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authorazhirnov <zh1dron@gmail.com>2021-01-30 13:18:41 +0000
committerazhirnov <zh1dron@gmail.com>2021-02-03 05:57:28 +0000
commit1c4c4e83082a02383bbe7a32af4450ad1a8029ef (patch)
tree750d15565da117e1433602816ec70ccad91179f8 /ThirdParty/GPUOpenShaderUtils
parentReworked PipelineResourceSignatureTest.CombinedImageSamplers to validate reso... (diff)
downloadDiligentCore-1c4c4e83082a02383bbe7a32af4450ad1a8029ef.tar.gz
DiligentCore-1c4c4e83082a02383bbe7a32af4450ad1a8029ef.zip
added DXBC resource remapping
Diffstat (limited to 'ThirdParty/GPUOpenShaderUtils')
-rw-r--r--ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp389
-rw-r--r--ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h80
-rw-r--r--ThirdParty/GPUOpenShaderUtils/License.txt19
3 files changed, 488 insertions, 0 deletions
diff --git a/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp
new file mode 100644
index 00000000..cc573ac7
--- /dev/null
+++ b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.cpp
@@ -0,0 +1,389 @@
+//=====================================================================
+// Copyright 2008-2016 (c), Advanced Micro Devices, Inc. All rights reserved.
+//
+/// \author AMD Developer Tools Team
+/// \file DXBCChecksum.cpp
+///
+//=====================================================================
+
+//=====================================================================
+// $Id: //devtools/main/Common/Src/ShaderUtils/DX10/DXBCChecksum.cpp#4 $
+//
+// Last checkin: $DateTime: 2016/04/18 06:01:26 $
+// Last edited by: $Author: AMD Developer Tools Team
+//=====================================================================
+// Free for all implementation of the MD5 hash algorithm
+
+/*
+**********************************************************************
+** DXBCChecksum.cpp **
+** **
+** - Modified by Seth Sowerby, November 2007 **
+** Modified to match DXBC checksum algorithm used by Microsoft **
+** **
+**********************************************************************
+*/
+
+/*
+**********************************************************************
+** MD5.cpp **
+** **
+** - Style modified by Tony Ray, January 2001 **
+** Added support for randomizing initialization constants **
+** - Style modified by Dominik Reichl, April 2003 **
+** Optimized code **
+** **
+**********************************************************************
+*/
+
+/*
+ **********************************************************************
+ ** MD5.c **
+ ** RSA Data Security, Inc. MD5 Message Digest Algorithm **
+ ** Created: 2/17/90 RLR **
+ ** Revised: 1/91 SRD,AJ,BSK,JT Reference C Version **
+ **********************************************************************
+ */
+
+/*
+ **********************************************************************
+ ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. **
+ ** **
+ ** License to copy and use this software is granted provided that **
+ ** it is identified as the "RSA Data Security, Inc. MD5 Message **
+ ** Digest Algorithm" in all material mentioning or referencing this **
+ ** software or this function. **
