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-rw-r--r--Graphics/GraphicsEngine/interface/RenderDevice.h40
1 files changed, 22 insertions, 18 deletions
diff --git a/Graphics/GraphicsEngine/interface/RenderDevice.h b/Graphics/GraphicsEngine/interface/RenderDevice.h
index 1c4e0493..3922e122 100644
--- a/Graphics/GraphicsEngine/interface/RenderDevice.h
+++ b/Graphics/GraphicsEngine/interface/RenderDevice.h
@@ -347,24 +347,28 @@ DILIGENT_END_INTERFACE
#if DILIGENT_C_INTERFACE
// clang-format off
-# define IRenderDevice_CreateBuffer(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateBuffer, This, __VA_ARGS__)
-# define IRenderDevice_CreateShader(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateShader, This, __VA_ARGS__)
-# define IRenderDevice_CreateTexture(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateTexture, This, __VA_ARGS__)
-# define IRenderDevice_CreateSampler(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateSampler, This, __VA_ARGS__)
-# define IRenderDevice_CreateResourceMapping(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateResourceMapping, This, __VA_ARGS__)
-# define IRenderDevice_CreateGraphicsPipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateGraphicsPipelineState, This, __VA_ARGS__)
-# define IRenderDevice_CreateComputePipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateComputePipelineState, This, __VA_ARGS__)
-# define IRenderDevice_CreateRayTracingPipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateRayTracingPipelineState, This, __VA_ARGS__)
-# define IRenderDevice_CreateFence(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateFence, This, __VA_ARGS__)
-# define IRenderDevice_CreateQuery(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateQuery, This, __VA_ARGS__)
-# define IRenderDevice_CreateRenderPass(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateRenderPass, This, __VA_ARGS__)
-# define IRenderDevice_CreateFramebuffer(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateFramebuffer, This, __VA_ARGS__)
-# define IRenderDevice_GetDeviceCaps(This) CALL_IFACE_METHOD(RenderDevice, GetDeviceCaps, This)
-# define IRenderDevice_GetTextureFormatInfo(This, ...) CALL_IFACE_METHOD(RenderDevice, GetTextureFormatInfo, This, __VA_ARGS__)
-# define IRenderDevice_GetTextureFormatInfoExt(This, ...) CALL_IFACE_METHOD(RenderDevice, GetTextureFormatInfoExt, This, __VA_ARGS__)
-# define IRenderDevice_ReleaseStaleResources(This, ...) CALL_IFACE_METHOD(RenderDevice, ReleaseStaleResources, This, __VA_ARGS__)
-# define IRenderDevice_IdleGPU(This) CALL_IFACE_METHOD(RenderDevice, IdleGPU, This)
-# define IRenderDevice_GetEngineFactory(This) CALL_IFACE_METHOD(RenderDevice, GetEngineFactory, This)
+# define IRenderDevice_CreateBuffer(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateBuffer, This, __VA_ARGS__)
+# define IRenderDevice_CreateShader(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateShader, This, __VA_ARGS__)
+# define IRenderDevice_CreateTexture(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateTexture, This, __VA_ARGS__)
+# define IRenderDevice_CreateSampler(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateSampler, This, __VA_ARGS__)
+# define IRenderDevice_CreateResourceMapping(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateResourceMapping, This, __VA_ARGS__)
+# define IRenderDevice_CreateGraphicsPipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateGraphicsPipelineState, This, __VA_ARGS__)
+# define IRenderDevice_CreateComputePipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateComputePipelineState, This, __VA_ARGS__)
+# define IRenderDevice_CreateRayTracingPipelineState(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateRayTracingPipelineState, This, __VA_ARGS__)
+# define IRenderDevice_CreateFence(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateFence, This, __VA_ARGS__)
+# define IRenderDevice_CreateQuery(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateQuery, This, __VA_ARGS__)
+# define IRenderDevice_CreateRenderPass(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateRenderPass, This, __VA_ARGS__)
+# define IRenderDevice_CreateFramebuffer(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateFramebuffer, This, __VA_ARGS__)
+# define IRenderDevice_CreateBLAS(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateBLAS, This, __VA_ARGS__)
+# define IRenderDevice_CreateTLAS(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateTLAS, This, __VA_ARGS__)
+# define IRenderDevice_CreateSBT(This, ...) CALL_IFACE_METHOD(RenderDevice, CreateSBT, This, __VA_ARGS__)
+# define IRenderDevice_CreatePipelineResourceSignature(This, ...) CALL_IFACE_METHOD(RenderDevice, CreatePipelineResourceSignature, This, __VA_ARGS__)
+# define IRenderDevice_GetDeviceCaps(This) CALL_IFACE_METHOD(RenderDevice, GetDeviceCaps, This)
+# define IRenderDevice_GetTextureFormatInfo(This, ...) CALL_IFACE_METHOD(RenderDevice, GetTextureFormatInfo, This, __VA_ARGS__)
+# define IRenderDevice_GetTextureFormatInfoExt(This, ...) CALL_IFACE_METHOD(RenderDevice, GetTextureFormatInfoExt, This, __VA_ARGS__)
+# define IRenderDevice_ReleaseStaleResources(This, ...) CALL_IFACE_METHOD(RenderDevice, ReleaseStaleResources, This, __VA_ARGS__)
+# define IRenderDevice_IdleGPU(This) CALL_IFACE_METHOD(RenderDevice, IdleGPU, This)
+# define IRenderDevice_GetEngineFactory(This) CALL_IFACE_METHOD(RenderDevice, GetEngineFactory, This)
// clang-format on
#endif