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authorazhirnov <zh1dron@gmail.com>2021-03-09 23:33:41 +0000
committerassiduous <assiduous@diligentgraphics.com>2021-03-19 00:38:21 +0000
commit9411711453738341acc10dec8be88675fafd3155 (patch)
treeb61c05f63ba5d0efe2dea1fac323575fb68da6d6 /Graphics/GraphicsEngineOpenGL
parentReworked combined and immutable sampler validation in resource signature (diff)
downloadDiligentCore-9411711453738341acc10dec8be88675fafd3155.tar.gz
DiligentCore-9411711453738341acc10dec8be88675fafd3155.zip
Direct3D11: added resource signature
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
index 98f908b0..c613ca7d 100644
--- a/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
@@ -1160,7 +1160,7 @@ void DeviceContextGLImpl::Flush()
glFlush();
- m_BindInfo.SRBs.fill(nullptr);
+ m_BindInfo = {};
}
void DeviceContextGLImpl::FinishFrame()