diff options
| author | azhirnov <zh1dron@gmail.com> | 2021-01-30 13:18:41 +0000 |
|---|---|---|
| committer | azhirnov <zh1dron@gmail.com> | 2021-02-03 05:57:28 +0000 |
| commit | 1c4c4e83082a02383bbe7a32af4450ad1a8029ef (patch) | |
| tree | 750d15565da117e1433602816ec70ccad91179f8 /ThirdParty/GPUOpenShaderUtils | |
| parent | Reworked PipelineResourceSignatureTest.CombinedImageSamplers to validate reso... (diff) | |
| download | DiligentCore-1c4c4e83082a02383bbe7a32af4450ad1a8029ef.tar.gz DiligentCore-1c4c4e83082a02383bbe7a32af4450ad1a8029ef.zip | |
added DXBC resource remapping
Diffstat (limited to 'ThirdParty/GPUOpenShaderUtils')
| -rw-r--r-- | ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp | 389 | ||||
| -rw-r--r-- | ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h | 80 | ||||
| -rw-r--r-- | ThirdParty/GPUOpenShaderUtils/License.txt | 19 |
3 files changed, 488 insertions, 0 deletions
diff --git a/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp new file mode 100644 index 00000000..cc573ac7 --- /dev/null +++ b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp @@ -0,0 +1,389 @@ +//===================================================================== +// Copyright 2008-2016 (c), Advanced Micro Devices, Inc. All rights reserved. +// +/// \author AMD Developer Tools Team +/// \file DXBCChecksum.cpp +/// +//===================================================================== + +//===================================================================== +// $Id: //devtools/main/Common/Src/ShaderUtils/DX10/DXBCChecksum.cpp#4 $ +// +// Last checkin: $DateTime: 2016/04/18 06:01:26 $ +// Last edited by: $Author: AMD Developer Tools Team +//===================================================================== +// Free for all implementation of the MD5 hash algorithm + +/* +********************************************************************** +** DXBCChecksum.cpp ** +** ** +** - Modified by Seth Sowerby, November 2007 ** +** Modified to match DXBC checksum algorithm used by Microsoft ** +** ** +********************************************************************** +*/ + +/* +********************************************************************** +** MD5.cpp ** +** ** +** - Style modified by Tony Ray, January 2001 ** +** Added support for randomizing initialization constants ** +** - Style modified by Dominik Reichl, April 2003 ** +** Optimized code ** +** ** +********************************************************************** +*/ + +/* + ********************************************************************** + ** MD5.c ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 1/91 SRD,AJ,BSK,JT Reference C Version ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. ** + ** ** + ** License to copy and use this software is granted provided that ** + ** it is identified as the "RSA Data Security, Inc. MD5 Message ** + ** Digest Algorithm" in all material mentioning or referencing this ** + ** software or this function. ** + ** ** + ** License is also granted to make and use derivative works ** + ** provided that such works are