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authorassiduous <assiduous@diligentgraphics.com>2020-01-26 21:59:38 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-01-26 21:59:38 +0000
commit16aebd657c96bd86617dc2167aac4abe065fb00f (patch)
tree6fc455a5fd50ac538230be15d20718b3dcb4cbd7 /Graphics/GraphicsEngineOpenGL
parentRenamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3... (diff)
downloadDiligentCore-16aebd657c96bd86617dc2167aac4abe065fb00f.tar.gz
DiligentCore-16aebd657c96bd86617dc2167aac4abe065fb00f.zip
Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
-rw-r--r--Graphics/GraphicsEngineOpenGL/CMakeLists.txt74
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.h)10
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h)12
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/FBOCache.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/FBOCache.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLContext.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLContext.h)6
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLContextState.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLContextState.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLContextWindows.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLContextWindows.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.h)6
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLProgramResources.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/GLProgramResources.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h)12
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.h)8
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.h)6
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.h)6
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TexRegionRender.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/TexRegionRender.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.h)8
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.h)2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h)4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/VAOCache.hpp (renamed from Graphics/GraphicsEngineOpenGL/include/VAOCache.h)0
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/pch.h2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp30
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp12
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp10
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp36
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp4
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp10
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp8
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp12
64 files changed, 225 insertions, 225 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt
index dda4887b..c0d3bd36 100644
--- a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt
+++ b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt
@@ -3,38 +3,38 @@ cmake_minimum_required (VERSION 3.3)
project(Diligent-GraphicsEngineOpenGL CXX)
set(INCLUDE
- include/AsyncWritableResource.h
- include/BufferGLImpl.h
- include/BufferViewGLImpl.h
- include/DeviceContextGLImpl.h
- include/FBOCache.h
- include/FenceGLImpl.h
- include/GLContext.h
- include/GLContextState.h
- include/GLObjectWrapper.h
- include/GLProgramResourceCache.h
- include/GLPipelineResourceLayout.h
- include/GLProgramResources.h
+ include/AsyncWritableResource.hpp
+ include/BufferGLImpl.hpp
+ include/BufferViewGLImpl.hpp
+ include/DeviceContextGLImpl.hpp
+ include/FBOCache.hpp
+ include/FenceGLImpl.hpp
+ include/GLContext.hpp
+ include/GLContextState.hpp
+ include/GLObjectWrapper.hpp
+ include/GLProgramResourceCache.hpp
+ include/GLPipelineResourceLayout.hpp
+ include/GLProgramResources.hpp
include/GLTypeConversions.h
include/pch.h
- include/PipelineStateGLImpl.h
- include/QueryGLImpl.h
- include/RenderDeviceGLImpl.h
- include/SamplerGLImpl.h
- include/ShaderGLImpl.h
- include/ShaderResourceBindingGLImpl.h
- include/SwapChainGLBase.h
- include/TexRegionRender.h
- include/Texture1D_OGL.h
- include/Texture1DArray_OGL.h
- include/Texture2D_OGL.h
- include/Texture2DArray_OGL.h
- include/Texture3D_OGL.h
- include/TextureBaseGL.h
- include/TextureCube_OGL.h
- include/TextureCubeArray_OGL.h
- include/TextureViewGLImpl.h
- include/VAOCache.h
+ include/PipelineStateGLImpl.hpp
+ include/QueryGLImpl.hpp
