summaryrefslogtreecommitdiffstats
path: root/Graphics
diff options
context:
space:
mode:
authorassiduous <assiduous@diligentgraphics.com>2020-01-27 20:34:52 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-01-27 20:34:52 +0000
commit2a0f9a6b4c4e71a21711f794b864ecb0f27f300d (patch)
tree8bb08842a4972f9dcbcf98d82ba85962435033a8 /Graphics
parentGuarded interface definitions by define-undef macro helper include pairs to a... (diff)
downloadDiligentCore-2a0f9a6b4c4e71a21711f794b864ecb0f27f300d.tar.gz
DiligentCore-2a0f9a6b4c4e71a21711f794b864ecb0f27f300d.zip
Fixed class vs struct issues. Implemented HLSL2GLSL Convertor C interfaces
Diffstat (limited to 'Graphics')
-rw-r--r--Graphics/GraphicsEngine/include/BufferViewBase.hpp3
-rw-r--r--Graphics/GraphicsEngine/include/FenceBase.hpp3
-rw-r--r--Graphics/GraphicsEngine/include/QueryBase.hpp2
-rw-r--r--Graphics/GraphicsEngine/include/TextureViewBase.hpp4
-rw-r--r--Graphics/GraphicsEngineD3D11/include/BufferViewD3D11Impl.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D11/include/ShaderResourceCacheD3D11.hpp7
-rw-r--r--Graphics/GraphicsEngineD3D11/include/ShaderResourceLayoutD3D11.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D11/include/SwapChainD3D11Impl.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D11/include/TextureViewD3D11Impl.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D12/include/BufferViewD3D12Impl.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp3
-rw-r--r--Graphics/GraphicsEngineD3D12/include/TextureViewD3D12Impl.hpp2
-rw-r--r--Graphics/GraphicsEngineD3D12/interface/BufferD3D12.h3
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp6
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp4
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp2
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp4
-rw-r--r--Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp2
-rw-r--r--Graphics/GraphicsEngineVulkan/include/BufferViewVkImpl.hpp2
-rw-r--r--Graphics/GraphicsEngineVulkan/include/SwapChainVkImpl.hpp3
-rw-r--r--Graphics/GraphicsEngineVulkan/include/TextureViewVkImpl.hpp2
-rw-r--r--Graphics/HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h85
27 files changed, 87 insertions, 70 deletions
diff --git a/Graphics/GraphicsEngine/include/BufferViewBase.hpp b/Graphics/GraphicsEngine/include/BufferViewBase.hpp
index 13c4610b..313fcf21 100644
--- a/Graphics/GraphicsEngine/include/BufferViewBase.hpp
+++ b/Graphics/GraphicsEngine/include/BufferViewBase.hpp
@@ -38,9 +38,6 @@
namespace Diligent
{
-class IRenderDevice;
-class IBuffer;
-
/// Template class implementing base functionality for a buffer view object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/FenceBase.hpp b/Graphics/GraphicsEngine/include/FenceBase.hpp
index 97e9904c..e6a21bbf 100644
--- a/Graphics/GraphicsEngine/include/FenceBase.hpp
+++ b/Graphics/GraphicsEngine/include/FenceBase.hpp
@@ -37,9 +37,6 @@
namespace Diligent
{
-class IRenderDevice;
-class IFence;
-
/// Template class implementing base functionality for a Fence object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/QueryBase.hpp b/Graphics/GraphicsEngine/include/QueryBase.hpp
index 701b7d2b..cf6061f3 100644
--- a/Graphics/GraphicsEngine/include/QueryBase.hpp
+++ b/Graphics/GraphicsEngine/include/QueryBase.hpp
@@ -38,8 +38,6 @@
namespace Diligent
{
-class IDeviceContext;
-
/// Template class implementing base functionality for a Query object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/TextureViewBase.hpp b/Graphics/GraphicsEngine/include/TextureViewBase.hpp
index e9bf3c75..905c9201 100644
--- a/Graphics/GraphicsEngine/include/TextureViewBase.hpp
