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authorEgor Yusov <egor.yusov@gmail.com>2019-12-10 16:06:17 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-12-10 16:06:17 +0000
commit697b35c14e58c76fcdd4b037b50c40066285c83f (patch)
treeb237ac4996ebccf8905c3a77619925d21a1944b1 /UnitTests
parentAdded shader resource layout test (works in D3D12 only for now) (diff)
downloadDiligentCore-697b35c14e58c76fcdd4b037b50c40066285c83f.tar.gz
DiligentCore-697b35c14e58c76fcdd4b037b50c40066285c83f.zip
Fixed formatting
Diffstat (limited to 'UnitTests')
-rw-r--r--UnitTests/DiligentCoreAPITest/src/ShaderVariableAccessTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/UnitTests/DiligentCoreAPITest/src/ShaderVariableAccessTest.cpp b/UnitTests/DiligentCoreAPITest/src/ShaderVariableAccessTest.cpp
index 4f98b6d4..56e97c53 100644
--- a/UnitTests/DiligentCoreAPITest/src/ShaderVariableAccessTest.cpp
+++ b/UnitTests/DiligentCoreAPITest/src/ShaderVariableAccessTest.cpp
@@ -35,7 +35,7 @@ namespace Diligent
namespace Test
{
-
+
void PrintShaderResources(IShader* pShader)
{
RefCntAutoPtr<IShaderD3D> pShaderD3D(pShader, IID_ShaderD3D);