diff options
| author | assiduous <assiduous@diligentgraphics.com> | 2020-01-26 21:59:38 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-01-26 21:59:38 +0000 |
| commit | 16aebd657c96bd86617dc2167aac4abe065fb00f (patch) | |
| tree | 6fc455a5fd50ac538230be15d20718b3dcb4cbd7 /Graphics/GraphicsEngineOpenGL | |
| parent | Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3... (diff) | |
| download | DiligentCore-16aebd657c96bd86617dc2167aac4abe065fb00f.tar.gz DiligentCore-16aebd657c96bd86617dc2167aac4abe065fb00f.zip | |
Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
64 files changed, 225 insertions, 225 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt index dda4887b..c0d3bd36 100644 --- a/Graphics/GraphicsEngineOpenGL/CMakeLists.txt +++ b/Graphics/GraphicsEngineOpenGL/CMakeLists.txt @@ -3,38 +3,38 @@ cmake_minimum_required (VERSION 3.3) project(Diligent-GraphicsEngineOpenGL CXX) set(INCLUDE - include/AsyncWritableResource.h - include/BufferGLImpl.h - include/BufferViewGLImpl.h - include/DeviceContextGLImpl.h - include/FBOCache.h - include/FenceGLImpl.h - include/GLContext.h - include/GLContextState.h - include/GLObjectWrapper.h - include/GLProgramResourceCache.h - include/GLPipelineResourceLayout.h - include/GLProgramResources.h + include/AsyncWritableResource.hpp + include/BufferGLImpl.hpp + include/BufferViewGLImpl.hpp + include/DeviceContextGLImpl.hpp + include/FBOCache.hpp + include/FenceGLImpl.hpp + include/GLContext.hpp + include/GLContextState.hpp + include/GLObjectWrapper.hpp + include/GLProgramResourceCache.hpp + include/GLPipelineResourceLayout.hpp + include/GLProgramResources.hpp include/GLTypeConversions.h include/pch.h - include/PipelineStateGLImpl.h - include/QueryGLImpl.h - include/RenderDeviceGLImpl.h - include/SamplerGLImpl.h - include/ShaderGLImpl.h - include/ShaderResourceBindingGLImpl.h - include/SwapChainGLBase.h - include/TexRegionRender.h - include/Texture1D_OGL.h - include/Texture1DArray_OGL.h - include/Texture2D_OGL.h - include/Texture2DArray_OGL.h - include/Texture3D_OGL.h - include/TextureBaseGL.h - include/TextureCube_OGL.h - include/TextureCubeArray_OGL.h - include/TextureViewGLImpl.h - include/VAOCache.h + include/PipelineStateGLImpl.hpp + include/QueryGLImpl.hpp + include/RenderDeviceGLImpl.hpp + include/SamplerGLImpl.hpp + include/ShaderGLImpl.hpp + include/ShaderResourceBindingGLImpl.hpp + include/SwapChainGLBase.hpp + include/TexRegionRender.hpp + include/Texture1D_OGL.hpp + include/Texture1DArray_OGL.hpp + include/Texture2D_OGL.hpp + include/Texture2DArray_OGL.hpp + include/Texture3D_OGL.hpp + include/TextureBaseGL.hpp + include/TextureCube_OGL.hpp + include/TextureCubeArray_OGL.hpp + include/TextureViewGLImpl.hpp + include/VAOCache.hpp ) set(INTERFACE @@ -90,30 +90,30 @@ set(SOURCE if(PLATFORM_WIN32) list(APPEND SOURCE src/GLContextWindows.cpp) list(APPEND SOURCE src/SwapChainGLImpl.cpp) - list(APPEND INCLUDE include/GLContextWindows.h) - list(APPEND INCLUDE include/SwapChainGLImpl.h) + list(APPEND INCLUDE include/GLContextWindows.hpp) + list(APPEND INCLUDE include/SwapChainGLImpl.hpp) elseif(PLATFORM_ANDROID) list(APPEND SOURCE src/GLContextAndroid.cpp) list(APPEND SOURCE src/RenderDeviceGLESImpl.cpp) list(APPEND SOURCE src/GLStubsAndroid.cpp) list(APPEND SOURCE src/SwapChainGLImpl.cpp) - list(APPEND INCLUDE include/GLContextAndroid.h) + list(APPEND INCLUDE include/GLContextAndroid.hpp) list(APPEND INCLUDE include/GLStubsAndroid.h) list(APPEND INCLUDE include/RenderDeviceGLESImpl.h) - list(APPEND INCLUDE include/SwapChainGLImpl.h) + list(APPEND INCLUDE include/SwapChainGLImpl.hpp) list(APPEND INTERFACE interface/RenderDeviceGLES.h) elseif(PLATFORM_LINUX) list(APPEND SOURCE src/GLContextLinux.cpp) list(APPEND SOURCE src/SwapChainGLImpl.cpp) - list(APPEND INCLUDE include/GLContextLinux.h) - list(APPEND INCLUDE include/SwapChainGLImpl.h) + list(APPEND INCLUDE include/GLContextLinux.hpp) + list(APPEND INCLUDE include/SwapChainGLImpl.hpp) elseif(PLATFORM_MACOS) list(APPEND SOURCE src/GLContextMacOS.mm) list(APPEND INCLUDE include/GLContextMacOS.h) list(APPEND SOURCE src/SwapChainGLImpl.cpp) - list(APPEND INCLUDE include/SwapChainGLImpl.h) + list(APPEND INCLUDE include/SwapChainGLImpl.hpp) elseif(PLATFORM_IOS) list(APPEND SOURCE src/GLContextIOS.mm) list(APPEND INCLUDE include/GLContextIOS.h) diff --git a/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.h b/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.hpp index 9c286fb4..9c286fb4 100644 --- a/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.h +++ b/Graphics/GraphicsEngineOpenGL/include/AsyncWritableResource.