+ include/RenderDeviceGLImpl.hpp
+ include/SamplerGLImpl.hpp
+ include/ShaderGLImpl.hpp
+ include/ShaderResourceBindingGLImpl.hpp
+ include/SwapChainGLBase.hpp
+ include/TexRegionRender.hpp
+ include/Texture1D_OGL.hpp
+ include/Texture1DArray_OGL.hpp
+ include/Texture2D_OGL.hpp
+ include/Texture2DArray_OGL.hpp
+ include/Texture3D_OGL.hpp
+ include/TextureBaseGL.hpp
+ include/TextureCube_OGL.hpp
+ include/TextureCubeArray_OGL.hpp
+ include/TextureViewGLImpl.hpp
+ include/VAOCache.hpp
)
set(INTERFACE
@@ -90,30 +90,30 @@ set(SOURCE
if(PLATFORM_WIN32)
list(APPEND SOURCE src/GLContextWindows.cpp)
list(APPEND SOURCE src/SwapChainGLImpl.cpp)
- list(APPEND INCLUDE include/GLContextWindows.h)
- list(APPEND INCLUDE include/SwapChainGLImpl.h)
+ list(APPEND INCLUDE include/GLContextWindows.hpp)
+ list(APPEND INCLUDE include/SwapChainGLImpl.hpp)
elseif(PLATFORM_ANDROID)
list(APPEND SOURCE src/GLContextAndroid.cpp)
list(APPEND SOURCE src/RenderDeviceGLESImpl.cpp)
list(APPEND SOURCE src/GLStubsAndroid.cpp)
list(APPEND SOURCE src/SwapChainGLImpl.cpp)
- list(APPEND INCLUDE include/GLContextAndroid.h)
+ list(APPEND INCLUDE include/GLContextAndroid.hpp)
list(APPEND INCLUDE include/GLStubsAndroid.h)
list(APPEND INCLUDE include/RenderDeviceGLESImpl.h)
- list(APPEND INCLUDE include/SwapChainGLImpl.h)
+ list(APPEND INCLUDE include/SwapChainGLImpl.hpp)
list(APPEND INTERFACE interface/RenderDeviceGLES.h)
elseif(PLATFORM_LINUX)
list(APPEND SOURCE src/GLContextLinux.cpp)
list(APPEND SOURCE src/SwapChainGLImpl.cpp)
- list(APPEND INCLUDE include/GLContextLinux.h)
- list(APPEND INCLUDE include/SwapChainGLImpl.h)
+ list(APPEND INCLUDE include/GLContextLinux.hpp)
+ list(APPEND INCLUDE include/SwapChainGLImpl.hpp)
elseif(PLATFORM_MACOS)
list(APPEND SOURCE src/GLContextMacOS.mm)
list(APPEND INCLUDE include/GLContextMacOS.h)
list(APPEND SOURCE src/SwapChainGLImpl.cpp)
- list(APPEND INCLUDE include/SwapChainGLImpl.h)
+ list(APPEND INCLUDE include/SwapChainGLImpl.hpp)
elseif(PLATFORM_IOS)
list(APPEND SOURCE src/GLContextIOS.mm)
list(APPEND INCLUDE include/GLContextIOS.h)
diff --git a/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.h b/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.hpp
index 9c286fb4..9c286fb4 100644
--- a/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.h
+++ b/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp
index d20387a0..72142592 100644
--- a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp
@@ -29,12 +29,12 @@
#include "BufferGL.h"
#include "BufferBase.hpp"
-#include "GLObjectWrapper.h"
-#include "AsyncWritableResource.h"
+#include "GLObjectWrapper.hpp"
+#include "AsyncWritableResource.hpp"
#include "BaseInterfacesGL.h"
-#include "BufferViewGLImpl.h"
-#include "RenderDeviceGLImpl.h"
-#include "GLContextState.h"
+#include "BufferViewGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "GLContextState.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp
index af999d75..5cefada0 100644
--- a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp
@@ -31,8 +31,8 @@
#include "BaseInterfacesGL.h"
#include "BufferViewBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp
index 1c314e48..c6218595 100644
--- a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp
@@ -30,12 +30,12 @@
#include "DeviceContextGL.h"
#include "DeviceContextBase.hpp"
#include "BaseInterfacesGL.h"
-#include "GLContextState.h"
-#include "GLObjectWrapper.h"
-#include "BufferGLImpl.h"
-#include "TextureBaseGL.h"
-#include "QueryGLImpl.h"
-#include "PipelineStateGLImpl.h"
+#include "GLContextState.hpp"
+#include "GLObjectWrapper.hpp"
+#include "BufferGLImpl.hpp"
+#include "TextureBaseGL.hpp"
+#include "QueryGLImpl.hpp"
+#include "PipelineStateGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/FBOCache.h b/Graphics/GraphicsEngineOpenGL/include/FBOCache.hpp
index 250d4f71..761f9e27 100644
--- a/Graphics/GraphicsEngineOpenGL/include/FBOCache.h
+++ b/Graphics/GraphicsEngineOpenGL/include/FBOCache.hpp
@@ -31,7 +31,7 @@
#include "TextureView.h"
#include "LockHelper.h"
#include "HashUtils.h"
-#include "GLObjectWrapper.h"
+#include "GLObjectWrapper.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.hpp
index f7fc4338..6de13da9 100644
--- a/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.hpp
@@ -34,8 +34,8 @@
#include "FenceGL.h"
#include "RenderDeviceGL.h"