+++ b/Graphics/GraphicsEngine/include/TextureViewBase.hpp
@@ -63,7 +63,7 @@ public:
TextureViewBase(IReferenceCounters* pRefCounters,
RenderDeviceImplType* pDevice,
const TextureViewDesc& ViewDesc,
- class ITexture* pTexture,
+ ITexture* pTexture,
bool bIsDefaultView) :
// Default views are created as part of the texture, so we cannot not keep strong
// reference to the texture to avoid cyclic links. Instead, we will attach to the
@@ -77,7 +77,7 @@ public:
IMPLEMENT_QUERY_INTERFACE_IN_PLACE(IID_TextureView, TDeviceObjectBase)
/// Implementation of ITextureView::SetSampler()
- virtual void SetSampler(class ISampler* pSampler) override final
+ virtual void SetSampler(ISampler* pSampler) override final
{
#ifdef DEVELOPMENT
if (this->m_Desc.ViewType != TEXTURE_VIEW_SHADER_RESOURCE)
diff --git a/Graphics/GraphicsEngineD3D11/include/BufferViewD3D11Impl.hpp b/Graphics/GraphicsEngineD3D11/include/BufferViewD3D11Impl.hpp
index a0067e3c..0b0ab051 100644
--- a/Graphics/GraphicsEngineD3D11/include/BufferViewD3D11Impl.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/BufferViewD3D11Impl.hpp
@@ -49,7 +49,7 @@ public:
BufferViewD3D11Impl(IReferenceCounters* pRefCounters,
RenderDeviceD3D11Impl* pDevice,
const BufferViewDesc& ViewDesc,
- class IBuffer* pBuffer,
+ IBuffer* pBuffer,
ID3D11View* pD3D11View,
bool bIsDefaultView);
diff --git a/Graphics/GraphicsEngineD3D11/include/ShaderResourceCacheD3D11.hpp b/Graphics/GraphicsEngineD3D11/include/ShaderResourceCacheD3D11.hpp
index ef18f9f0..4c7e2c69 100644
--- a/Graphics/GraphicsEngineD3D11/include/ShaderResourceCacheD3D11.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/ShaderResourceCacheD3D11.hpp
@@ -30,6 +30,7 @@
/// \file
/// Declaration of Diligent::ShaderResourceCacheD3D11 class
+#include "MemoryAllocator.h"
#include "TextureBaseD3D11.hpp"
#include "BufferD3D11Impl.hpp"
#include "SamplerD3D11Impl.hpp"
@@ -126,9 +127,9 @@ public:
static size_t GetRequriedMemorySize(const class ShaderResourcesD3D11& Resources);
- void Initialize(const class ShaderResourcesD3D11& Resources, class IMemoryAllocator& MemAllocator);
- void Initialize(Uint32 CBCount, Uint32 SRVCount, Uint32 SamplerCount, Uint32 UAVCount, class IMemoryAllocator& MemAllocator);
- void Destroy(class IMemoryAllocator& MemAllocator);
+ void Initialize(const class ShaderResourcesD3D11& Resources, IMemoryAllocator& MemAllocator);
+ void Initialize(Uint32 CBCount, Uint32 SRVCount, Uint32 SamplerCount, Uint32 UAVCount, IMemoryAllocator& MemAllocator);
+ void Destroy(IMemoryAllocator& MemAllocator);
__forceinline void SetCB(Uint32 Slot, RefCntAutoPtr<BufferD3D11Impl>&& pBuffD3D11Impl)
diff --git a/Graphics/GraphicsEngineD3D11/include/ShaderResourceLayoutD3D11.hpp b/Graphics/GraphicsEngineD3D11/include/ShaderResourceLayoutD3D11.hpp
index 16de0e28..a5534f3f 100644
--- a/Graphics/GraphicsEngineD3D11/include/ShaderResourceLayoutD3D11.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/ShaderResourceLayoutD3D11.hpp
@@ -41,8 +41,6 @@
namespace Diligent
{
-class IMemoryAllocator;
-
/// Diligent::ShaderResourceLayoutD3D11 class
/// http://diligentgraphics.com/diligent-engine/architecture/d3d11/shader-resource-layout/
// sizeof(ShaderResourceLayoutD3D11) == 64 (x64)
diff --git a/Graphics/GraphicsEngineD3D11/include/SwapChainD3D11Impl.hpp b/Graphics/GraphicsEngineD3D11/include/SwapChainD3D11Impl.hpp
index f40b4b9b..34c372fc 100644
--- a/Graphics/GraphicsEngineD3D11/include/SwapChainD3D11Impl.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/SwapChainD3D11Impl.hpp
@@ -36,8 +36,6 @@
namespace Diligent
{
-class IMemoryAllocator;
-
/// Swap chain implementation in Direct3D11 backend.