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp index d20387a0..72142592 100644 --- a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp @@ -29,12 +29,12 @@ #include "BufferGL.h" #include "BufferBase.hpp" -#include "GLObjectWrapper.h" -#include "AsyncWritableResource.h" +#include "GLObjectWrapper.hpp" +#include "AsyncWritableResource.hpp" #include "BaseInterfacesGL.h" -#include "BufferViewGLImpl.h" -#include "RenderDeviceGLImpl.h" -#include "GLContextState.h" +#include "BufferViewGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "GLContextState.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp index af999d75..5cefada0 100644 --- a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp @@ -31,8 +31,8 @@ #include "BaseInterfacesGL.h" #include "BufferViewBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp index 1c314e48..c6218595 100644 --- a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp @@ -30,12 +30,12 @@ #include "DeviceContextGL.h" #include "DeviceContextBase.hpp" #include "BaseInterfacesGL.h" -#include "GLContextState.h" -#include "GLObjectWrapper.h" -#include "BufferGLImpl.h" -#include "TextureBaseGL.h" -#include "QueryGLImpl.h" -#include "PipelineStateGLImpl.h" +#include "GLContextState.hpp" +#include "GLObjectWrapper.hpp" +#include "BufferGLImpl.hpp" +#include "TextureBaseGL.hpp" +#include "QueryGLImpl.hpp" +#include "PipelineStateGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/FBOCache.h b/Graphics/GraphicsEngineOpenGL/include/FBOCache.hpp index 250d4f71..761f9e27 100644 --- a/Graphics/GraphicsEngineOpenGL/include/FBOCache.h +++ b/Graphics/GraphicsEngineOpenGL/include/FBOCache.hpp @@ -31,7 +31,7 @@ #include "TextureView.h" #include "LockHelper.h" #include "HashUtils.h" -#include "GLObjectWrapper.h" +#include "GLObjectWrapper.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.hpp index f7fc4338..6de13da9 100644 --- a/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/FenceGLImpl.hpp @@ -34,8 +34,8 @@ #include "FenceGL.h" #include "RenderDeviceGL.h" #include "FenceBase.hpp" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContext.h b/Graphics/GraphicsEngineOpenGL/include/GLContext.hpp index b94ef8ff..6c1abe8a 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLContext.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLContext.hpp @@ -28,11 +28,11 @@ #pragma once #if PLATFORM_WIN32 -# include "GLContextWindows.h" +# include "GLContextWindows.hpp" #elif PLATFORM_ANDROID -# include "GLContextAndroid.h" +# include "GLContextAndroid.hpp" #elif PLATFORM_LINUX -# include "GLContextLinux.h" +# include "GLContextLinux.hpp" #elif PLATFORM_MACOS # include "GLContextMacOS.h" #elif PLATFORM_IOS diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContextState.h b/Graphics/GraphicsEngineOpenGL/include/GLContextState.hpp index 66879e65..0e36bfb6 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLContextState.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLContextState.hpp @@ -28,9 +28,9 @@ #pragma once #include "GraphicsTypes.h" -#include "GLObjectWrapper.h" +#include "GLObjectWrapper.hpp" #include "UniqueIdentifier.h" -#include "GLContext.h" +#include "GLContext.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.h b/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.hpp index 48c0a7ac..48c0a7ac 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLContextWindows.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.h b/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.hpp index 5e963b61..5e963b61 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLObjectWrapper.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.h b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp index 967f9411..d97db39f 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp @@ -71,8 +71,8 @@ #include "Object.h" #include "ShaderResourceVariableBase.hpp" -#include "GLProgramResources.h" -#include "GLProgramResourceCache.h" +#include "GLProgramResources.hpp" +#include "GLProgramResourceCache.