#include "FenceBase.hpp"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContext.h b/Graphics/GraphicsEngineOpenGL/include/GLContext.hpp
index b94ef8ff..6c1abe8a 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLContext.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLContext.hpp
@@ -28,11 +28,11 @@
#pragma once
#if PLATFORM_WIN32
-# include "GLContextWindows.h"
+# include "GLContextWindows.hpp"
#elif PLATFORM_ANDROID
-# include "GLContextAndroid.h"
+# include "GLContextAndroid.hpp"
#elif PLATFORM_LINUX
-# include "GLContextLinux.h"
+# include "GLContextLinux.hpp"
#elif PLATFORM_MACOS
# include "GLContextMacOS.h"
#elif PLATFORM_IOS
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContextState.h b/Graphics/GraphicsEngineOpenGL/include/GLContextState.hpp
index 66879e65..0e36bfb6 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLContextState.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLContextState.hpp
@@ -28,9 +28,9 @@
#pragma once
#include "GraphicsTypes.h"
-#include "GLObjectWrapper.h"
+#include "GLObjectWrapper.hpp"
#include "UniqueIdentifier.h"
-#include "GLContext.h"
+#include "GLContext.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.h b/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.hpp
index 48c0a7ac..48c0a7ac 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.h b/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.hpp
index 5e963b61..5e963b61 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.h b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp
index 967f9411..d97db39f 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp
@@ -71,8 +71,8 @@
#include "Object.h"
#include "ShaderResourceVariableBase.hpp"
-#include "GLProgramResources.h"
-#include "GLProgramResourceCache.h"
+#include "GLProgramResources.hpp"
+#include "GLProgramResourceCache.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.h b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp
index f3b1fb1a..0a0bdd5a 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp
@@ -27,9 +27,9 @@
#pragma once
-#include "BufferGLImpl.h"
-#include "TextureBaseGL.h"
-#include "SamplerGLImpl.h"
+#include "BufferGLImpl.hpp"
+#include "TextureBaseGL.hpp"
+#include "SamplerGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.h b/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.hpp
index 40c64c8e..40c64c8e 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.h
+++ b/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.hpp
index 1893f2c7..f6ab7b0c 100644
--- a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.hpp
@@ -31,12 +31,12 @@
#include "PipelineStateGL.h"
#include "PipelineStateBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "GLContext.h"
-#include "RenderDeviceGLImpl.h"
-#include "GLProgramResources.h"
-#include "GLPipelineResourceLayout.h"
-#include "GLProgramResourceCache.h"
+#include "GLObjectWrapper.hpp"
+#include "GLContext.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "GLProgramResources.hpp"
+#include "GLPipelineResourceLayout.hpp"
+#include "GLProgramResourceCache.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.hpp
index 4725db86..ab2170b9 100644
--- a/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.hpp
@@ -33,8 +33,8 @@
#include "QueryGL.h"
#include "RenderDeviceGL.h"
#include "QueryBase.hpp"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.hpp
index b5dcfa80..94e0c87c 100644
--- a/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.hpp
@@ -29,11 +29,11 @@
#include <memory>
#include "RenderDeviceBase.hpp"
-#include "GLContext.h"
-#include "VAOCache.h"
+#include "GLContext.hpp"
+#include "VAOCache.hpp"
#include "BaseInterfacesGL.h"
-#include "FBOCache.h"
-#include "TexRegionRender.h"
+#include "FBOCache.hpp"
+#include "TexRegionRender.hpp"
enum class GPU_VENDOR
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.hpp
index 23c94545..4460b975 100644
--- a/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.hpp
@@ -31,8 +31,8 @@
#include "SamplerGL.h"
#include "SamplerBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.hpp
index 5a855e18..8f9769f7 100644
--- a/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.hpp
@@ -31,9 +31,9 @@
#include "ShaderGL.h"
#include "ShaderBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
-#include "GLProgramResources.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "GLProgramResources.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.hpp