+ ** **
+ ** License is also granted to make and use derivative works **
+ ** provided that such works are identified as "derived from the RSA **
+ ** Data Security, Inc. MD5 Message Digest Algorithm" in all **
+ ** material mentioning or referencing the derived work. **
+ ** **
+ ** RSA Data Security, Inc. makes no representations concerning **
+ ** either the merchantability of this software or the suitability **
+ ** of this software for any particular purpose. It is provided "as **
+ ** is" without express or implied warranty of any kind. **
+ ** **
+ ** These notices must be retained in any copies of any part of this **
+ ** documentation and/or software. **
+ **********************************************************************
+ */
+
+#include <Windows.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include "DXBCChecksum.h"
+
+/* Padding */
+static unsigned char MD5_PADDING[64] =
+{
+ 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+/* MD5_F, MD5_G and MD5_H are basic MD5 functions: selection, majority, parity */
+#define MD5_F(x, y, z) (((x) & (y)) | ((~x) & (z)))
+#define MD5_G(x, y, z) (((x) & (z)) | ((y) & (~z)))
+#define MD5_H(x, y, z) ((x) ^ (y) ^ (z))
+#define MD5_I(x, y, z) ((y) ^ ((x) | (~z)))
+
+/* ROTATE_LEFT rotates x left n bits */
+#ifndef ROTATE_LEFT
+ #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
+#endif
+
+/* MD5_FF, MD5_GG, MD5_HH, and MD5_II transformations for rounds 1, 2, 3, and 4 */
+/* Rotation is separate from addition to prevent recomputation */
+#define MD5_FF(a, b, c, d, x, s, ac) {(a) += MD5_F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
+#define MD5_GG(a, b, c, d, x, s, ac) {(a) += MD5_G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
+#define MD5_HH(a, b, c, d, x, s, ac) {(a) += MD5_H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
+#define MD5_II(a, b, c, d, x, s, ac) {(a) += MD5_I ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
+
+/* Constants for transformation */
+#define MD5_S11 7 /* Round 1 */
+#define MD5_S12 12
+#define MD5_S13 17
+#define MD5_S14 22
+#define MD5_S21 5 /* Round 2 */
+#define MD5_S22 9
+#define MD5_S23 14
+#define MD5_S24 20
+#define MD5_S31 4 /* Round 3 */
+#define MD5_S32 11
+#define MD5_S33 16
+#define MD5_S34 23
+#define MD5_S41 6 /* Round 4 */
+#define MD5_S42 10
+#define MD5_S43 15
+#define MD5_S44 21
+
+/* Typedef a 32 bit type */
+#ifndef UINT4
+ typedef unsigned long int UINT4;
+#endif
+
+/* Data structure for MD5 (Message Digest) computation */
+typedef struct
+{
+ UINT4 i[2]; /* Number of _bits_ handled mod 2^64 */
+ UINT4 buf[4]; /* Scratch buffer */
+ unsigned char in[64]; /* Input buffer */
+ unsigned char digest[16]; /* Actual digest after MD5Final call */
+} MD5_CTX;
+
+static void MD5_Transform(UINT4* buf, UINT4* in);
+
+void MD5Init(MD5_CTX* mdContext, unsigned long pseudoRandomNumber = 0);
+void MD5Update(MD5_CTX* mdContext, unsigned char* inBuf, unsigned int inLen);
+void MD5Final(MD5_CTX* mdContext);
+
+/* Basic MD5 step. MD5_Transform buf based on in */
+static void MD5_Transform(UINT4* buf, UINT4* in)
+{
+ UINT4 a = buf[0], b = buf[1], c = buf[2], d = buf[3];
