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authorassiduous <assiduous@diligentgraphics.com>2019-12-24 18:39:56 +0000
committerassiduous <assiduous@diligentgraphics.com>2019-12-24 18:39:56 +0000
commit71595b9099ad70b474502ca3b16c2da7050cb6a8 (patch)
treecdb90b8170967e89f6da26410a4a2f0827e49301 /Graphics/GraphicsEngineOpenGL
parentReworked ClearRenderTarget and ClearDepthStencil methods to not take nullptr (diff)
downloadDiligentCore-71595b9099ad70b474502ca3b16c2da7050cb6a8.tar.gz
DiligentCore-71595b9099ad70b474502ca3b16c2da7050cb6a8.zip
Updated swap chain Present() to unbind back buffers from immediate context
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
index 831fdb7e..fc33ccf9 100644
--- a/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/SwapChainGLImpl.cpp
@@ -112,6 +112,14 @@ void SwapChainGLImpl::Present(Uint32 SyncInterval)
#else
# error Unsupported platform
#endif
+
+ // Unbind back buffer from device context to be consistent with other backends
+ if (auto pDeviceContext = m_wpDeviceContext.Lock())
+ {
+ auto* pDeviceCtxGl = pDeviceContext.RawPtr<DeviceContextGLImpl>();
+ auto* pBackBuffer = ValidatedCast<TextureBaseGL>(m_pRenderTargetView->GetTexture());
+ pDeviceCtxGl->UnbindTextureFromFramebuffer(pBackBuffer, false);
+ }
}
void SwapChainGLImpl::Resize(Uint32 NewWidth, Uint32 NewHeight)