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.h b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp index f3b1fb1a..0a0bdd5a 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp @@ -27,9 +27,9 @@ #pragma once -#include "BufferGLImpl.h" -#include "TextureBaseGL.h" -#include "SamplerGLImpl.h" +#include "BufferGLImpl.hpp" +#include "TextureBaseGL.hpp" +#include "SamplerGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.h b/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.hpp index 40c64c8e..40c64c8e 100644 --- a/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.h +++ b/Graphics/GraphicsEngineOpenGL/include/GLProgramResources.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.hpp index 1893f2c7..f6ab7b0c 100644 --- a/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/PipelineStateGLImpl.hpp @@ -31,12 +31,12 @@ #include "PipelineStateGL.h" #include "PipelineStateBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "GLContext.h" -#include "RenderDeviceGLImpl.h" -#include "GLProgramResources.h" -#include "GLPipelineResourceLayout.h" -#include "GLProgramResourceCache.h" +#include "GLObjectWrapper.hpp" +#include "GLContext.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "GLProgramResources.hpp" +#include "GLPipelineResourceLayout.hpp" +#include "GLProgramResourceCache.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.hpp index 4725db86..ab2170b9 100644 --- a/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/QueryGLImpl.hpp @@ -33,8 +33,8 @@ #include "QueryGL.h" #include "RenderDeviceGL.h" #include "QueryBase.hpp" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.hpp index b5dcfa80..94e0c87c 100644 --- a/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/RenderDeviceGLImpl.hpp @@ -29,11 +29,11 @@ #include <memory> #include "RenderDeviceBase.hpp" -#include "GLContext.h" -#include "VAOCache.h" +#include "GLContext.hpp" +#include "VAOCache.hpp" #include "BaseInterfacesGL.h" -#include "FBOCache.h" -#include "TexRegionRender.h" +#include "FBOCache.hpp" +#include "TexRegionRender.hpp" enum class GPU_VENDOR { diff --git a/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.hpp index 23c94545..4460b975 100644 --- a/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/SamplerGLImpl.hpp @@ -31,8 +31,8 @@ #include "SamplerGL.h" #include "SamplerBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.hpp index 5a855e18..8f9769f7 100644 --- a/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/ShaderGLImpl.hpp @@ -31,9 +31,9 @@ #include "ShaderGL.h" #include "ShaderBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" -#include "GLProgramResources.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "GLProgramResources.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.hpp index 46b4ebd1..3803a2ff 100644 --- a/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/ShaderResourceBindingGLImpl.hpp @@ -33,10 +33,10 @@ #include "ShaderResourceBindingGL.h" #include "RenderDeviceGL.h" #include "ShaderResourceBindingBase.hpp" -#include "GLProgramResources.h" +#include "GLProgramResources.hpp" #include "ShaderBase.hpp" -#include "GLProgramResourceCache.h" -#include "GLPipelineResourceLayout.h" +#include "GLProgramResourceCache.hpp" +#include "GLPipelineResourceLayout.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.h b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp index 19d5afb0..4d18927b 100644 --- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.h +++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp @@ -28,7 +28,7 @@ #pragma once #include "SwapChainBase.hpp" -#include "TextureViewGLImpl.h" +#include "TextureViewGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp index ac3639a4..fb069301 100644 --- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp @@ -28,8 +28,8 @@ #pragma once #include "SwapChainGL.h" -#include "SwapChainGLBase.h" -#include "GLObjectWrapper.h" +#include "SwapChainGLBase.hpp" +#include "GLObjectWrapper.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.h b/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.hpp index a24b1243..a24b1243 100644 --- a/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.h +++ b/Graphics/GraphicsEngineOpenGL/include/TexRegionRender.