+
+ /* Round 1 */
+ MD5_FF(a, b, c, d, in[ 0], MD5_S11, (UINT4) 3614090360u); /* 1 */
+ MD5_FF(d, a, b, c, in[ 1], MD5_S12, (UINT4) 3905402710u); /* 2 */
+ MD5_FF(c, d, a, b, in[ 2], MD5_S13, (UINT4) 606105819u); /* 3 */
+ MD5_FF(b, c, d, a, in[ 3], MD5_S14, (UINT4) 3250441966u); /* 4 */
+ MD5_FF(a, b, c, d, in[ 4], MD5_S11, (UINT4) 4118548399u); /* 5 */
+ MD5_FF(d, a, b, c, in[ 5], MD5_S12, (UINT4) 1200080426u); /* 6 */
+ MD5_FF(c, d, a, b, in[ 6], MD5_S13, (UINT4) 2821735955u); /* 7 */
+ MD5_FF(b, c, d, a, in[ 7], MD5_S14, (UINT4) 4249261313u); /* 8 */
+ MD5_FF(a, b, c, d, in[ 8], MD5_S11, (UINT4) 1770035416u); /* 9 */
+ MD5_FF(d, a, b, c, in[ 9], MD5_S12, (UINT4) 2336552879u); /* 10 */
+ MD5_FF(c, d, a, b, in[10], MD5_S13, (UINT4) 4294925233u); /* 11 */
+ MD5_FF(b, c, d, a, in[11], MD5_S14, (UINT4) 2304563134u); /* 12 */
+ MD5_FF(a, b, c, d, in[12], MD5_S11, (UINT4) 1804603682u); /* 13 */
+ MD5_FF(d, a, b, c, in[13], MD5_S12, (UINT4) 4254626195u); /* 14 */
+ MD5_FF(c, d, a, b, in[14], MD5_S13, (UINT4) 2792965006u); /* 15 */
+ MD5_FF(b, c, d, a, in[15], MD5_S14, (UINT4) 1236535329u); /* 16 */
+
+ /* Round 2 */
+ MD5_GG(a, b, c, d, in[ 1], MD5_S21, (UINT4) 4129170786u); /* 17 */
+ MD5_GG(d, a, b, c, in[ 6], MD5_S22, (UINT4) 3225465664u); /* 18 */
+ MD5_GG(c, d, a, b, in[11], MD5_S23, (UINT4) 643717713u); /* 19 */
+ MD5_GG(b, c, d, a, in[ 0], MD5_S24, (UINT4) 3921069994u); /* 20 */
+ MD5_GG(a, b, c, d, in[ 5], MD5_S21, (UINT4) 3593408605u); /* 21 */
+ MD5_GG(d, a, b, c, in[10], MD5_S22, (UINT4) 38016083u); /* 22 */
+ MD5_GG(c, d, a, b, in[15], MD5_S23, (UINT4) 3634488961u); /* 23 */
+ MD5_GG(b, c, d, a, in[ 4], MD5_S24, (UINT4) 3889429448u); /* 24 */
+ MD5_GG(a, b, c, d, in[ 9], MD5_S21, (UINT4) 568446438u); /* 25 */
+ MD5_GG(d, a, b, c, in[14], MD5_S22, (UINT4) 3275163606u); /* 26 */
+ MD5_GG(c, d, a, b, in[ 3], MD5_S23, (UINT4) 4107603335u); /* 27 */
+ MD5_GG(b, c, d, a, in[ 8], MD5_S24, (UINT4) 1163531501u); /* 28 */
+ MD5_GG(a, b, c, d, in[13], MD5_S21, (UINT4) 2850285829u); /* 29 */
+ MD5_GG(d, a, b, c, in[ 2], MD5_S22, (UINT4) 4243563512u); /* 30 */
+ MD5_GG(c, d, a, b, in[ 7], MD5_S23, (UINT4) 1735328473u); /* 31 */
+ MD5_GG(b, c, d, a, in[12], MD5_S24, (UINT4) 2368359562u); /* 32 */
+
+ /* Round 3 */
+ MD5_HH(a, b, c, d, in[ 5], MD5_S31, (UINT4) 4294588738u); /* 33 */
+ MD5_HH(d, a, b, c, in[ 8], MD5_S32, (UINT4) 2272392833u); /* 34 */
+ MD5_HH(c, d, a, b, in[11], MD5_S33, (UINT4) 1839030562u); /* 35 */
+ MD5_HH(b, c, d, a, in[14], MD5_S34, (UINT4) 4259657740u); /* 36 */
+ MD5_HH(a, b, c, d, in[ 1], MD5_S31, (UINT4) 2763975236u); /* 37 */
+ MD5_HH(d, a, b, c, in[ 4], MD5_S32, (UINT4) 1272893353u); /* 38 */
+ MD5_HH(c, d, a, b, in[ 7], MD5_S33, (UINT4) 4139469664u); /* 39 */
+ MD5_HH(b, c, d, a, in[10], MD5_S34, (UINT4) 3200236656u); /* 40 */
+ MD5_HH(a, b, c, d, in[13], MD5_S31, (UINT4) 681279174u); /* 41 */
+ MD5_HH(d, a, b, c, in[ 0], MD5_S32, (UINT4) 3936430074u); /* 42 */
+ MD5_HH(c, d, a, b, in[ 3], MD5_S33, (UINT4) 3572445317u); /* 43 */
+ MD5_HH(b, c, d, a, in[ 6], MD5_S34, (UINT4) 76029189u); /* 44 */