index 46b4ebd1..3803a2ff 100644
--- a/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.hpp
@@ -33,10 +33,10 @@
#include "ShaderResourceBindingGL.h"
#include "RenderDeviceGL.h"
#include "ShaderResourceBindingBase.hpp"
-#include "GLProgramResources.h"
+#include "GLProgramResources.hpp"
#include "ShaderBase.hpp"
-#include "GLProgramResourceCache.h"
-#include "GLPipelineResourceLayout.h"
+#include "GLProgramResourceCache.hpp"
+#include "GLPipelineResourceLayout.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.h b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp
index 19d5afb0..4d18927b 100644
--- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.h
+++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp
@@ -28,7 +28,7 @@
#pragma once
#include "SwapChainBase.hpp"
-#include "TextureViewGLImpl.h"
+#include "TextureViewGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp
index ac3639a4..fb069301 100644
--- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp
@@ -28,8 +28,8 @@
#pragma once
#include "SwapChainGL.h"
-#include "SwapChainGLBase.h"
-#include "GLObjectWrapper.h"
+#include "SwapChainGLBase.hpp"
+#include "GLObjectWrapper.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.h b/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.hpp
index a24b1243..a24b1243 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.h
+++ b/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.hpp
index 33e8797c..3bc0c2fe 100644
--- a/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.hpp
index c8859c81..9f98e248 100644
--- a/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.hpp
index 5b482989..605a2453 100644
--- a/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.hpp
index 5b0461fa..24ee46b0 100644
--- a/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.hpp
index 158f3dbf..6902a907 100644
--- a/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp
index 5865f435..306ddb64 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp
@@ -31,10 +31,10 @@
#include "TextureGL.h"
#include "TextureBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "TextureViewGLImpl.h"
-#include "AsyncWritableResource.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "TextureViewGLImpl.hpp"
+#include "AsyncWritableResource.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.hpp
index efbf7ed8..be583c0c 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.hpp
index c2b314f3..f91196d2 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.h
+++ b/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.hpp
@@ -27,7 +27,7 @@
#pragma once
-#include "TextureBaseGL.h"
+#include "TextureBaseGL.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.hpp
index 2a3b831c..eab94be1 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h
+++ b/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.hpp
@@ -31,8 +31,8 @@
#include "TextureViewGL.h"
#include "TextureViewBase.hpp"
#include "RenderDevice.h"
-#include "GLObjectWrapper.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLObjectWrapper.hpp"
+#include "RenderDeviceGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/VAOCache.h b/Graphics/GraphicsEngineOpenGL/include/VAOCache.hpp
index b7dbd93f..b7dbd93f 100644
--- a/Graphics/GraphicsEngineOpenGL/include/VAOCache.h
+++ b/Graphics/GraphicsEngineOpenGL/include/VAOCache.hpp
diff --git a/Graphics/GraphicsEngineOpenGL/include/pch.h b/Graphics/GraphicsEngineOpenGL/include/pch.h
index 706fa9a7..bb975773 100644
--- a/Graphics/GraphicsEngineOpenGL/include/pch.h
+++ b/Graphics/GraphicsEngineOpenGL/include/pch.h
@@ -117,7 +117,7 @@
#include "PlatformDefinitions.h"
#include "RefCntAutoPtr.h"
#include "DebugUtilities.h"
-#include "GLObjectWrapper.h"
+#include "GLObjectWrapper.hpp"
#include "ValidatedCast.h"
#include "RenderDevice.h"
#include "BaseInterfacesGL.h"
diff --git a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
index e37baf13..f4bff6a0 100644
--- a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
@@ -27,11 +27,11 @@
#include "pch.h"
-#include "BufferGLImpl.h"
-#include "RenderDeviceGLImpl.h"
+#include "BufferGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "BufferViewGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "BufferViewGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "EngineMemory.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp
