diff options
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
| -rw-r--r-- | Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp b/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp index e906f31b..41df7223 100644 --- a/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp +++ b/Graphics/GraphicsEngineD3DBase/src/ShaderResources.cpp @@ -87,7 +87,7 @@ void ShaderResources::AllocateMemory(IMemoryAllocator& Allocator, if( MemorySize ) { - auto* pRawMem = ALLOCATE(Allocator, "Allocator for shader resources", MemorySize ); + auto* pRawMem = ALLOCATE_RAW(Allocator, "Allocator for shader resources", MemorySize ); m_MemoryBuffer = std::unique_ptr< void, STDDeleterRawMem<void> >(pRawMem, Allocator); char* NamesPool = reinterpret_cast<char*>(reinterpret_cast<D3DShaderResourceAttribs*>(pRawMem) + m_TotalResources); m_ResourceNames.AssignMemory(NamesPool, ResourceNamesPoolSize); |
