diff options
Diffstat (limited to 'Graphics/GraphicsEngine')
| -rw-r--r-- | Graphics/GraphicsEngine/interface/DeviceContext.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngine/interface/DeviceContext.h b/Graphics/GraphicsEngine/interface/DeviceContext.h index 7f74ca55..ecbbd79a 100644 --- a/Graphics/GraphicsEngine/interface/DeviceContext.h +++ b/Graphics/GraphicsEngine/interface/DeviceContext.h @@ -789,13 +789,13 @@ public: /// Tells the GPU to set a fence to a specified value after all previous work has completed. /// \note The method does not flush the context (an application can do this explcitly if needed) - /// and the fence will be signalled only when the command context is flushed next time. + /// and the fence will be signaled only when the command context is flushed next time. /// If an application needs to wait for the fence in a loop, it must flush the context /// after signalling the fence. /// /// \param [in] pFence - The fence to signal /// \param [in] Value - The value to set the fence to. This value must be greater than the - /// previously signalled value on the same fence. + /// previously signaled value on the same fence. virtual void SignalFence(IFence* pFence, Uint64 Value) = 0; |