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.hpp index 33e8797c..3bc0c2fe 100644 --- a/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/Texture1DArray_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.hpp index c8859c81..9f98e248 100644 --- a/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/Texture1D_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.hpp index 5b482989..605a2453 100644 --- a/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/Texture2DArray_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.hpp index 5b0461fa..24ee46b0 100644 --- a/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/Texture2D_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.h b/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.hpp index 158f3dbf..6902a907 100644 --- a/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/Texture3D_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp index 5865f435..306ddb64 100644 --- a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp @@ -31,10 +31,10 @@ #include "TextureGL.h" #include "TextureBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "TextureViewGLImpl.h" -#include "AsyncWritableResource.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "TextureViewGLImpl.hpp" +#include "AsyncWritableResource.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.hpp index efbf7ed8..be583c0c 100644 --- a/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/TextureCubeArray_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.h b/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.hpp index c2b314f3..f91196d2 100644 --- a/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.h +++ b/Graphics/GraphicsEngineOpenGL/include/TextureCube_OGL.hpp @@ -27,7 +27,7 @@ #pragma once -#include "TextureBaseGL.h" +#include "TextureBaseGL.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h b/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.hpp index 2a3b831c..eab94be1 100644 --- a/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.h +++ b/Graphics/GraphicsEngineOpenGL/include/TextureViewGLImpl.hpp @@ -31,8 +31,8 @@ #include "TextureViewGL.h" #include "TextureViewBase.hpp" #include "RenderDevice.h" -#include "GLObjectWrapper.h" -#include "RenderDeviceGLImpl.h" +#include "GLObjectWrapper.hpp" +#include "RenderDeviceGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/include/VAOCache.h b/Graphics/GraphicsEngineOpenGL/include/VAOCache.hpp index b7dbd93f..b7dbd93f 100644 --- a/Graphics/GraphicsEngineOpenGL/include/VAOCache.h +++ b/Graphics/GraphicsEngineOpenGL/include/VAOCache.hpp diff --git a/Graphics/GraphicsEngineOpenGL/include/pch.h b/Graphics/GraphicsEngineOpenGL/include/pch.h index 706fa9a7..bb975773 100644 --- a/Graphics/GraphicsEngineOpenGL/include/pch.h +++ b/Graphics/GraphicsEngineOpenGL/include/pch.h @@ -117,7 +117,7 @@ #include "PlatformDefinitions.h" #include "RefCntAutoPtr.h" #include "DebugUtilities.h" -#include "GLObjectWrapper.h" +#include "GLObjectWrapper.hpp" #include "ValidatedCast.h" #include "RenderDevice.h" #include "BaseInterfacesGL.h" diff --git a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp index e37baf13..f4bff6a0 100644 --- a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp @@ -27,11 +27,11 @@ #include "pch.h" -#include "BufferGLImpl.h" -#include "RenderDeviceGLImpl.h" +#include "BufferGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" #include "GLTypeConversions.h" -#include "BufferViewGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "BufferViewGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "EngineMemory.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp index 01bbd168..024c2dae 100644 --- a/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/BufferViewGLImpl.cpp @@ -27,10 +27,10 @@ #include "pch.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" -#include "BufferViewGLImpl.h" -#include "BufferGLImpl.h" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" +#include "BufferViewGLImpl.hpp" +#include "BufferGLImpl.hpp" #include "GLTypeConversions.