+ MD5_HH(a, b, c, d, in[ 9], MD5_S31, (UINT4) 3654602809u); /* 45 */
+ MD5_HH(d, a, b, c, in[12], MD5_S32, (UINT4) 3873151461u); /* 46 */
+ MD5_HH(c, d, a, b, in[15], MD5_S33, (UINT4) 530742520u); /* 47 */
+ MD5_HH(b, c, d, a, in[ 2], MD5_S34, (UINT4) 3299628645u); /* 48 */
+
+ /* Round 4 */
+ MD5_II(a, b, c, d, in[ 0], MD5_S41, (UINT4) 4096336452u); /* 49 */
+ MD5_II(d, a, b, c, in[ 7], MD5_S42, (UINT4) 1126891415u); /* 50 */
+ MD5_II(c, d, a, b, in[14], MD5_S43, (UINT4) 2878612391u); /* 51 */
+ MD5_II(b, c, d, a, in[ 5], MD5_S44, (UINT4) 4237533241u); /* 52 */
+ MD5_II(a, b, c, d, in[12], MD5_S41, (UINT4) 1700485571u); /* 53 */
+ MD5_II(d, a, b, c, in[ 3], MD5_S42, (UINT4) 2399980690u); /* 54 */
+ MD5_II(c, d, a, b, in[10], MD5_S43, (UINT4) 4293915773u); /* 55 */
+ MD5_II(b, c, d, a, in[ 1], MD5_S44, (UINT4) 2240044497u); /* 56 */
+ MD5_II(a, b, c, d, in[ 8], MD5_S41, (UINT4) 1873313359u); /* 57 */
+ MD5_II(d, a, b, c, in[15], MD5_S42, (UINT4) 4264355552u); /* 58 */
+ MD5_II(c, d, a, b, in[ 6], MD5_S43, (UINT4) 2734768916u); /* 59 */
+ MD5_II(b, c, d, a, in[13], MD5_S44, (UINT4) 1309151649u); /* 60 */
+ MD5_II(a, b, c, d, in[ 4], MD5_S41, (UINT4) 4149444226u); /* 61 */
+ MD5_II(d, a, b, c, in[11], MD5_S42, (UINT4) 3174756917u); /* 62 */
+ MD5_II(c, d, a, b, in[ 2], MD5_S43, (UINT4) 718787259u); /* 63 */
+ MD5_II(b, c, d, a, in[ 9], MD5_S44, (UINT4) 3951481745u); /* 64 */
+
+ buf[0] += a;
+ buf[1] += b;
+ buf[2] += c;
+ buf[3] += d;
+}
+
+// Set pseudoRandomNumber to zero for RFC MD5 implementation
+void MD5Init(MD5_CTX* mdContext, unsigned long pseudoRandomNumber)
+{
+ mdContext->i[0] = mdContext->i[1] = (UINT4)0;
+
+ /* Load magic initialization constants */
+ mdContext->buf[0] = (UINT4)0x67452301 + (pseudoRandomNumber * 11);
+ mdContext->buf[1] = (UINT4)0xefcdab89 + (pseudoRandomNumber * 71);
+ mdContext->buf[2] = (UINT4)0x98badcfe + (pseudoRandomNumber * 37);
+ mdContext->buf[3] = (UINT4)0x10325476 + (pseudoRandomNumber * 97);
+}
+
+void MD5Update(MD5_CTX* mdContext, unsigned char* inBuf, unsigned int inLen)
+{
+ UINT4 in[16];
+ int mdi = 0;
+ unsigned int i = 0, ii = 0;
+
+ /* Compute number of bytes mod 64 */
+ mdi = (int)((mdContext->i[0] >> 3) & 0x3F);
+
+ /* Update number of bits */
+ if ((mdContext->i[0] + ((UINT4)inLen << 3)) < mdContext->i[0])
+ {
+ mdContext->i[1]++;
+ }
+
+ mdContext->i[0] += ((UINT4)inLen << 3);
+ mdContext->i[1] += ((UINT4)inLen >> 29);
+
+ while (inLen--)
+ {
+ /* Add new character to buffer, increment mdi */
+ mdContext->in[mdi++] = *inBuf++;
+
+ /* Transform if necessary */
+ if (mdi == 0x40)
+ {
+ for (i = 0, ii = 0; i < 16; i++, ii += 4)
+ in[i] = (((UINT4)mdContext->in[ii + 3]) << 24) |
+ (((UINT4)mdContext->in[ii + 2]) << 16) |
+ (((UINT4)mdContext->in[ii + 1]) << 8) |
+ ((UINT4)mdContext->in[ii]);
+
+ MD5_Transform(mdContext->buf, in);
+ mdi = 0;
+ }
+ }
+}
+
+void MD5Final(MD5_CTX* mdContext)
+{
+ UINT4 in[16];
+ int mdi = 0;
+ unsigned int i = 0, ii = 0, padLen = 0;
+
+ /* Save number of bits */
+ UINT numberOfBits = mdContext->i[0];
+
+ /* Pad out to 56 mod 64 */
+ padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi);
+
