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| author | assiduous <assiduous@diligentgraphics.com> | 2020-01-28 19:12:34 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-01-28 19:12:34 +0000 |
| commit | bfa5a84d781f70abf95391ff3175cff1d9cc078a (patch) | |
| tree | 1a1dee46bfe3c5e80ae13b0abcef142bf25348eb /Graphics/GraphicsEngineOpenGL | |
| parent | Implemented IShaderD3D C interface. (diff) | |
| download | DiligentCore-bfa5a84d781f70abf95391ff3175cff1d9cc078a.tar.gz DiligentCore-bfa5a84d781f70abf95391ff3175cff1d9cc078a.zip | |
Fixed few issues in C interface
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/interface/DeviceContextGL.h | 1 | ||||
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/interface/ShaderResourceBindingGL.h | 6 |
2 files changed, 3 insertions, 4 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/interface/DeviceContextGL.h b/Graphics/GraphicsEngineOpenGL/interface/DeviceContextGL.h index 523c85a8..e47cb0ab 100644 --- a/Graphics/GraphicsEngineOpenGL/interface/DeviceContextGL.h +++ b/Graphics/GraphicsEngineOpenGL/interface/DeviceContextGL.h @@ -72,7 +72,6 @@ DILIGENT_INTERFACE(IDeviceContextGL, IDeviceContext) struct IDeviceContextGLVtbl { struct IObjectMethods Object; - struct IDeviceObjectMethods DeviceObject; struct IDeviceContextMethods DeviceContext; struct IDeviceContextGLMethods DeviceContextGL; }; diff --git a/Graphics/GraphicsEngineOpenGL/interface/ShaderResourceBindingGL.h b/Graphics/GraphicsEngineOpenGL/interface/ShaderResourceBindingGL.h index 03c32ff4..821bef77 100644 --- a/Graphics/GraphicsEngineOpenGL/interface/ShaderResourceBindingGL.h +++ b/Graphics/GraphicsEngineOpenGL/interface/ShaderResourceBindingGL.h @@ -54,9 +54,9 @@ DILIGENT_INTERFACE(IShaderResourceBindingGL, IShaderResourceBinding){}; struct IShaderResourceBindingGLVtbl { - struct IObjectMethods Object; - struct IDeviceObjectMethods DeviceObject; - struct IShaderMethods Shader; + struct IObjectMethods Object; + struct IDeviceObjectMethods DeviceObject; + struct IShaderResourceBindingMethods ShaderResourceBinding; //struct IShaderResourceBindingGLMethods ShaderResourceBindingGL; }; |