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp index 0d80cbb7..eca2ccfe 100644 --- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp @@ -31,24 +31,24 @@ #include <string> #include "SwapChainGL.h" -#include "DeviceContextGLImpl.h" -#include "RenderDeviceGLImpl.h" +#include "DeviceContextGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" #include "GLTypeConversions.h" -#include "BufferGLImpl.h" -#include "ShaderGLImpl.h" -#include "VAOCache.h" -#include "Texture1D_OGL.h" -#include "Texture1DArray_OGL.h" -#include "Texture2D_OGL.h" -#include "Texture2DArray_OGL.h" -#include "Texture3D_OGL.h" -#include "SamplerGLImpl.h" +#include "BufferGLImpl.hpp" +#include "ShaderGLImpl.hpp" +#include "VAOCache.hpp" +#include "Texture1D_OGL.hpp" +#include "Texture1DArray_OGL.hpp" +#include "Texture2D_OGL.hpp" +#include "Texture2DArray_OGL.hpp" +#include "Texture3D_OGL.hpp" +#include "SamplerGLImpl.hpp" #include "GraphicsAccessories.hpp" -#include "BufferViewGLImpl.h" -#include "PipelineStateGLImpl.h" -#include "FenceGLImpl.h" -#include "ShaderResourceBindingGLImpl.h" +#include "BufferViewGLImpl.hpp" +#include "PipelineStateGLImpl.hpp" +#include "FenceGLImpl.hpp" +#include "ShaderResourceBindingGLImpl.hpp" using namespace std; diff --git a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp index d8bb9d51..2a35bd28 100644 --- a/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/EngineFactoryOpenGL.cpp @@ -30,8 +30,8 @@ #include "pch.h" #include "EngineFactoryOpenGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "EngineMemory.h" #include "HLSL2GLSLConverterObject.h" #include "EngineFactoryBase.hpp" @@ -39,7 +39,7 @@ #if PLATFORM_IOS # include "SwapChainGLIOS.h" #else -# include "SwapChainGLImpl.h" +# include "SwapChainGLImpl.hpp" #endif #if PLATFORM_ANDROID diff --git a/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp b/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp index 5ed081cd..1165dba8 100644 --- a/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/FBOCache.cpp @@ -27,10 +27,10 @@ #include "pch.h" -#include "FBOCache.h" -#include "RenderDeviceGLImpl.h" -#include "TextureBaseGL.h" -#include "GLContextState.h" +#include "FBOCache.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "TextureBaseGL.hpp" +#include "GLContextState.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp index 25d8e23a..31e3eaa8 100644 --- a/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/FenceGLImpl.cpp @@ -27,7 +27,7 @@ #include "pch.h" -#include "FenceGLImpl.h" +#include "FenceGLImpl.hpp" #include "EngineMemory.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp index ba06b018..da7a2847 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLContextState.cpp @@ -27,13 +27,13 @@ #include "pch.h" -#include "GLContextState.h" -#include "TextureBaseGL.h" -#include "SamplerGLImpl.h" -#include "AsyncWritableResource.h" +#include "GLContextState.hpp" +#include "TextureBaseGL.hpp" +#include "SamplerGLImpl.hpp" +#include "AsyncWritableResource.hpp" #include "GLTypeConversions.h" -#include "BufferViewGLImpl.h" -#include "RenderDeviceGLImpl.h" +#include "BufferViewGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" using namespace GLObjectWrappers; diff --git a/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp b/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp index ac45e04a..71c23a13 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLContextWindows.cpp @@ -27,7 +27,7 @@ #include "pch.h" -#include "GLContextWindows.h" +#include "GLContextWindows.hpp" #include "DeviceCaps.h" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" diff --git a/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp b/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp index c894d340..715373b5 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLObjectWrapper.cpp @@ -26,7 +26,7 @@ */ #include "pch.h" -#include "GLObjectWrapper.h" +#include "GLObjectWrapper.hpp" namespace GLObjectWrappers { diff --git a/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp b/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp index fb4feea1..bd61a2af 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLPipelineResourceLayout.cpp @@ -27,7 +27,7 @@ #include "pch.h" #include <array> -#include "GLPipelineResourceLayout.h" +#include "GLPipelineResourceLayout.hpp" #include "Align.h" #include "PlatformMisc.h" #include "ShaderBase.hpp" diff --git a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp index 888c096e..a23abd3e 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp @@ -26,7 +26,7 @@ */ #include "pch.h" -#include "GLProgramResourceCache.h" +#include "GLProgramResourceCache.