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-rw-r--r--Graphics/GraphicsEngine/interface/APIInfo.h2
-rw-r--r--Graphics/GraphicsEngine/interface/GraphicsTypes.h3
2 files changed, 4 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngine/interface/APIInfo.h b/Graphics/GraphicsEngine/interface/APIInfo.h
index 00fb32f7..919894e4 100644
--- a/Graphics/GraphicsEngine/interface/APIInfo.h
+++ b/Graphics/GraphicsEngine/interface/APIInfo.h
@@ -30,7 +30,7 @@
/// \file
/// Diligent API information
-#define DILIGENT_API_VERSION 240050
+#define DILIGENT_API_VERSION 240051
#include "../../../Primitives/interface/BasicTypes.h"
diff --git a/Graphics/GraphicsEngine/interface/GraphicsTypes.h b/Graphics/GraphicsEngine/interface/GraphicsTypes.h
index 5cd1c6b2..988824b0 100644
--- a/Graphics/GraphicsEngine/interface/GraphicsTypes.h
+++ b/Graphics/GraphicsEngine/interface/GraphicsTypes.h
@@ -1389,6 +1389,9 @@ namespace Diligent
/// Attributes specific to D3D12 engine
struct EngineD3D12CreateInfo : public EngineCreateInfo
{
+ /// Name of the D3D12 DLL to load. Ignored on UWP.
+ const char* D3D12DllName = "d3d12.dll";
+
static constexpr Uint32 DefaultAdapterId = 0xFFFFFFFF;
/// Id of the hardware adapter the engine should be initialized on.