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-rw-r--r--Graphics/GraphicsEngine/include/BufferViewBase.hpp3
-rw-r--r--Graphics/GraphicsEngine/include/FenceBase.hpp3
-rw-r--r--Graphics/GraphicsEngine/include/QueryBase.hpp2
-rw-r--r--Graphics/GraphicsEngine/include/TextureViewBase.hpp4
4 files changed, 2 insertions, 10 deletions
diff --git a/Graphics/GraphicsEngine/include/BufferViewBase.hpp b/Graphics/GraphicsEngine/include/BufferViewBase.hpp
index 13c4610b..313fcf21 100644
--- a/Graphics/GraphicsEngine/include/BufferViewBase.hpp
+++ b/Graphics/GraphicsEngine/include/BufferViewBase.hpp
@@ -38,9 +38,6 @@
namespace Diligent
{
-class IRenderDevice;
-class IBuffer;
-
/// Template class implementing base functionality for a buffer view object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/FenceBase.hpp b/Graphics/GraphicsEngine/include/FenceBase.hpp
index 97e9904c..e6a21bbf 100644
--- a/Graphics/GraphicsEngine/include/FenceBase.hpp
+++ b/Graphics/GraphicsEngine/include/FenceBase.hpp
@@ -37,9 +37,6 @@
namespace Diligent
{
-class IRenderDevice;
-class IFence;
-
/// Template class implementing base functionality for a Fence object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/QueryBase.hpp b/Graphics/GraphicsEngine/include/QueryBase.hpp
index 701b7d2b..cf6061f3 100644
--- a/Graphics/GraphicsEngine/include/QueryBase.hpp
+++ b/Graphics/GraphicsEngine/include/QueryBase.hpp
@@ -38,8 +38,6 @@
namespace Diligent
{
-class IDeviceContext;
-
/// Template class implementing base functionality for a Query object
/// \tparam BaseInterface - base interface that this class will inheret
diff --git a/Graphics/GraphicsEngine/include/TextureViewBase.hpp b/Graphics/GraphicsEngine/include/TextureViewBase.hpp
index e9bf3c75..905c9201 100644
--- a/Graphics/GraphicsEngine/include/TextureViewBase.hpp
+++ b/Graphics/GraphicsEngine/include/TextureViewBase.hpp
@@ -63,7 +63,7 @@ public:
TextureViewBase(IReferenceCounters* pRefCounters,
RenderDeviceImplType* pDevice,
const TextureViewDesc& ViewDesc,
- class ITexture* pTexture,
+ ITexture* pTexture,
bool bIsDefaultView) :
// Default views are created as part of the texture, so we cannot not keep strong
// reference to the texture to avoid cyclic links. Instead, we will attach to the
@@ -77,7 +77,7 @@ public:
IMPLEMENT_QUERY_INTERFACE_IN_PLACE(IID_TextureView, TDeviceObjectBase)
/// Implementation of ITextureView::SetSampler()
- virtual void SetSampler(class ISampler* pSampler) override final
+ virtual void SetSampler(ISampler* pSampler) override final
{
#ifdef DEVELOPMENT
if (this->m_Desc.ViewType != TEXTURE_VIEW_SHADER_RESOURCE)