index 01bbd168..024c2dae 100644
--- a/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp
@@ -27,10 +27,10 @@
#include "pch.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
-#include "BufferViewGLImpl.h"
-#include "BufferGLImpl.h"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
+#include "BufferViewGLImpl.hpp"
+#include "BufferGLImpl.hpp"
#include "GLTypeConversions.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
index 0d80cbb7..eca2ccfe 100644
--- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
@@ -31,24 +31,24 @@
#include <string>
#include "SwapChainGL.h"
-#include "DeviceContextGLImpl.h"
-#include "RenderDeviceGLImpl.h"
+#include "DeviceContextGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "BufferGLImpl.h"
-#include "ShaderGLImpl.h"
-#include "VAOCache.h"
-#include "Texture1D_OGL.h"
-#include "Texture1DArray_OGL.h"
-#include "Texture2D_OGL.h"
-#include "Texture2DArray_OGL.h"
-#include "Texture3D_OGL.h"
-#include "SamplerGLImpl.h"
+#include "BufferGLImpl.hpp"
+#include "ShaderGLImpl.hpp"
+#include "VAOCache.hpp"
+#include "Texture1D_OGL.hpp"
+#include "Texture1DArray_OGL.hpp"
+#include "Texture2D_OGL.hpp"
+#include "Texture2DArray_OGL.hpp"
+#include "Texture3D_OGL.hpp"
+#include "SamplerGLImpl.hpp"
#include "GraphicsAccessories.hpp"
-#include "BufferViewGLImpl.h"
-#include "PipelineStateGLImpl.h"
-#include "FenceGLImpl.h"
-#include "ShaderResourceBindingGLImpl.h"
+#include "BufferViewGLImpl.hpp"
+#include "PipelineStateGLImpl.hpp"
+#include "FenceGLImpl.hpp"
+#include "ShaderResourceBindingGLImpl.hpp"
using namespace std;
diff --git a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp
index d8bb9d51..2a35bd28 100644
--- a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp
@@ -30,8 +30,8 @@
#include "pch.h"
#include "EngineFactoryOpenGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "EngineMemory.h"
#include "HLSL2GLSLConverterObject.h"
#include "EngineFactoryBase.hpp"
@@ -39,7 +39,7 @@
#if PLATFORM_IOS
# include "SwapChainGLIOS.h"
#else
-# include "SwapChainGLImpl.h"
+# include "SwapChainGLImpl.hpp"
#endif
#if PLATFORM_ANDROID
diff --git a/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp b/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp
index 5ed081cd..1165dba8 100644
--- a/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp
@@ -27,10 +27,10 @@
#include "pch.h"
-#include "FBOCache.h"
-#include "RenderDeviceGLImpl.h"
-#include "TextureBaseGL.h"
-#include "GLContextState.h"
+#include "FBOCache.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "TextureBaseGL.hpp"
+#include "GLContextState.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp
index 25d8e23a..31e3eaa8 100644
--- a/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp
@@ -27,7 +27,7 @@
#include "pch.h"
-#include "FenceGLImpl.h"
+#include "FenceGLImpl.hpp"
#include "EngineMemory.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp
index ba06b018..da7a2847 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp
@@ -27,13 +27,13 @@
#include "pch.h"
-#include "GLContextState.h"
-#include "TextureBaseGL.h"
-#include "SamplerGLImpl.h"
-#include "AsyncWritableResource.h"
+#include "GLContextState.hpp"
+#include "TextureBaseGL.hpp"
+#include "SamplerGLImpl.hpp"
+#include "AsyncWritableResource.hpp"
#include "GLTypeConversions.h"
-#include "BufferViewGLImpl.h"
-#include "RenderDeviceGLImpl.h"
+#include "BufferViewGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
using namespace GLObjectWrappers;
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp b/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp
index ac45e04a..71c23a13 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp
@@ -27,7 +27,7 @@
#include "pch.h"
-#include "GLContextWindows.h"
+#include "GLContextWindows.hpp"
#include "DeviceCaps.h"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp b/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp
index c894d340..715373b5 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp
@@ -26,7 +26,7 @@
*/
#include "pch.h"
-#include "GLObjectWrapper.h"
+#include "GLObjectWrapper.hpp"
namespace GLObjectWrappers
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp b/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp
index fb4feea1..bd61a2af 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp