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp b/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp index 0c618c2f..7c3f70d6 100644 --- a/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/GLProgramResources.cpp @@ -27,9 +27,9 @@ #include "pch.h" #include <unordered_set> -#include "GLContextState.h" -#include "GLProgramResources.h" -#include "RenderDeviceGLImpl.h" +#include "GLContextState.hpp" +#include "GLProgramResources.hpp" +#include "RenderDeviceGLImpl.hpp" #include "ShaderResourceBindingBase.hpp" #include "ShaderResourceVariableBase.hpp" #include "Align.h" diff --git a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp index 033d17e7..ccf9e565 100644 --- a/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/PipelineStateGLImpl.cpp @@ -26,12 +26,12 @@ */ #include "pch.h" -#include "PipelineStateGLImpl.h" -#include "RenderDeviceGLImpl.h" -#include "ShaderGLImpl.h" -#include "ShaderResourceBindingGLImpl.h" +#include "PipelineStateGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "ShaderGLImpl.hpp" +#include "ShaderResourceBindingGLImpl.hpp" #include "EngineMemory.h" -#include "DeviceContextGLImpl.h" +#include "DeviceContextGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp index 3308e841..0666194c 100644 --- a/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/QueryGLImpl.cpp @@ -27,7 +27,7 @@ #include "pch.h" -#include "QueryGLImpl.h" +#include "QueryGLImpl.hpp" #include "EngineMemory.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp index 54746823..af705f90 100644 --- a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp @@ -27,25 +27,25 @@ #include "pch.h" -#include "RenderDeviceGLImpl.h" - -#include "BufferGLImpl.h" -#include "ShaderGLImpl.h" -#include "VAOCache.h" -#include "Texture1D_OGL.h" -#include "Texture1DArray_OGL.h" -#include "Texture2D_OGL.h" -#include "Texture2DArray_OGL.h" -#include "Texture3D_OGL.h" -#include "TextureCube_OGL.h" -#include "TextureCubeArray_OGL.h" -#include "SamplerGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "RenderDeviceGLImpl.hpp" + +#include "BufferGLImpl.hpp" +#include "ShaderGLImpl.hpp" +#include "VAOCache.hpp" +#include "Texture1D_OGL.hpp" +#include "Texture1DArray_OGL.hpp" +#include "Texture2D_OGL.hpp" +#include "Texture2DArray_OGL.hpp" +#include "Texture3D_OGL.hpp" +#include "TextureCube_OGL.hpp" +#include "TextureCubeArray_OGL.hpp" +#include "SamplerGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" -#include "PipelineStateGLImpl.h" -#include "ShaderResourceBindingGLImpl.h" -#include "FenceGLImpl.h" -#include "QueryGLImpl.h" +#include "PipelineStateGLImpl.hpp" +#include "ShaderResourceBindingGLImpl.hpp" +#include "FenceGLImpl.hpp" +#include "QueryGLImpl.hpp" #include "EngineMemory.h" #include "StringTools.h" diff --git a/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp index e45b145d..2b34841c 100644 --- a/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/SamplerGLImpl.cpp @@ -26,8 +26,8 @@ */ #include "pch.h" -#include "SamplerGLImpl.h" -#include "RenderDeviceGLImpl.h" +#include "SamplerGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" #include "GLTypeConversions.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp index 60df2d10..b7be0ce2 100644 --- a/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/ShaderGLImpl.cpp @@ -27,9 +27,9 @@ #include "pch.h" -#include "ShaderGLImpl.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "ShaderGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "DataBlobImpl.h" #include "GLSLSourceBuilder.hpp" diff --git a/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp index bc2abb50..c4bc2665 100644 --- a/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/ShaderResourceBindingGLImpl.cpp @@ -26,9 +26,9 @@ */ #include "pch.h" -#include "ShaderResourceBindingGLImpl.h" -#include "PipelineStateGLImpl.h" -#include "ShaderGLImpl.h" +#include "ShaderResourceBindingGLImpl.hpp" +#include "PipelineStateGLImpl.hpp" +#include "ShaderGLImpl.hpp" #include "FixedBlockMemoryAllocator.h" namespace Diligent diff --git a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp index 386deab1..6245c02e 100644 --- a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp @@ -26,9 +26,9 @@ */ #include "pch.h" -#include "DeviceContextGLImpl.h" -#include "RenderDeviceGLImpl.h" -#include "SwapChainGLImpl.h" +#include "DeviceContextGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "SwapChainGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp b/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp index 073c2434..2275a4d1 100644 --- a/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/TexRegionRender.cpp @@ -27,9 +27,9 @@ #include "pch.h" -#include "TexRegionRender.