class SwapChainD3D11Impl final : public SwapChainD3DBase<ISwapChainD3D11, IDXGISwapChain>
{
diff --git a/Graphics/GraphicsEngineD3D11/include/TextureViewD3D11Impl.hpp b/Graphics/GraphicsEngineD3D11/include/TextureViewD3D11Impl.hpp
index 20c2afbf..dffbb87f 100644
--- a/Graphics/GraphicsEngineD3D11/include/TextureViewD3D11Impl.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/TextureViewD3D11Impl.hpp
@@ -49,7 +49,7 @@ public:
TextureViewD3D11Impl(IReferenceCounters* pRefCounters,
RenderDeviceD3D11Impl* pDevice,
const TextureViewDesc& ViewDesc,
- class ITexture* pTexture,
+ ITexture* pTexture,
ID3D11View* pD3D11View,
bool bIsDefaultView);
diff --git a/Graphics/GraphicsEngineD3D12/include/BufferViewD3D12Impl.hpp b/Graphics/GraphicsEngineD3D12/include/BufferViewD3D12Impl.hpp
index 62cb6294..e88ba682 100644
--- a/Graphics/GraphicsEngineD3D12/include/BufferViewD3D12Impl.hpp
+++ b/Graphics/GraphicsEngineD3D12/include/BufferViewD3D12Impl.hpp
@@ -50,7 +50,7 @@ public:
BufferViewD3D12Impl(IReferenceCounters* pRefCounters,
RenderDeviceD3D12Impl* pDevice,
const BufferViewDesc& ViewDesc,
- class IBuffer* pBuffer,
+ IBuffer* pBuffer,
DescriptorHeapAllocation&& HandleAlloc,
bool bIsDefaultView);
diff --git a/Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp b/Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp
index 0c45d915..30c6577e 100644
--- a/Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp
+++ b/Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp
@@ -37,9 +37,6 @@
namespace Diligent
{
-class ITextureViewD3D12;
-class IMemoryAllocator;
-
/// Swap chain implementation in Direct3D12 backend.
class SwapChainD3D12Impl final : public SwapChainD3DBase<ISwapChainD3D12, IDXGISwapChain3>
{
diff --git a/Graphics/GraphicsEngineD3D12/include/TextureViewD3D12Impl.hpp b/Graphics/GraphicsEngineD3D12/include/TextureViewD3D12Impl.hpp
index 2c2529ae..fe69179b 100644
--- a/Graphics/GraphicsEngineD3D12/include/TextureViewD3D12Impl.hpp
+++ b/Graphics/GraphicsEngineD3D12/include/TextureViewD3D12Impl.hpp
@@ -50,7 +50,7 @@ public:
TextureViewD3D12Impl(IReferenceCounters* pRefCounters,
RenderDeviceD3D12Impl* pDevice,
const TextureViewDesc& ViewDesc,
- class ITexture* pTexture,
+ ITexture* pTexture,
DescriptorHeapAllocation&& Descriptor,
DescriptorHeapAllocation&& TexArraySRVDescriptor,
DescriptorHeapAllocation&& MipLevelUAVDescriptors,
diff --git a/Graphics/GraphicsEngineD3D12/interface/BufferD3D12.h b/Graphics/GraphicsEngineD3D12/interface/BufferD3D12.h
index 399d078c..12e3175b 100644
--- a/Graphics/GraphicsEngineD3D12/interface/BufferD3D12.h
+++ b/Graphics/GraphicsEngineD3D12/interface/BufferD3D12.h
@@ -31,12 +31,11 @@
/// Definition of the Diligent::IBufferD3D12 interface
#include "../../GraphicsEngine/interface/Buffer.h"
+#include "../../GraphicsEngine/interface/DeviceContext.h"
namespace Diligent
{
-class IDeviceContext;
-
// {3E9B15ED-A289-48DC-8214-C6E3E6177378}
static constexpr INTERFACE_ID IID_BufferD3D12 =
{0x3e9b15ed, 0xa289, 0x48dc, {0x82, 0x14, 0xc6, 0xe3, 0xe6, 0x17, 0x73, 0x78}};
diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp
index 72142592..a5a033c8 100644
--- a/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/BufferGLImpl.hpp
@@ -85,7 +85,7 @@ public:
virtual void* GetNativeHandle() override final { return reinterpret_cast<void*>(static_cast<size_t>(GetGLBufferHandle())); }
private:
- virtual void CreateViewInternal(const struct BufferViewDesc& ViewDesc, class IBufferView** ppView, bool bIsDefaultView) override;
+ virtual void CreateViewInternal(const struct BufferViewDesc& ViewDesc, IBufferView** ppView, bool bIsDefaultView) override;
friend class DeviceContextGLImpl;
friend class VAOCache;
diff --git a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp
index 5cefada0..6c92168e 100644
--- a/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/BufferViewGLImpl.hpp
@@ -37,12 +37,6 @@
namespace Diligent
{
-class FixedBlockMemoryAllocator;
-class IRenderDevice;
-class IDeviceContext;
-class BufferGLImpl;
-struct BufferViewDesc;
-
/// Buffer view implementation in OpenGL backend.
