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| author | azhirnov <zh1dron@gmail.com> | 2020-08-19 20:55:26 +0000 |
|---|---|---|
| committer | azhirnov <zh1dron@gmail.com> | 2020-08-19 20:55:26 +0000 |
| commit | 882d621fe50027dedbb69f3f84e5c294656f6c6b (patch) | |
| tree | e7a4e16a14dfc0ad57dced8833e1ee99a20aea5b /Graphics | |
| parent | minor fixes and formatting (diff) | |
| download | DiligentCore-882d621fe50027dedbb69f3f84e5c294656f6c6b.tar.gz DiligentCore-882d621fe50027dedbb69f3f84e5c294656f6c6b.zip | |
Removed macros HAS_D12_DXIL_COMPILER
Diffstat (limited to 'Graphics')
5 files changed, 1 insertions, 23 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/ShaderD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/ShaderD3D12Impl.cpp index 86ccaa02..768983da 100644 --- a/Graphics/GraphicsEngineD3D12/src/ShaderD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/ShaderD3D12Impl.cpp @@ -40,13 +40,8 @@ static ShaderVersion GetD3D12ShaderModel(RenderDeviceD3D12Impl* pDevice, const S { if (HLSLVersion.Major == 0 && HLSLVersion.Minor == 0) { -#ifdef HAS_D12_DXIL_COMPILER D3D_SHADER_MODEL ver = pDevice->GetShaderModel(); return ShaderVersion{Uint8((ver >> 4) & 0xF), Uint8(ver & 0xF)}; -#else - // without DXIL compiler you can use only SM 5.1 - return ShaderVersion{5, 1}; -#endif } else { diff --git a/Graphics/GraphicsEngineD3D12/src/ShaderResourcesD3D12.cpp b/Graphics/GraphicsEngineD3D12/src/ShaderResourcesD3D12.cpp index f3680ee7..e2093eaa 100644 --- a/Graphics/GraphicsEngineD3D12/src/ShaderResourcesD3D12.cpp +++ b/Graphics/GraphicsEngineD3D12/src/ShaderResourcesD3D12.cpp @@ -58,7 +58,6 @@ ShaderResourcesD3D12::ShaderResourcesD3D12(ID3DBlob* pShaderBytecode, bool isDXI if (isDXIL) { -#ifdef HAS_D12_DXIL_COMPILER const uint32_t DFCC_DXIL = uint32_t('D') | (uint32_t('X') << 8) | (uint32_t('I') << 16) | (uint32_t('L') << 24); CComPtr<IDxcContainerReflection> pReflection; UINT32 shaderIdx; @@ -70,9 +69,6 @@ ShaderResourcesD3D12::ShaderResourcesD3D12(ID3DBlob* pShaderBytecode, bool isDXI CHECK_D3D_RESULT_THROW(hr, "Failed to find DXIL part"); hr = pReflection->GetPartReflection(shaderIdx, __uuidof(pShaderReflection), reinterpret_cast<void**>(&pShaderReflection)); CHECK_D3D_RESULT_THROW(hr, "Failed to get the shader reflection"); -#else - LOG_ERROR_AND_THROW("DXIL compiler is not supported"); -#endif } else { diff --git a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt index bd7423ee..289ecc7e 100644 --- a/Graphics/GraphicsEngineD3DBase/CMakeLists.txt +++ b/Graphics/GraphicsEngineD3DBase/CMakeLists.txt @@ -71,7 +71,6 @@ set_common_target_properties(Diligent-GraphicsEngineD3DBase) if(${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION} STRGREATER_EQUAL "10.0.17763.0") set(HAS_D12_DXIL_COMPILER TRUE CACHE INTERNAL "" FORCE) - target_compile_definitions(Diligent-GraphicsEngineD3DBase PRIVATE HAS_D12_DXIL_COMPILER) else() set(HAS_D12_DXIL_COMPILER FALSE CACHE INTERNAL "" FORCE) endif() diff --git a/Graphics/GraphicsEngineD3DBase/include/ShaderD3DBase.hpp b/Graphics/GraphicsEngineD3DBase/include/ShaderD3DBase.hpp index ed41bb5f..5e834c98 100644 --- a/Graphics/GraphicsEngineD3DBase/include/ShaderD3DBase.hpp +++ b/Graphics/GraphicsEngineD3DBase/include/ShaderD3DBase.hpp @@ -28,10 +28,7 @@ #pragma once #include <d3dcommon.h> - -#ifdef HAS_D12_DXIL_COMPILER -# include "dxcapi.h" -#endif +#include <dxcapi.h> #include "Shader.h" @@ -52,12 +49,10 @@ protected: bool m_isDXIL; }; -#ifdef HAS_D12_DXIL_COMPILER // calls DxcCreateInstance HRESULT DXILCreateInstance( _In_ REFCLSID rclsid, _In_ REFIID riid, _Out_ LPVOID* ppv); -#endif } // namespace Diligent diff --git a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp index 604e385a..53c57e44 100644 --- a/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp +++ b/Graphics/GraphicsEngineD3DBase/src/ShaderD3DBase.cpp @@ -45,7 +45,6 @@ static const Char* g_HLSLDefinitions = }; -#ifdef HAS_D12_DXIL_COMPILER struct DXILCompilerLib { HMODULE Module = nullptr; @@ -150,7 +149,6 @@ private: ULONG m_RefCount; std::vector<RefCntAutoPtr<IDataBlob>> m_FileDataCache; }; -#endif static HRESULT CompileDxilShader(const char* Source, const ShaderCreateInfo& ShaderCI, @@ -158,7 +156,6 @@ static HRESULT CompileDxilShader(const char* Source, ID3DBlob** ppBlobOut, ID3DBlob** ppCompilerOutput) { -#ifdef HAS_D12_DXIL_COMPILER if (DXILCompilerLib::Instance().CreateInstance == nullptr) { LOG_ERROR("Failed to load dxcompiler.dll"); @@ -327,10 +324,6 @@ static HRESULT CompileDxilShader(const char* Source, hr = result->GetResult(reinterpret_cast<IDxcBlob**>(ppBlobOut)); return hr; -#else - UNSUPPORTED("Shader model 6 and above requires DXIL compiler"); - return E_FAIL; -#endif } |