identified as "derived from the RSA ** + ** Data Security, Inc. MD5 Message Digest Algorithm" in all ** + ** material mentioning or referencing the derived work. ** + ** ** + ** RSA Data Security, Inc. makes no representations concerning ** + ** either the merchantability of this software or the suitability ** + ** of this software for any particular purpose. It is provided "as ** + ** is" without express or implied warranty of any kind. ** + ** ** + ** These notices must be retained in any copies of any part of this ** + ** documentation and/or software. ** + ********************************************************************** + */ + +#include <Windows.h> +#include <stdio.h> +#include <stdlib.h> +#include "DXBCChecksum.h" + +/* Padding */ +static unsigned char MD5_PADDING[64] = +{ + 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* MD5_F, MD5_G and MD5_H are basic MD5 functions: selection, majority, parity */ +#define MD5_F(x, y, z) (((x) & (y)) | ((~x) & (z))) +#define MD5_G(x, y, z) (((x) & (z)) | ((y) & (~z))) +#define MD5_H(x, y, z) ((x) ^ (y) ^ (z)) +#define MD5_I(x, y, z) ((y) ^ ((x) | (~z))) + +/* ROTATE_LEFT rotates x left n bits */ +#ifndef ROTATE_LEFT + #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) +#endif + +/* MD5_FF, MD5_GG, MD5_HH, and MD5_II transformations for rounds 1, 2, 3, and 4 */ +/* Rotation is separate from addition to prevent recomputation */ +#define MD5_FF(a, b, c, d, x, s, ac) {(a) += MD5_F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_GG(a, b, c, d, x, s, ac) {(a) += MD5_G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_HH(a, b, c, d, x, s, ac) {(a) += MD5_H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } +#define MD5_II(a, b, c, d, x, s, ac) {(a) += MD5_I ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); } + +/* Constants for transformation */ +#define MD5_S11 7 /* Round 1 */ +#define MD5_S12 12 +#define MD5_S13 17 +#define MD5_S14 22 +#define MD5_S21 5 /* Round 2 */ +#define MD5_S22 9 +#define MD5_S23 14 +#define MD5_S24 20 +#define MD5_S31 4 /* Round 3 */ +#define MD5_S32 11 +#define MD5_S33 16 +#define MD5_S34 23 +#define MD5_S41 6 /* Round 4 */ +#define MD5_S42 10 +#define MD5_S43 15 +#define MD5_S44 21 + +/* Typedef a 32 bit type */ +#ifndef UINT4 + typedef unsigned long int UINT4; +#endif + +/* Data structure for MD5 (Message Digest) computation */ +typedef struct +{ + UINT4 i[2]; /* Number of _bits_ handled mod 2^64 */ + UINT4 buf[4]; /* Scratch buffer */ + unsigned char in[64]; /* Input buffer */ + unsigned char digest[16]; /* Actual digest after MD5Final call */ +} MD5_CTX; + +static void MD5_Transform(UINT4* buf, UINT4* in); + +void MD5Init(MD5_CTX* mdContext, unsigned long pseudoRandomNumber = 0); +void MD5Update(MD5_CTX* mdContext, unsigned char* inBuf, unsigned int inLen); +void MD5Final(MD5_CTX* mdContext); + +/* Basic MD5 step. MD5_Transform buf based on in */ +static void MD5_Transform(UINT4* buf, UINT4* in) +{ + UINT4 a = buf[0], b = buf[1], c = buf[2], d = buf[3]; + + /* Round 1 */ + MD5_FF(a, b, c, d, in[ 0], MD5_S11, (UINT4) 3614090360u); /* 1 */ + MD5_FF(d, a, b, c, in[ 1], MD5_S12, (UINT4) 3905402710u); /* 2 */ + MD5_FF(c, d, a, b, in[ 2], MD5_S13, (UINT4) 606105819u); /* 3 */ + MD5_FF(b, c, d, a, in[ 3], MD5_S14, (UINT4) 3250441966u); /* 4 */ + MD5_FF(a, b, c, d, in[ 4], MD5_S11, (UINT4) 4118548399u); /* 5 */ + MD5_FF(d, a, b, c, in[ 5], MD5_S12, (UINT4) 1200080426u); /* 6 */ + MD5_FF(c, d, a, b, in[ 6], MD5_S13, (UINT4) 2821735955u); /* 7 */ + MD5_FF(b, c, d, a, in[ 7], MD5_S14, (UINT4) 4249261313u); /* 8 */ + MD5_FF(a, b, c, d, in[ 8], MD5_S11, (UINT4) 1770035416u); /* 9 */ + MD5_FF(d, a, b, c, in[ 9], MD5_S12, (UINT4) 2336552879u); /* 10 */ + MD5_FF(c, d, a, b, in[10], MD5_S13, (UINT4) 4294925233u); /* 11 */ + MD5_FF(b, c, d, a, in[11], MD5_S14, (UINT4) 2304563134u); /* 12 */ + MD5_FF(a, b, c, d, in[12], MD5_S11, (UINT4) 1804603682u); /* 13 */ + MD5_FF(d, a, b, c, in[13], MD5_S12, (UINT4) 4254626195u); /* 14 */ + MD5_FF(c, d, a, b, in[14], MD5_S13, (UINT4) 2792965006u); /* 15 */ + MD5_FF(b, c, d, a, in[15], MD5_S14, (UINT4) 1236535329u); /* 16 */ + + /* Round 2 */ + MD5_GG(a, b, c, d, in[ 1], MD5_S21, (UINT4) 4129170786u); /* 17 */ + MD5_GG(d, a, b, c, in[ 6], MD5_S22, (UINT4) 3225465664u); /* 18 */ + MD5_GG(c, d, a, b, in[11], MD5_S23, (UINT4) 643717713u); /* 19 */ + MD5_GG(b, c, d, a, in[ 0], MD5_S24, (UINT4) 3921069994u); /* 20 */ + MD5_GG(a, b, c, d, in[ 5], MD5_S21, (UINT4) 3593408605u); /* 21 */ + MD5_GG(d, a, b, c, in[10], MD5_S22, (UINT4) 38016083u); /* 22 */ + MD5_GG(c, d, a, b, in[15], MD5_S23, (UINT4) 3634488961u); /* 23 */ + MD5_GG(b, c, d, a, in[ 4], MD5_S24, (UINT4) 3889429448u); /* 24 */ + MD5_GG(a, b, c, d, in[ 9], MD5_S21, (UINT4) 568446438u); /* 25 */ + MD5_GG(d, a, b, c, in[14], MD5_S22, (UINT4) 3275163606u); /* 26 */ + MD5_GG(c, d, a, b, in[ 3], MD5_S23, (UINT4) 4107603335u); /* 27 */ + MD5_GG(b, c, d, a, in[ 8], MD5_S24, (UINT4) 1163531501u); /* 28 */ + MD5_GG(a, b, c, d, in[13], MD5_S21, (UINT4) 2850285829u); /* 29 */ + MD5_GG(d, a, b, c, in[ 2], MD5_S22, (UINT4) 4243563512u); /* 30 */ + MD5_GG(c, d, a, b, in[ 7], MD5_S23, (UINT4) 1735328473u); /* 31 */ + MD5_GG(b, c, d, a, in[12], MD5_S24, (UINT4) 2368359562u); /* 32 */ + + /* Round 3 */ + MD5_HH(a, b, c, d, in[ 5], MD5_S31, (UINT4) 4294588738u); /* 33 */ + MD5_HH(d, a, b, c, in[ 8], MD5_S32, (UINT4) 2272392833u); /* 34 */ + MD5_HH(c, d, a, b, in[11], MD5_S33, (UINT4) 1839030562u); /* 35 */ + MD5_HH(b, c, d, a, in[14], MD5_S34, (UINT4) 4259657740u); /* 36 */ + MD5_HH(a, b, c, d, in[ 1], MD5_S31, (UINT4) 2763975236u); /* 37 */ + MD5_HH(d, a, b, c, in[ 4], MD5_S32, (UINT4) 1272893353u); /* 38 */ + MD5_HH(c, d, a, b, in[ 7], MD5_S33, (UINT4) 4139469664u); /* 39 */ + MD5_HH(b, c, d, a, in[10], MD5_S34, (UINT4) 3200236656u); /* 40 */ + MD5_HH(a, b, c, d, in[13], MD5_S31, (UINT4) 681279174u); /* 41 */ + MD5_HH(d, a, b, c, in[ 0], MD5_S32, (UINT4) 3936430074u); /* 42 */ + MD5_HH(c, d, a, b, in[ 3], MD5_S33, (UINT4) 3572445317u); /* 43 */ + MD5_HH(b, c, d, a, in[ 6], MD5_S34, (UINT4) 76029189u); /* 44 */ + MD5_HH(a, b, c, d, in[ 9], MD5_S31, (UINT4) 3654602809u); /* 45 */ + MD5_HH(d, a, b, c, in[12], MD5_S32, (UINT4) 