class BufferViewGLImpl final : public BufferViewBase<IBufferViewGL, RenderDeviceGLImpl>
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp
index d97db39f..bcaee216 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/GLPipelineResourceLayout.hpp
@@ -77,8 +77,6 @@
namespace Diligent
{
-class IMemoryAllocator;
-
class GLPipelineResourceLayout
{
public:
diff --git a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp
index 0a0bdd5a..cb2cce48 100644
--- a/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/GLProgramResourceCache.hpp
@@ -115,8 +115,8 @@ public:
static size_t GetRequriedMemorySize(Uint32 UBCount, Uint32 SamplerCount, Uint32 ImageCount, Uint32 SSBOCount);
- void Initialize(Uint32 UBCount, Uint32 SamplerCount, Uint32 ImageCount, Uint32 SSBOCount, class IMemoryAllocator& MemAllocator);
- void Destroy(class IMemoryAllocator& MemAllocator);
+ void Initialize(Uint32 UBCount, Uint32 SamplerCount, Uint32 ImageCount, Uint32 SSBOCount, IMemoryAllocator& MemAllocator);
+ void Destroy(IMemoryAllocator& MemAllocator);
void SetUniformBuffer(Uint32 Binding, RefCntAutoPtr<BufferGLImpl>&& pBuff)
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp
index 4d18927b..2eeb500e 100644
--- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLBase.hpp
@@ -33,8 +33,6 @@
namespace Diligent
{
-class IMemoryAllocator;
-
/// Base implementation of a swap chain for OpenGL.
template <class BaseInterface>
class SwapChainGLBase : public SwapChainBase<BaseInterface>
diff --git a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp
index fb069301..b3613007 100644
--- a/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/SwapChainGLImpl.hpp
@@ -34,8 +34,6 @@
namespace Diligent
{
-class IMemoryAllocator;
-
/// Swap chain implementation in OpenGL backend.
class SwapChainGLImpl final : public SwapChainGLBase<ISwapChainGL>
{
diff --git a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp
index 306ddb64..3ec4a128 100644
--- a/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp
+++ b/Graphics/GraphicsEngineOpenGL/include/TextureBaseGL.hpp
@@ -123,7 +123,7 @@ public:
protected:
virtual void CreateViewInternal(const struct TextureViewDesc& ViewDesc,
- class ITextureView** ppView,
+ ITextureView** ppView,
bool bIsDefaultView) override;
void SetDefaultGLParameters();
diff --git a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
index bce00b60..e3fff3ee 100644
--- a/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/BufferGLImpl.cpp
@@ -365,7 +365,7 @@ void BufferGLImpl::BufferMemoryBarrier(Uint32 RequiredBarriers, GLContextState&
#endif
}
-void BufferGLImpl::CreateViewInternal(const BufferViewDesc& OrigViewDesc, class IBufferView** ppView, bool bIsDefaultView)
+void BufferGLImpl::CreateViewInternal(const BufferViewDesc& OrigViewDesc, IBufferView** ppView, bool bIsDefaultView)
{
VERIFY(ppView != nullptr, "Buffer view pointer address is null");
