diff options
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/PipelineState.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/interface/PipelineState.h b/Graphics/GraphicsEngine/interface/PipelineState.h index 3b749f60..aed9b145 100644 --- a/Graphics/GraphicsEngine/interface/PipelineState.h +++ b/Graphics/GraphicsEngine/interface/PipelineState.h @@ -274,7 +274,7 @@ public: /// \param [in] Name - Name of the variable. /// \remark The method does not increment the reference counter /// of the returned interface. - virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, const Char* Name) = 0; + virtual IShaderResourceVariable* GetStaticVariableByName(SHADER_TYPE ShaderType, const Char* Name) = 0; /// Returns static shader resource variable by its index. @@ -287,7 +287,7 @@ public: /// \remark Only static shader resource variables can be accessed through this method. /// Mutable and dynamic variables are accessed through Shader Resource /// Binding object - virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, Uint32 Index) = 0; + virtual IShaderResourceVariable* GetStaticVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index) = 0; /// Creates a shader resource binding object |
