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authorEgor Yusov <egor.yusov@gmail.com>2018-10-26 04:22:17 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-10-26 04:22:17 +0000
commit93babb02154b7afbed469904a03acd6666d46ec1 (patch)
treeb87c878a5dfc1e619824ccccef5166285c07ac74 /Graphics/GraphicsEngineD3DBase
parentFixed false warning about missing static samplers in VK (diff)
downloadDiligentCore-93babb02154b7afbed469904a03acd6666d46ec1.tar.gz
DiligentCore-93babb02154b7afbed469904a03acd6666d46ec1.zip
Added HLSL definitions to SPIRV compiler + fixed bug in SPIRV shader resources
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
-rw-r--r--Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp
index 0e70d7fa..177d1f3f 100644
--- a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp
+++ b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp
@@ -33,7 +33,7 @@
namespace Diligent
{
-const Char* g_HLSLDefinitions =
+static const Char* g_HLSLDefinitions =
{
#include "HLSLDefinitions_inc.fxh"
};