3873151461u); /* 46 */ + MD5_HH(c, d, a, b, in[15], MD5_S33, (UINT4) 530742520u); /* 47 */ + MD5_HH(b, c, d, a, in[ 2], MD5_S34, (UINT4) 3299628645u); /* 48 */ + + /* Round 4 */ + MD5_II(a, b, c, d, in[ 0], MD5_S41, (UINT4) 4096336452u); /* 49 */ + MD5_II(d, a, b, c, in[ 7], MD5_S42, (UINT4) 1126891415u); /* 50 */ + MD5_II(c, d, a, b, in[14], MD5_S43, (UINT4) 2878612391u); /* 51 */ + MD5_II(b, c, d, a, in[ 5], MD5_S44, (UINT4) 4237533241u); /* 52 */ + MD5_II(a, b, c, d, in[12], MD5_S41, (UINT4) 1700485571u); /* 53 */ + MD5_II(d, a, b, c, in[ 3], MD5_S42, (UINT4) 2399980690u); /* 54 */ + MD5_II(c, d, a, b, in[10], MD5_S43, (UINT4) 4293915773u); /* 55 */ + MD5_II(b, c, d, a, in[ 1], MD5_S44, (UINT4) 2240044497u); /* 56 */ + MD5_II(a, b, c, d, in[ 8], MD5_S41, (UINT4) 1873313359u); /* 57 */ + MD5_II(d, a, b, c, in[15], MD5_S42, (UINT4) 4264355552u); /* 58 */ + MD5_II(c, d, a, b, in[ 6], MD5_S43, (UINT4) 2734768916u); /* 59 */ + MD5_II(b, c, d, a, in[13], MD5_S44, (UINT4) 1309151649u); /* 60 */ + MD5_II(a, b, c, d, in[ 4], MD5_S41, (UINT4) 4149444226u); /* 61 */ + MD5_II(d, a, b, c, in[11], MD5_S42, (UINT4) 3174756917u); /* 62 */ + MD5_II(c, d, a, b, in[ 2], MD5_S43, (UINT4) 718787259u); /* 63 */ + MD5_II(b, c, d, a, in[ 9], MD5_S44, (UINT4) 3951481745u); /* 64 */ + + buf[0] += a; + buf[1] += b; + buf[2] += c; + buf[3] += d; +} + +// Set pseudoRandomNumber to zero for RFC MD5 implementation +void MD5Init(MD5_CTX* mdContext, unsigned long pseudoRandomNumber) +{ + mdContext->i[0] = mdContext->i[1] = (UINT4)0; + + /* Load magic initialization constants */ + mdContext->buf[0] = (UINT4)0x67452301 + (pseudoRandomNumber * 11); + mdContext->buf[1] = (UINT4)0xefcdab89 + (pseudoRandomNumber * 71); + mdContext->buf[2] = (UINT4)0x98badcfe + (pseudoRandomNumber * 37); + mdContext->buf[3] = (UINT4)0x10325476 + (pseudoRandomNumber * 97); +} + +void MD5Update(MD5_CTX* mdContext, unsigned char* inBuf, unsigned int inLen) +{ + UINT4 in[16]; + int mdi = 0; + unsigned int i = 0, ii = 0; + + /* Compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* Update number of bits */ + if ((mdContext->i[0] + ((UINT4)inLen << 3)) < mdContext->i[0]) + { + mdContext->i[1]++; + } + + mdContext->i[0] += ((UINT4)inLen << 3); + mdContext->i[1] += ((UINT4)inLen >> 29); + + while (inLen--) + { + /* Add new character to buffer, increment mdi */ + mdContext->in[mdi++] = *inBuf++; + + /* Transform if necessary */ + if (mdi == 0x40) + { + for (i = 0, ii = 0; i < 16; i++, ii += 4) + in[i] = (((UINT4)mdContext->in[ii + 3]) << 24) | + (((UINT4)mdContext->in[ii + 2]) << 16) | + (((UINT4)mdContext->in[ii + 1]) << 8) | + ((UINT4)mdContext->in[ii]); + + MD5_Transform(mdContext->buf, in); + mdi = 0; + } + } +} + +void MD5Final(MD5_CTX* mdContext) +{ + UINT4 in[16]; + int mdi = 0; + unsigned int i = 0, ii = 0, padLen = 0; + + /* Save number of bits */ + UINT numberOfBits = mdContext->i[0]; + + /* Pad out to 56 mod 64 */ + padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi); + + MD5Update(mdContext, (unsigned char*) &numberOfBits, 4); + + /* Compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* Pad