+ MD5Update(mdContext, (unsigned char*) &numberOfBits, 4);
+
+ /* Compute number of bytes mod 64 */
+ mdi = (int)((mdContext->i[0] >> 3) & 0x3F);
+
+ /* Pad out to 56 mod 64 */
+ padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi);
+ MD5Update(mdContext, MD5_PADDING, padLen);
+
+ ((UINT4*)mdContext->in)[15] = (numberOfBits >> 2) | 1;
+ // MD5Update (mdContext, (unsigned char*) terminator, 8);
+
+ memcpy(in, mdContext->in, 64);
+ /* Append length in bits and transform */
+ /*
+ for (i = 0, ii = 0; i < 14; i++, ii += 4)
+ in[i] = (((UINT4)mdContext->in[ii+3]) << 24) |
+ (((UINT4)mdContext->in[ii+2]) << 16) |
+ (((UINT4)mdContext->in[ii+1]) << 8) |
+ ((UINT4)mdContext->in[ii]);
+ */
+ MD5_Transform(mdContext->buf, in);
+
+ /* Store buffer in digest */
+ for (i = 0, ii = 0; i < 4; i++, ii += 4)
+ {
+ mdContext->digest[ii] = (unsigned char)(mdContext->buf[i] & 0xFF);
+ mdContext->digest[ii + 1] = (unsigned char)((mdContext->buf[i] >> 8) & 0xFF);
+ mdContext->digest[ii + 2] = (unsigned char)((mdContext->buf[i] >> 16) & 0xFF);
+ mdContext->digest[ii + 3] = (unsigned char)((mdContext->buf[i] >> 24) & 0xFF);
+ }
+}
+
+static const DWORD dwHashOffset = 0x14;
+
+BOOL CalculateDXBCChecksum(BYTE* pData, DWORD dwSize, DWORD dwHash[4])
+{
+ MD5_CTX md5Ctx;
+ MD5Init(&md5Ctx, 0);
+
+ // Skip the start of the shader header
+ dwSize -= dwHashOffset;
+ pData += dwHashOffset;
+
+ DWORD dwNumberOfBits = dwSize * 8;
+
+ // First we hash all the full chunks available
+ DWORD dwFullChunksSize = dwSize & 0xffffffc0;
+ MD5Update(&md5Ctx, pData, dwFullChunksSize);
+
+ DWORD dwLastChunkSize = dwSize - dwFullChunksSize;
+ DWORD dwPaddingSize = 64 - dwLastChunkSize;
+ BYTE* pLastChunkData = pData + dwFullChunksSize;
+
+ if (dwLastChunkSize >= 56)
+ {
+ MD5Update(&md5Ctx, pLastChunkData, dwLastChunkSize);
+
+ /* Pad out to 56 mod 64 */
+ MD5Update(&md5Ctx, MD5_PADDING, dwPaddingSize);
+
+ // Pass in the number of bits
+ UINT4 in[16];
+ memset(in, 0, sizeof(in));
+ in[0] = dwNumberOfBits;
+ in[15] = (dwNumberOfBits >> 2) | 1;
+
+ MD5_Transform(md5Ctx.buf, in);
+ }
+ else
+ {
+ // Pass in the number of bits
+ MD5Update(&md5Ctx, (unsigned char*) &dwNumberOfBits, 4);
+
+ if (dwLastChunkSize)
+ {
+ MD5Update(&md5Ctx, pLastChunkData, dwLastChunkSize);
+ }
+
+
+ // Adjust for the space used for dwNumberOfBits
+ dwLastChunkSize += sizeof(DWORD);
+ dwPaddingSize -= sizeof(DWORD);
+
+ /* Pad out to 56 mod 64 */
+ memcpy(&md5Ctx.in[dwLastChunkSize], MD5_PADDING, dwPaddingSize);
+
+ ((UINT4*)md5Ctx.in)[15] = (dwNumberOfBits >> 2) | 1;
+
+ UINT4 in[16];
+ memcpy(in, md5Ctx.in, 64);
+
+ MD5_Transform(md5Ctx.buf, in);
+ }
+
+ memcpy(dwHash, md5Ctx.buf, 4 * sizeof(DWORD));
+
+ return TRUE;
+} \ No newline at end of file
diff --git a/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h
new file mode 100644
index 00000000..1e0c53da
--- /dev/null
+++ b/ThirdParty/GPUOpenShaderUtils/DXBCChecksum.h
@@ -0,0 +1,80 @@
+// from https://github.com/GPUOpen-Archive/common-src-ShaderUtils
+
+//=====================================================================
+// Copyright 2008-2016 (c), Advanced Micro Devices, Inc. All rights reserved.