if (!ppView) return;
diff --git a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
index a23abd3e..5981ce86 100644
--- a/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/GLProgramResourceCache.cpp
@@ -43,7 +43,7 @@ size_t GLProgramResourceCache::GetRequriedMemorySize(Uint32 UBCount, Uint32 Samp
return MemSize;
}
-void GLProgramResourceCache::Initialize(Uint32 UBCount, Uint32 SamplerCount, Uint32 ImageCount, Uint32 SSBOCount, class IMemoryAllocator& MemAllocator)
+void GLProgramResourceCache::Initialize(Uint32 UBCount, Uint32 SamplerCount, Uint32 ImageCount, Uint32 SSBOCount, IMemoryAllocator& MemAllocator)
{
// clang-format off
m_SmplrsOffset = static_cast<Uint16>(m_UBsOffset + sizeof(CachedUB) * UBCount);
@@ -90,7 +90,7 @@ GLProgramResourceCache::~GLProgramResourceCache()
VERIFY(!IsInitialized(), "Shader resource cache memory must be released with GLProgramResourceCache::Destroy()");
}
-void GLProgramResourceCache::Destroy(class IMemoryAllocator& MemAllocator)
+void GLProgramResourceCache::Destroy(IMemoryAllocator& MemAllocator)
{
VERIFY(IsInitialized(), "Resource cache is not initialized");
VERIFY(m_pdbgMemoryAllocator == &MemAllocator, "The allocator does not match the one used to create resources");
diff --git a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
index 72733d70..19119423 100644
--- a/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
+++ b/Graphics/GraphicsEngineOpenGL/src/TextureBaseGL.cpp
@@ -283,7 +283,7 @@ TextureBaseGL::~TextureBaseGL()
IMPLEMENT_QUERY_INTERFACE(TextureBaseGL, IID_TextureGL, TTextureBase)
-void TextureBaseGL::CreateViewInternal(const struct TextureViewDesc& OrigViewDesc, class ITextureView** ppView, bool bIsDefaultView)
+void TextureBaseGL::CreateViewInternal(const struct TextureViewDesc& OrigViewDesc, ITextureView** ppView, bool bIsDefaultView)
{
VERIFY(ppView != nullptr, "Null pointer provided");
if (!ppView) return;
diff --git a/Graphics/GraphicsEngineVulkan/include/BufferViewVkImpl.hpp b/Graphics/GraphicsEngineVulkan/include/BufferViewVkImpl.hpp
index e6a18966..7dfd2917 100644
--- a/Graphics/GraphicsEngineVulkan/include/BufferViewVkImpl.hpp
+++ b/Graphics/GraphicsEngineVulkan/include/BufferViewVkImpl.hpp
@@ -51,7 +51,7 @@ public:
BufferViewVkImpl(IReferenceCounters* pRefCounters,
RenderDeviceVkImpl* pDevice,
const BufferViewDesc& ViewDesc,
- class IBuffer* pBuffer,
+ IBuffer* pBuffer,
VulkanUtilities::BufferViewWrapper&& BuffView,
bool bIsDefaultView);
~BufferViewVkImpl();
diff --git a/Graphics/GraphicsEngineVulkan/include/SwapChainVkImpl.hpp b/Graphics/GraphicsEngineVulkan/include/SwapChainVkImpl.hpp
index 961343f2..89a20137 100644
--- a/Graphics/GraphicsEngineVulkan/include/SwapChainVkImpl.hpp
+++ b/Graphics/GraphicsEngineVulkan/include/SwapChainVkImpl.hpp
@@ -39,9 +39,6 @@
namespace Diligent
{
-class ITextureViewVk;
-class IMemoryAllocator;
-
/// Swap chain implementation in Vulkan backend.