out to 56 mod 64 */ + padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi); + MD5Update(mdContext, MD5_PADDING, padLen); + + ((UINT4*)mdContext->in)[15] = (numberOfBits >> 2) | 1; + // MD5Update (mdContext, (unsigned char*) terminator, 8); + + memcpy(in, mdContext->in, 64); + /* Append length in bits and transform */ + /* + for (i = 0, ii = 0; i < 14; i++, ii += 4) + in[i] = (((UINT4)mdContext->in[ii+3]) << 24) | + (((UINT4)mdContext->in[ii+2]) << 16) | + (((UINT4)mdContext->in[ii+1]) << 8) | + ((UINT4)mdContext->in[ii]); + */ + MD5_Transform(mdContext->buf, in); + + /* Store buffer in digest */ + for (i = 0, ii = 0; i < 4; i++, ii += 4) + { + mdContext->digest[ii] = (unsigned char)(mdContext->buf[i] & 0xFF); + mdContext->digest[ii + 1] = (unsigned char)((mdContext->buf[i] >> 8) & 0xFF); + mdContext->digest[ii + 2] = (unsigned char)((mdContext->buf[i] >> 16) & 0xFF); + mdContext->digest[ii + 3] = (unsigned char)((mdContext->buf[i] >> 24) & 0xFF); + } +} + +static const DWORD dwHashOffset = 0x14; + +BOOL CalculateDXBCChecksum(BYTE* pData, DWORD dwSize, DWORD dwHash[4]) +{ + MD5_CTX md5Ctx; + MD5Init(&md5Ctx, 0); + + // Skip the start of the shader header + dwSize -= dwHashOffset; + pData += dwHashOffset; + + DWORD dwNumberOfBits = dwSize * 8; + + // First we hash all the full chunks available + DWORD dwFullChunksSize = dwSize & 0xffffffc0; + MD5Update(&md5Ctx, pData, dwFullChunksSize); + + DWORD dwLastChunkSize = dwSize - dwFullChunksSize; + DWORD dwPaddingSize = 64 - dwLastChunkSize; + BYTE* pLastChunkData = pData + dwFullChunksSize; + + if (dwLastChunkSize >= 56) + { + MD5Update(&md5Ctx, pLastChunkData, dwLastChunkSize); + + /* Pad out to 56 mod 64 */ + MD5Update(&md5Ctx, MD5_PADDING, dwPaddingSize); + + // Pass in the number of bits + UINT4 in[16]; + memset(in, 0, sizeof(in)); + in[0] = dwNumberOfBits; + in[15] = (dwNumberOfBits >> 2) | 1; + + MD5_Transform(md5Ctx.buf, in); + } + else + { + // Pass in the number of bits + MD5Update(&md5Ctx, (unsigned char*) &dwNumberOfBits, 4); + + if (dwLastChunkSize) + { + MD5Update(&md5Ctx, pLastChunkData, dwLastChunkSize); + } + + + // Adjust for the space used for dwNumberOfBits + dwLastChunkSize += sizeof(DWORD); + dwPaddingSize -= sizeof(DWORD); + + /* Pad out to 56 mod 64 */ + memcpy(&md5Ctx.in[dwLastChunkSize], MD5_PADDING, dwPaddingSize); + + ((UINT4*)md5Ctx.in)[15] = (dwNumberOfBits >> 2) | 1; + + UINT4 in[16]; + memcpy(in, md5Ctx.in, 64); + + MD5_Transform(md5Ctx.buf, in); + } + + memcpy(dwHash, md5Ctx.buf, 4 * sizeof(DWORD)); + + return TRUE; +}
\ No newline at end of file diff --git a/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h new file mode 100644 index 00000000..1e0c53da --- /dev/null +++ b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h @@ -0,0 +1,80 @@ +// from https://github.com/GPUOpen-Archive/common-src-ShaderUtils + +//===================================================================== +// Copyright 2008-2016 (c), Advanced Micro Devices, Inc. All rights reserved. +// +/// \author AMD Developer Tools Team +/// \file DXBCChecksum.h +/// +//===================================================================== + +//===================================================================== +// $Id: //devtools/main/Common/Src/ShaderUtils/DX10/DXBCChecksum.h#4 $ +// +// Last checkin: $DateTime: 2016/04/18 06:01:26 $ +// Last edited by: $Author: AMD Developer Tools Team +//===================================================================== + +#pragma once +#ifndef DXBCCHECKSUM_H +#define DXBCCHECKSUM_H + +/* + ********************************************************************** + ** MD5.h ** + ** ** + ** - Style modified by Tony Ray, January 2001 ** + ** Added support for randomizing initialization constants ** + ** - Style modified by Dominik Reichl, September 2002 ** + ** Optimized code ** + ** ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** MD5.h -- Header file for implementation of MD5 ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version ** + ** Revised (for MD5): RLR 4/27/91 ** + ** -- G modified to have y&~z instead of y&z ** + ** -- FF, GG, HH modified to add in last register done ** + ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 ** + ** -- distinct additive constant for each step ** + ** -- round 4 added, working mod 7 ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. ** + ** ** + ** License to copy and use this software is granted provided that ** + ** it is identified as the "RSA Data Security, Inc. MD5 Message ** + ** Digest Algorithm" in all material mentioning or referencing this ** + ** software or this function. ** + ** ** + ** License is also granted to make and use derivative works ** + ** provided that such works are identified as "derived from the RSA ** + ** Data Security, Inc. MD5 Message Digest Algorithm" in all ** + ** material mentioning or referencing the derived work. ** + ** ** + ** RSA Data Security, Inc. makes no representations concerning ** + ** either the merchantability of this software or the suitability ** + ** of this software for any particular purpose. It is provided "as ** + ** is" without express or implied warranty of any kind. ** + ** ** + ** These notices must be retained in any copies of any part of this ** + ** documentation and/or software. ** + ********************************************************************** + */ + +/// Calculate the DXBC checksum for the provided chunk of memory. +/// \param[in] pData A pointer to the memory to checksum. +/// \param[in] dwSize The size of the memory to checksum. +/// \param[out] dwHash A DWORD array to copy the calculated check sum into. +/// \return TRUE if successful, otherwise FALSE. +BOOL CalculateDXBCChecksum(BYTE* pData, DWORD dwSize, DWORD dwHash[4]); + +#endif // DXBCCHECKSUM_H
\ No newline at end of file diff --git a/ThirdParty/GPUOpenShaderUtils/License.txt b/ThirdParty/GPUOpenShaderUtils/License.txt new file mode 100644 index 00000000..af731f5b --- /dev/null +++ b/ThirdParty/GPUOpenShaderUtils/License.txt @@ -0,0 +1,19 @@ +Copyright (c) 2016-2018 Advanced Micro Devices, Inc. All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE.
\ No newline at end of file |
