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authorassiduous <assiduous@diligentgraphics.com>2021-01-06 20:12:17 +0000
committerassiduous <assiduous@diligentgraphics.com>2021-01-06 20:12:17 +0000
commit4b05b6aa497d5cf92b5f728dda4d1aa30a36720a (patch)
treefef4834cd156f18365720c5d6b3d13129f297be2 /Graphics/GraphicsEngineD3DBase
parentUpdated documentation for IShaderBindingTable (diff)
downloadDiligentCore-4b05b6aa497d5cf92b5f728dda4d1aa30a36720a.tar.gz
DiligentCore-4b05b6aa497d5cf92b5f728dda4d1aa30a36720a.zip
Fixed build issue with Win SDK 18362 (fixed https://github.com/DiligentGraphics/DiligentEngine/issues/116)
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
-rw-r--r--Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp b/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp
index 1cd4dd2d..c51c0ce7 100644
--- a/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp
+++ b/Graphics/GraphicsEngineD3DBase/include/ShaderResources.hpp
@@ -61,7 +61,7 @@
#define NOMINMAX
#include <d3dcommon.h>
-#ifndef NTDDI_WIN10_19H1 // Defined in Win SDK 19041
+#ifndef NTDDI_WIN10_VB // First defined in Win SDK 10.0.19041.0
# define D3D_SIT_RTACCELERATIONSTRUCTURE (D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER + 1)
#endif