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authorEgor Yusov <egor.yusov@gmail.com>2018-06-22 16:14:43 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-06-22 16:14:43 +0000
commitf0c5879b396a9d04d98f3e68dcbeeb4b05e0f430 (patch)
tree0534e03e92cdc4155953d0347db008beb70f88e1 /Graphics/GraphicsEngineOpenGL
parentImproved shader resource binding memory allocation in D3D12 backend: replaced... (diff)
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Improved SRB data allocation in D3D11 backend; removed AdaptiveFixedBlockAllocator
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