diff) | |
| download | DiligentCore-17360e2c12fca7c2da25586751350512419d30f4.tar.gz DiligentCore-17360e2c12fca7c2da25586751350512419d30f4.zip | |
Improved shader conversion custom CMake commands to properly detect changes and not run every build
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
| -rw-r--r-- | Graphics/GraphicsEngineD3DBase/CMakeLists.txt | 37 |
1 files changed, 15 insertions, 22 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt index 0f208b6d..f0b306b5 100644 --- a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt +++ b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt @@ -27,33 +27,29 @@ set(SOURCE src/ShaderResources.cpp ) -add_library(Diligent-GraphicsEngineD3DBase STATIC - ${SOURCE} ${INCLUDE} ${INTERFACE} include/HLSLDefinitions_inc.fxh -) +set(HLSL_DEFINITIONS include/HLSLDefinitions.fxh) -set_source_files_properties( - ${CMAKE_CURRENT_SOURCE_DIR}/include/HLSLDefinitions_inc.fxh - PROPERTIES GENERATED TRUE -) +# We must use the full path, otherwise the build system will not be able to properly detect +# changes and shader conversion custom command will run every time +set(HLSL_DEFINITIONS_INC ${CMAKE_CURRENT_SOURCE_DIR}/include/HLSLDefinitions_inc.fxh) +set_source_files_properties(${HLSL_DEFINITIONS_INC} PROPERTIES GENERATED TRUE) -# Create custom target to convert HLSLDefinitions.fxh to HLSLDefinitions_inc.fxh -add_custom_target(Diligent-ProcessHLSLDefinitions -SOURCES - include/HLSLDefinitions.fxh +add_library(Diligent-GraphicsEngineD3DBase STATIC + ${SOURCE} ${INCLUDE} ${INTERFACE} + + # A target created in the same directory (CMakeLists.txt file) that specifies any output of the + # custom command as a source file is given a rule to generate the file using the command at build time. + ${HLSL_DEFINITIONS_INC} ) -add_custom_command(TARGET Diligent-ProcessHLSLDefinitions - # Unfortunately it is not possible to set TARGET directly to Diligent-GraphicsEngineD3DBase - # because PRE_BUILD is only supported on Visual Studio 8 or later. For all other generators - # PRE_BUILD is treated as PRE_LINK. - COMMAND ${FILE2STRING_PATH} include/HLSLDefinitions.fxh include/HLSLDefinitions_inc.fxh +add_custom_command(OUTPUT ${HLSL_DEFINITIONS_INC} # We must use full path here! + COMMAND ${FILE2STRING_PATH} ${HLSL_DEFINITIONS} include/HLSLDefinitions_inc.fxh WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + MAIN_DEPENDENCY ${HLSL_DEFINITIONS} COMMENT "Processing HLSLDefinitions.fxh" VERBATIM ) -add_dependencies(Diligent-GraphicsEngineD3DBase Diligent-ProcessHLSLDefinitions) - add_library(Diligent-GraphicsEngineD3DBaseInterface INTERFACE) target_link_libraries(Diligent-GraphicsEngineD3DBaseInterface INTERFACE Diligent-GraphicsEngineInterface) target_include_directories(Diligent-GraphicsEngineD3DBaseInterface INTERFACE interface) @@ -63,7 +59,7 @@ PUBLIC include ) -target_link_libraries(Diligent-GraphicsEngineD3DBase +target_link_libraries(Diligent-GraphicsEngineD3DBase PUBLIC Diligent-BuildSettings Diligent-GraphicsEngine @@ -80,9 +76,6 @@ source_group("generated" FILES include/HLSLDefinitions_inc.fxh) set_target_properties(Diligent-GraphicsEngineD3DBase PROPERTIES FOLDER DiligentCore/Graphics ) -set_target_properties(Diligent-ProcessHLSLDefinitions PROPERTIES - FOLDER DiligentCore/Graphics/Helper -) if(DILIGENT_INSTALL_CORE) install_core_lib(Diligent-GraphicsEngineD3DBase) |