@@ -27,7 +27,7 @@
#include "pch.h"
#include <array>
-#include "GLPipelineResourceLayout.h"
+#include "GLPipelineResourceLayout.hpp"
#include "Align.h"
#include "PlatformMisc.h"
#include "ShaderBase.hpp"
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
index 888c096e..a23abd3e 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
@@ -26,7 +26,7 @@
*/
#include "pch.h"
-#include "GLProgramResourceCache.h"
+#include "GLProgramResourceCache.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp b/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp
index 0c618c2f..7c3f70d6 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp
@@ -27,9 +27,9 @@
#include "pch.h"
#include <unordered_set>
-#include "GLContextState.h"
-#include "GLProgramResources.h"
-#include "RenderDeviceGLImpl.h"
+#include "GLContextState.hpp"
+#include "GLProgramResources.hpp"
+#include "RenderDeviceGLImpl.hpp"
#include "ShaderResourceBindingBase.hpp"
#include "ShaderResourceVariableBase.hpp"
#include "Align.h"
diff --git a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
index 033d17e7..ccf9e565 100644
--- a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp
@@ -26,12 +26,12 @@
*/
#include "pch.h"
-#include "PipelineStateGLImpl.h"
-#include "RenderDeviceGLImpl.h"
-#include "ShaderGLImpl.h"
-#include "ShaderResourceBindingGLImpl.h"
+#include "PipelineStateGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "ShaderGLImpl.hpp"
+#include "ShaderResourceBindingGLImpl.hpp"
#include "EngineMemory.h"
-#include "DeviceContextGLImpl.h"
+#include "DeviceContextGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp
index 3308e841..0666194c 100644
--- a/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp
@@ -27,7 +27,7 @@
#include "pch.h"
-#include "QueryGLImpl.h"
+#include "QueryGLImpl.hpp"
#include "EngineMemory.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
index 54746823..af705f90 100644
--- a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
@@ -27,25 +27,25 @@
#include "pch.h"
-#include "RenderDeviceGLImpl.h"
-
-#include "BufferGLImpl.h"
-#include "ShaderGLImpl.h"
-#include "VAOCache.h"
-#include "Texture1D_OGL.h"
-#include "Texture1DArray_OGL.h"
-#include "Texture2D_OGL.h"
-#include "Texture2DArray_OGL.h"
-#include "Texture3D_OGL.h"
-#include "TextureCube_OGL.h"
-#include "TextureCubeArray_OGL.h"
-#include "SamplerGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "RenderDeviceGLImpl.hpp"
+
+#include "BufferGLImpl.hpp"
+#include "ShaderGLImpl.hpp"
+#include "VAOCache.hpp"
+#include "Texture1D_OGL.hpp"
+#include "Texture1DArray_OGL.hpp"
+#include "Texture2D_OGL.hpp"
+#include "Texture2DArray_OGL.hpp"
+#include "Texture3D_OGL.hpp"
+#include "TextureCube_OGL.hpp"
+#include "TextureCubeArray_OGL.hpp"
+#include "SamplerGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "PipelineStateGLImpl.h"
-#include "ShaderResourceBindingGLImpl.h"
-#include "FenceGLImpl.h"
-#include "QueryGLImpl.h"
+#include "PipelineStateGLImpl.hpp"
+#include "ShaderResourceBindingGLImpl.hpp"
+#include "FenceGLImpl.hpp"
+#include "QueryGLImpl.hpp"
#include "EngineMemory.h"
#include "StringTools.h"
diff --git a/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp
index e45b145d..2b34841c 100644
--- a/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp
@@ -26,8 +26,8 @@
*/
#include "pch.h"
-#include "SamplerGLImpl.h"
-#include "RenderDeviceGLImpl.h"
+#include "SamplerGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
#include "GLTypeConversions.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp
index 60df2d10..b7be0ce2 100644
--- a/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp
@@ -27,9 +27,9 @@
#include "pch.h"
-#include "ShaderGLImpl.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "ShaderGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "DataBlobImpl.h"
#include "GLSLSourceBuilder.hpp"
diff --git a/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp
index bc2abb50..c4bc2665 100644
--- a/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp
@@ -26,9 +26,9 @@
*/
#include "pch.h"
-#include "ShaderResourceBindingGLImpl.h"
-#include "PipelineStateGLImpl.h"
-#include "ShaderGLImpl.h"
+#include "ShaderResourceBindingGLImpl.hpp"
+#include "PipelineStateGLImpl.hpp"
+#include "ShaderGLImpl.hpp"
#include "FixedBlockMemoryAllocator.h"
namespace Diligent