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "TexRegionRender.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "../../GraphicsTools/interface/MapHelper.hpp" diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp index b42321a8..4cbfa8e0 100644 --- a/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/Texture1DArray_OGL.cpp @@ -27,11 +27,11 @@ #include "pch.h" -#include "Texture1DArray_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "Texture1DArray_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp index da7205b0..40cea68d 100644 --- a/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/Texture1D_OGL.cpp @@ -27,11 +27,11 @@ #include "pch.h" -#include "Texture1D_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "Texture1D_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp index 5b09a048..39e65b03 100644 --- a/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/Texture2DArray_OGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "Texture2DArray_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "Texture2DArray_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp index 58b568fa..4bdaf683 100644 --- a/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/Texture2D_OGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "Texture2D_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "Texture2D_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp index f4166b2d..e915a3ed 100644 --- a/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/Texture3D_OGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "Texture3D_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "Texture3D_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp index 5e824ef5..dc463a24 100644 --- a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "TextureBaseGL.h" -#include "RenderDeviceGLImpl.h" +#include "TextureBaseGL.hpp" +#include "RenderDeviceGLImpl.hpp" #include "GLTypeConversions.h" -#include "TextureViewGLImpl.h" -#include "GLContextState.h" -#include "DeviceContextGLImpl.h" +#include "TextureViewGLImpl.hpp" +#include "GLContextState.hpp" +#include "DeviceContextGLImpl.hpp" #include "EngineMemory.h" #include "GraphicsAccessories.hpp" diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp index c8168559..e58863ed 100644 --- a/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/TextureCubeArray_OGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "TextureCubeArray_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "TextureCubeArray_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp index 1236a307..27a296e1 100644 --- a/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/TextureCube_OGL.cpp @@ -27,12 +27,12 @@ #include "pch.h" -#include "TextureCube_OGL.h" -#include "RenderDeviceGLImpl.h" -#include "DeviceContextGLImpl.h" +#include "TextureCube_OGL.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "DeviceContextGLImpl.hpp" #include "GLTypeConversions.h" #include "GraphicsAccessories.hpp" -#include "BufferGLImpl.h" +#include "BufferGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp index fcdfaa99..b437a487 100644 --- a/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/TextureViewGLImpl.cpp @@ -27,10 +27,10 @@ #include "pch.h" -#include "TextureViewGLImpl.h" -#include "RenderDeviceGLImpl.h" -#include "TextureBaseGL.h" -#include "DeviceContextGLImpl.h" +#include "TextureViewGLImpl.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "TextureBaseGL.hpp" +#include "DeviceContextGLImpl.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp b/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp index 55080ad0..a3388293 100644 --- a/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/VAOCache.cpp @@ -27,13 +27,13 @@ #include "pch.h" -#include "VAOCache.h" -#include "RenderDeviceGLImpl.h" -#include "GLObjectWrapper.h" -#include "BufferGLImpl.h" +#include "VAOCache.hpp" +#include "RenderDeviceGLImpl.hpp" +#include "GLObjectWrapper.hpp" +#include "BufferGLImpl.hpp" #include "GLTypeConversions.h" -#include "GLContextState.h" -#include "PipelineStateGLImpl.h" +#include "GLContextState.hpp" +#include "PipelineStateGLImpl.hpp" namespace Diligent { 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