+//
+/// \author AMD Developer Tools Team
+/// \file DXBCChecksum.h
+///
+//=====================================================================
+
+//=====================================================================
+// $Id: //devtools/main/Common/Src/ShaderUtils/DX10/DXBCChecksum.h#4 $
+//
+// Last checkin: $DateTime: 2016/04/18 06:01:26 $
+// Last edited by: $Author: AMD Developer Tools Team
+//=====================================================================
+
+#pragma once
+#ifndef DXBCCHECKSUM_H
+#define DXBCCHECKSUM_H
+
+/*
+ **********************************************************************
+ ** MD5.h **
+ ** **
+ ** - Style modified by Tony Ray, January 2001 **
+ ** Added support for randomizing initialization constants **
+ ** - Style modified by Dominik Reichl, September 2002 **
+ ** Optimized code **
+ ** **
+ **********************************************************************
+ */
+
+/*
+ **********************************************************************
+ ** MD5.h -- Header file for implementation of MD5 **
+ ** RSA Data Security, Inc. MD5 Message Digest Algorithm **
+ ** Created: 2/17/90 RLR **
+ ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version **
+ ** Revised (for MD5): RLR 4/27/91 **
+ ** -- G modified to have y&~z instead of y&z **
+ ** -- FF, GG, HH modified to add in last register done **
+ ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 **
+ ** -- distinct additive constant for each step **
+ ** -- round 4 added, working mod 7 **
+ **********************************************************************
+ */
+
+/*
+ **********************************************************************
+ ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. **
+ ** **
+ ** License to copy and use this software is granted provided that **
+ ** it is identified as the "RSA Data Security, Inc. MD5 Message **
+ ** Digest Algorithm" in all material mentioning or referencing this **
+ ** software or this function. **
+ ** **
+ ** License is also granted to make and use derivative works **
+ ** provided that such works are identified as "derived from the RSA **
+ ** Data Security, Inc. MD5 Message Digest Algorithm" in all **
+ ** material mentioning or referencing the derived work. **
+ ** **
+ ** RSA Data Security, Inc. makes no representations concerning **
+ ** either the merchantability of this software or the suitability **
+ ** of this software for any particular purpose. It is provided "as **
+ ** is" without express or implied warranty of any kind. **
+ ** **
+ ** These notices must be retained in any copies of any part of this **
+ ** documentation and/or software. **
+ **********************************************************************
+ */
+
+/// Calculate the DXBC checksum for the provided chunk of memory.
+/// \param[in] pData A pointer to the memory to checksum.
+/// \param[in] dwSize The size of the memory to checksum.
+/// \param[out] dwHash A DWORD array to copy the calculated check sum into.
+/// \return TRUE if successful, otherwise FALSE.
+BOOL CalculateDXBCChecksum(BYTE* pData, DWORD dwSize, DWORD dwHash[4]);
+
+#endif // DXBCCHECKSUM_H \ No newline at end of file
diff --git a/ThirdParty/GPUOpenShaderUtils/License.txt b/ThirdParty/GPUOpenShaderUtils/License.txt
new file mode 100644
index 00000000..af731f5b
--- /dev/null
+++ b/ThirdParty/GPUOpenShaderUtils/License.txt
@@ -0,0 +1,19 @@
+Copyright (c) 2016-2018 Advanced Micro Devices, Inc. All rights reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE. \ No newline at end of file