class SwapChainVkImpl final : public SwapChainBase<ISwapChainVk>
{
diff --git a/Graphics/GraphicsEngineVulkan/include/TextureViewVkImpl.hpp b/Graphics/GraphicsEngineVulkan/include/TextureViewVkImpl.hpp
index 5731512f..e4ebf33b 100644
--- a/Graphics/GraphicsEngineVulkan/include/TextureViewVkImpl.hpp
+++ b/Graphics/GraphicsEngineVulkan/include/TextureViewVkImpl.hpp
@@ -50,7 +50,7 @@ public:
TextureViewVkImpl(IReferenceCounters* pRefCounters,
RenderDeviceVkImpl* pDevice,
const TextureViewDesc& ViewDesc,
- class ITexture* pTexture,
+ ITexture* pTexture,
VulkanUtilities::ImageViewWrapper&& ImgView,
bool bIsDefaultView);
~TextureViewVkImpl();
diff --git a/Graphics/HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h b/Graphics/HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h
index 3633e356..38180185 100644
--- a/Graphics/HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h
+++ b/Graphics/HLSL2GLSLConverterLib/interface/HLSL2GLSLConverter.h
@@ -39,20 +39,45 @@ DILIGENT_BEGIN_NAMESPACE(Diligent)
static constexpr INTERFACE_ID IID_HLSL2GLSLConversionStream =
{0x1fde020a, 0x9c73, 0x4a76, {0x8a, 0xef, 0xc2, 0xc6, 0xc2, 0xcf, 0xe, 0xa5}};
-#if DILIGENT_CPP_INTERFACE
-class IHLSL2GLSLConversionStream : public IObject
+#define DILIGENT_INTERFACE_NAME IHLSL2GLSLConversionStream
+#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
+
+// clang-format off
+
+DILIGENT_INTERFACE(IHLSL2GLSLConversionStream, IObject)
{
-public:
- virtual void Convert(const Char* EntryPoint,
- SHADER_TYPE ShaderType,
- bool IncludeDefintions,
- const char* SamplerSuffix,
- bool UseInOutLocationQualifiers,
- IDataBlob** ppGLSLSource) = 0;
+ VIRTUAL void METHOD(Convert)(THIS_
+ const Char* EntryPoint,
+ SHADER_TYPE ShaderType,
+ bool IncludeDefintions,
+ const char* SamplerSuffix,
+ bool UseInOutLocationQualifiers,
+ IDataBlob** ppGLSLSource) PURE;
};
-#else
+#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
+
+#if DILIGENT_C_INTERFACE
+
+// clang-format on
+
+struct IHLSL2GLSLConversionStreamVtbl
+{
+ struct IObjectMethods Object;
+ struct IHLSL2GLSLConversionStreamMethods HLSL2GLSLConversionStream;
+};
+
+typedef struct IHLSL2GLSLConversionStream
+{
+ struct IHLSL2GLSLConversionStreamVtbl* pVtbl;
+} IHLSL2GLSLConversionStream;
+
+// clang-format off
+
+# define IHLSL2GLSLConversionStream_Convert(This) (This)->pVtbl->HLSL2GLSLConversionStream.Convert((IHLSL2GLSLConversionStream*)(This), __VA_ARGS__)
+
+// clang-format on
#endif
@@ -61,20 +86,42 @@ public:
static constexpr INTERFACE_ID IID_HLSL2GLSLConverter =
{0x44a21160, 0x77e0, 0x4ddc, {0xa5, 0x7e, 0xb8, 0xb8, 0xb6, 0x5b, 0x53, 0x42}};
-#if DILIGENT_CPP_INTERFACE
+#define DILIGENT_INTERFACE_NAME IHLSL2GLSLConversionStream
+#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
+
+// clang-format off
/// Interface to the buffer object implemented in OpenGL
-class IHLSL2GLSLConverter : public IObject
+DILIGENT_INTERFACE(IHLSL2GLSLConverter, IObject)
{
-public:
- virtual void CreateStream(const Char* InputFileName,
- IShaderSourceInputStreamFactory* pSourceStreamFactory,
- const Char* HLSLSource,
- size_t NumSymbols,
- IHLSL2GLSLConversionStream** ppStream) const = 0;
+ VIRTUAL void METHOD(CreateStream)(THIS_
+ const Char* InputFileName,
+ IShaderSourceInputStreamFactory* pSourceStreamFactory,
+ const Char* HLSLSource,
+ size_t NumSymbols,
+ IHLSL2GLSLConversionStream** ppStream) CONST PURE;
};
-#else
+#if DILIGENT_C_INTERFACE
+
+// clang-format on
+
+struct IHLSL2GLSLConverterVtbl
+{
+ struct IObjectMethods Object;
+ struct IHLSL2GLSLConverterMethods HLSL2GLSLConverter;
+};
+
+typedef struct IHLSL2GLSLConverter
+{
+ struct IHLSL2GLSLConverterVtbl* pVtbl;
+} IHLSL2GLSLConverter;
+
+// clang-format off
+
+# define IHLSL2GLSLConverter_CreateStream(This) (This)->pVtbl->HLSL2GLSLConverter.CreateStream((IHLSL2GLSLConverter*)(This), __VA_ARGS__)
+
+// clang-format on
#endif