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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-09-09 23:35:21 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-09-09 23:35:21 +0000 |
| commit | 1d0ba9953d2bdc7d43a47705b598df97197fb9f5 (patch) | |
| tree | e9453ce41d43ac549a2a46ba197f3861a2ac6c98 /Graphics/GraphicsEngineOpenGL | |
| parent | Another attempt to fix gcc/clang builds (diff) | |
| download | DiligentCore-1d0ba9953d2bdc7d43a47705b598df97197fb9f5.tar.gz DiligentCore-1d0ba9953d2bdc7d43a47705b598df97197fb9f5.zip | |
Fixing clang build error and warnings
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp index 80af0fd0..c8de2ae5 100644 --- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp @@ -872,8 +872,7 @@ namespace Diligent // Viewport and scissor settings are not applied. if( pView != nullptr ) { - const auto& ViewDesc = pView->GetDesc(); - VERIFY( ViewDesc.ViewType == TEXTURE_VIEW_DEPTH_STENCIL, "Incorrect view type: depth stencil is expected" ); + VERIFY( pView->GetDesc().ViewType == TEXTURE_VIEW_DEPTH_STENCIL, "Incorrect view type: depth stencil is expected" ); CHECK_DYNAMIC_TYPE( TextureViewGLImpl, pView ); if( pView != m_pBoundDepthStencil ) { @@ -917,8 +916,7 @@ namespace Diligent Int32 RTIndex = -1; if( pView != nullptr ) { - const auto& ViewDesc = pView->GetDesc(); - VERIFY( ViewDesc.ViewType == TEXTURE_VIEW_RENDER_TARGET, "Incorrect view type: render target is expected" ); + VERIFY( pView->GetDesc().ViewType == TEXTURE_VIEW_RENDER_TARGET, "Incorrect view type: render target is expected" ); CHECK_DYNAMIC_TYPE( TextureViewGLImpl, pView ); for( Uint32 rt = 0; rt < m_NumBoundRenderTargets; ++rt ) if( m_pBoundRenderTargets[rt] == pView ) |
