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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-10-07 16:30:24 +0000 |
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| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-10-07 16:30:24 +0000 |
| commit | f36e4d9aaf8bc6f3ae6a210cd0f3c4131172eced (patch) | |
| tree | 580d7a19bfbff3a32fd824cbb5419a7f69af8551 /Graphics/GraphicsEngineOpenGL | |
| parent | Added debug names for D3D11 command lists, shaders, samplers, depth-stencil, ... (diff) | |
| download | DiligentCore-f36e4d9aaf8bc6f3ae6a210cd0f3c4131172eced.tar.gz DiligentCore-f36e4d9aaf8bc6f3ae6a210cd0f3c4131172eced.zip | |
Removed D3D11 debug names for Depth-stencil, Rasterizer, Blend states and samplers. D3D11 runtime caches these objects and setting different names generates warnings. Also not setting debug name for D3D11 cmd list.
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
0 files changed, 0 insertions, 0 deletions
