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authorassiduous <assiduous@diligentgraphics.com>2020-10-04 02:04:44 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-10-04 02:04:44 +0000
commita09d692eabba70d5f79db99918faa7eace93eddf (patch)
treee32beadbc8ce27e1ba93a88324532094756e37e2 /Graphics/GraphicsEngineOpenGL
parentReadme: added links to third-party licenses (diff)
downloadDiligentCore-a09d692eabba70d5f79db99918faa7eace93eddf.tar.gz
DiligentCore-a09d692eabba70d5f79db99918faa7eace93eddf.zip
Added device features to inidicate 8-bit types support (API240074)
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
index 49b930e3..466f1387 100644
--- a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp
@@ -364,6 +364,9 @@ RenderDeviceGLImpl::RenderDeviceGLImpl(IReferenceCounters* pRefCounters,
SET_FEATURE_STATE(ResourceBuffer16BitAccess, CheckExtension("GL_EXT_shader_16bit_storage"), "16-bit resoure buffer access is");
SET_FEATURE_STATE(UniformBuffer16BitAccess, CheckExtension("GL_EXT_shader_16bit_storage"), "16-bit uniform buffer access is");
SET_FEATURE_STATE(ShaderInputOutput16, false, "16-bit shader inputs/outputs are");
+ SET_FEATURE_STATE(ShaderInt8, CheckExtension("GL_EXT_shader_explicit_arithmetic_types_int8"), "8-bit integer shader operations are");
+ SET_FEATURE_STATE(ResourceBuffer8BitAccess, CheckExtension("GL_EXT_shader_8bit_storage"), "8-bit resoure buffer access is");
+ SET_FEATURE_STATE(UniformBuffer8BitAccess, CheckExtension("GL_EXT_shader_8bit_storage"), "8-bit uniform buffer access is");
// clang-format on
TexCaps.MaxTexture1DDimension = MaxTextureSize;
@@ -423,6 +426,9 @@ RenderDeviceGLImpl::RenderDeviceGLImpl(IReferenceCounters* pRefCounters,
SET_FEATURE_STATE(ResourceBuffer16BitAccess, strstr(Extensions, "shader_16bit_storage"), "16-bit resoure buffer access is");
SET_FEATURE_STATE(UniformBuffer16BitAccess, strstr(Extensions, "shader_16bit_storage"), "16-bit uniform buffer access is");
SET_FEATURE_STATE(ShaderInputOutput16, false, "16-bit shader inputs/outputs are");
+ SET_FEATURE_STATE(ShaderInt8, strstr(Extensions, "shader_explicit_arithmetic_types_int8"), "8-bit integer shader operations are");
+ SET_FEATURE_STATE(ResourceBuffer8BitAccess, strstr(Extensions, "shader_8bit_storage"), "8-bit resoure buffer access is");
+ SET_FEATURE_STATE(UniformBuffer8BitAccess, strstr(Extensions, "shader_8bit_storage"), "8-bit uniform buffer access is");
// clang-format on
TexCaps.MaxTexture1DDimension = 0; // Not supported in GLES 3.2
@@ -450,7 +456,7 @@ RenderDeviceGLImpl::RenderDeviceGLImpl(IReferenceCounters* pRefCounters,
#undef SET_FEATURE_STATE
#if defined(_MSC_VER) && defined(_WIN64)
- static_assert(sizeof(DeviceFeatures) == 27, "Did you add a new feature to DeviceFeatures? Please handle its satus here.");
+ static_assert(sizeof(DeviceFeatures) == 30, "Did you add a new feature to DeviceFeatures? Please handle its satus here.");
#endif
}