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-rw-r--r--Graphics/GraphicsEngine/include/DeviceContextBase.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngine/include/DeviceContextBase.h b/Graphics/GraphicsEngine/include/DeviceContextBase.h
index f468f83a..7c67dd16 100644
--- a/Graphics/GraphicsEngine/include/DeviceContextBase.h
+++ b/Graphics/GraphicsEngine/include/DeviceContextBase.h
@@ -373,7 +373,7 @@ inline bool DeviceContextBase<BaseInterface,ImplementationTraits> ::
{
if (m_pPipelineState->IsIncompatibleWith(pShaderResourceBinding->GetPipelineState()))
{
- LOG_ERROR_MESSAGE("Shader resource binding object is not compatible with the currently bound pipeline state");
+ LOG_ERROR_MESSAGE("Shader resource binding object is not compatible with the currently bound pipeline state '", m_pPipelineState->GetDesc().Name, '\'');
return false;
}
}