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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-11-09 03:00:58 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-11-09 03:00:58 +0000 |
| commit | 37515eb550a73b935b96187362ca6bf1a7177e6c (patch) | |
| tree | c407db30f746601e27028bdef41044a1715fbbb8 /Graphics/GraphicsEngineD3DBase | |
| parent | Updated comments in Direct3D12 backend implementation (diff) | |
| download | DiligentCore-37515eb550a73b935b96187362ca6bf1a7177e6c.tar.gz DiligentCore-37515eb550a73b935b96187362ca6bf1a7177e6c.zip | |
Updated descriptions of backend-specific interfaces
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
| -rw-r--r-- | Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h index 20335dbe..12ba8272 100644 --- a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h +++ b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h @@ -42,7 +42,7 @@ struct HLSLShaderResourceDesc : ShaderResourceDesc Uint32 ShaderRegister = 0; }; -/// Interface to the Direct3D shader resource variable +/// Exposes Direct3D-specific functionality of a shader object. class IShaderD3D : public IShader { public: |