diff --git a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
index 386deab1..6245c02e 100644
--- a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
@@ -26,9 +26,9 @@
*/
#include "pch.h"
-#include "DeviceContextGLImpl.h"
-#include "RenderDeviceGLImpl.h"
-#include "SwapChainGLImpl.h"
+#include "DeviceContextGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "SwapChainGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp b/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp
index 073c2434..2275a4d1 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp
@@ -27,9 +27,9 @@
#include "pch.h"
-#include "TexRegionRender.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "TexRegionRender.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "../../GraphicsTools/interface/MapHelper.hpp"
diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp
index b42321a8..4cbfa8e0 100644
--- a/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp
@@ -27,11 +27,11 @@
#include "pch.h"
-#include "Texture1DArray_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "Texture1DArray_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp
index da7205b0..40cea68d 100644
--- a/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp
@@ -27,11 +27,11 @@
#include "pch.h"
-#include "Texture1D_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "Texture1D_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp
index 5b09a048..39e65b03 100644
--- a/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "Texture2DArray_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "Texture2DArray_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp
index 58b568fa..4bdaf683 100644
--- a/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "Texture2D_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "Texture2D_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp
index f4166b2d..e915a3ed 100644
--- a/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "Texture3D_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "Texture3D_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
index 5e824ef5..dc463a24 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "TextureBaseGL.h"
-#include "RenderDeviceGLImpl.h"
+#include "TextureBaseGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "TextureViewGLImpl.h"
-#include "GLContextState.h"
-#include "DeviceContextGLImpl.h"
+#include "TextureViewGLImpl.hpp"
+#include "GLContextState.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "EngineMemory.h"
#include "GraphicsAccessories.hpp"
diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp
index c8168559..e58863ed 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "TextureCubeArray_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "TextureCubeArray_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp
index 1236a307..27a296e1 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp
@@ -27,12 +27,12 @@
#include "pch.h"
-#include "TextureCube_OGL.h"
-#include "RenderDeviceGLImpl.h"
-#include "DeviceContextGLImpl.h"
+#include "TextureCube_OGL.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "DeviceContextGLImpl.hpp"
#include "GLTypeConversions.h"
#include "GraphicsAccessories.hpp"
-#include "BufferGLImpl.h"
+#include "BufferGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp
index fcdfaa99..b437a487 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp
@@ -27,10 +27,10 @@
#include "pch.h"
-#include "TextureViewGLImpl.h"
-#include "RenderDeviceGLImpl.h"
-#include "TextureBaseGL.h"
-#include "DeviceContextGLImpl.h"
+#include "TextureViewGLImpl.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "TextureBaseGL.hpp"
+#include "DeviceContextGLImpl.hpp"
namespace Diligent
{
diff --git a/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp b/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp
index 55080ad0..a3388293 100644
--- a/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp
@@ -27,13 +27,13 @@
#include "pch.h"
-#include "VAOCache.h"
-#include "RenderDeviceGLImpl.h"
-#include "GLObjectWrapper.h"
-#include "BufferGLImpl.h"
+#include "VAOCache.hpp"
+#include "RenderDeviceGLImpl.hpp"
+#include "GLObjectWrapper.hpp"
+#include "BufferGLImpl.hpp"
#include "GLTypeConversions.h"
-#include "GLContextState.h"
-#include "PipelineStateGLImpl.h"
+#include "GLContextState.hpp"
+#include "PipelineStateGLImpl.hpp"
namespace Diligent
{